Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JayAspen32
Morgan Le Fay
Level 142
God Stats
13W - 16L
1,360 SR
Queue Stats
180W - 179L
1,394 Elo+
Solo
Hel
Hel
carlosalvarez99
Hel
Level 143
God Stats
10W - 20L
1,407 SR
Queue Stats
372W - 396L
1,450 Elo+
Party 2
Ravana
Ravana
chavillegas
Ravana
Level 131
God Stats
3W - 5L
1,401 SR
Queue Stats
232W - 270L
1,435 Elo+
Party 2
Izanami
Izanami
el moflez rifa
Izanami
Level 146
God Stats
1W - 3L
1,399 SR
Queue Stats
246W - 237L
1,472 Elo+
Solo
Team Averages
Level 138
1,413 SR
1,450 Elo+

VS

Team Averages
Level 87
1,510 SR
1,435 Elo+
Da Ji
Da Ji
ManRay8057
Da Ji
Level 108
God Stats
4W - 3L
1,600 SR
Queue Stats
173W - 151L
1,508 Elo+
Solo
Hera
Hera
PukaLvs
Hera
Level 41
God Stats
3W - 4L
1,486 SR
Queue Stats
58W - 82L
1,307 Elo+
Solo
Cthulhu
Cthulhu
VeH1010
Cthulhu
Level 109
God Stats
2W - 3L
1,706 SR
Queue Stats
8W - 13L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
diddyboy
Cu Chulainn
Level 28
God Stats
2W - 3L
1,549 SR
Queue Stats
118W - 111L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
wayofzay
Cernunnos
Level 149
God Stats
1W - 2L
1,210 SR
Queue Stats
313W - 275L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 0
4,711
471
1,890
7,408
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
JayAspen32
Morgan Le Fay
9
0 / 4 / 0
4,664
466
2,673
6,495
2,019
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
6,436
644
3,919
5,040
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
2 / 4 / 1
5,440
544
2,587
5,565
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,479
448
3,662
8,338
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 1 / 4
6,116
612
4,164
7,706
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
PukaLvs
Hera
11
3 / 2 / 0
6,457
646
2,235
4,439
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
VeH1010
Cthulhu
10
1 / 1 / 4
6,035
604
5,398
8,561
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
diddyboy
Cu Chulainn
12
5 / 0 / 0
7,259
726
5,197
6,792
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
wayofzay
Cernunnos
11
5 / 0 / 1
6,607
661
7,217
5,745
1,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
17
17
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Morgan Le Fay
JayAspen32
Morgan Le Fay
0
4
0
0
W
Da Ji
3
1
4
5
W
Hera
PukaLvs
Hera
3
2
0
1.5
W
Cthulhu
VeH1010
Cthulhu
1
1
4
3
L
2
3
2
1
L
Ravana
2
4
1
0.63
W
Cu Chulainn
diddyboy
Cu Chulainn
5
0
0
5
L
0
4
0
0
W
Cernunnos
wayofzay
Cernunnos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
24,211
32,846
Taken
33,243
12,870
Mitigated
14,497
7,711
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,890
302
0
1,184
7,408
5,597
0
2,919
4,489
11,670
0
L
Morgan Le Fay
JayAspen32
Morgan Le Fay
2,673
457
0
1,785
6,495
2,019
0
494
6,001
21,896
0
W
Da Ji
4,164
910
0
3,859
7,706
2,512
0
754
6,952
0
41,063
W
Hera
PukaLvs
Hera
2,235
169
0
657
4,439
1,268
572
2,788
1,651
34,702
1,081
W
Cthulhu
VeH1010
Cthulhu
5,398
849
231
2,374
8,561
5,365
220
1,145
7,416
27,761
0
L
3,919
0
0
876
5,040
1,362
0
2,390
2,650
40,029
741
L
Ravana
2,587
943
0
2,035
5,565
1,525
0
448
5,117
0
20,901
W
Cu Chulainn
diddyboy
Cu Chulainn
5,197
294
0
1,490
6,792
3,757
0
2,568
4,224
2,121
45,564
L
3,662
2,508
0
1,831
8,338
2,367
0
1,935
6,403
0
28,813
W
Cernunnos
wayofzay
Cernunnos
7,217
3,551
0
4,339
5,745
1,595
438
1,082
4,663
0
45,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
32,474
229
Minions Killed
372
0
Camps Cleared
0
940,970
Distance Traveled
1,052,310
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,711
471
15
2
0
219,206
4
L
Morgan Le Fay
4,664
466
34
3
0
164,396
0
W
Da Ji
6,116
612
77
8
0
224,856
0
W
Hera
6,457
646
77
8
0
200,562
0
W
Cthulhu
6,035
604
27
3
0
222,629
0
L
Hel
6,436
644
85
9
0
210,139
2
L
Ravana
5,440
544
47
5
0
178,383
0
W
Cu Chulainn
7,259
726
99
10
0
210,112
0
L
Izanami
4,479
448
48
5
0
168,846
0
W
Cernunnos
6,607
661
92
9
0
194,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role