Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
MRcoolman702
Chaac
Platinum II
Level 149
God Stats
3W - 0L
1,565 SR
Queue Stats
101W - 91L
1,923 MMR
Solo
Neith
Neith
Silver I
Perikoss
Neith
Silver I
Level 155
God Stats
28W - 25L
1,562 SR
Queue Stats
349W - 354L
1,269 MMR
Solo
Nu Wa
Nu Wa
Gold IV
bitsara
Nu Wa
Gold IV
Level 162
God Stats
80W - 67L
1,591 SR
Queue Stats
126W - 126L
1,443 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,543 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,523 SR
1,706 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
NaokoFHer
Awilix
Gold II
Level 152
God Stats
57W - 50L
1,546 SR
Queue Stats
294W - 288L
1,562 MMR
Solo
Kukulkan
Kukulkan
Masters
ShowLando
Kukulkan
Masters
Level 106
God Stats
8W - 5L
1,602 SR
Queue Stats
92W - 80L
2,557 MMR
Solo
Hades
Hades
Silver IV
TheBigGertha
Hades
Silver IV
Level 145
God Stats
8W - 9L
1,466 SR
Queue Stats
11W - 13L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 4 / 3
6,348
705
6,851
8,250
3,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
8
1 / 1 / 3
5,189
577
2,280
6,609
4,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 0
6,492
721
5,014
6,741
3,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Perikoss
Neith
9
1 / 1 / 2
5,126
570
4,748
4,880
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
bitsara
Nu Wa
10
1 / 2 / 3
5,849
650
3,770
4,694
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PeleSusanoThorNut

VS

Bans
UllrThothJormungandrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 1 / 0
5,297
589
3,250
6,507
5,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
10
1 / 1 / 2
5,063
563
2,981
6,099
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
NaokoFHer
Awilix
9
4 / 4 / 3
5,670
630
5,945
8,052
2,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ShowLando
Kukulkan
10
0 / 3 / 3
5,191
577
2,752
5,210
1,706
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 6 / 0
4,116
457
1,188
7,279
2,428
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
8
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
3
2.13
W
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
L
Bacchus
 
Bacchus
2
1
0
2
L
Medusa
 
Medusa
1
1
2
2
W
4
0
0
4
L
Awilix
NaokoFHer
Awilix
4
4
3
1.38
W
Neith
Perikoss
Neith
1
1
2
2
L
Kukulkan
ShowLando
Kukulkan
0
3
3
0.5
L
0
6
0
0
W
Nu Wa
bitsara
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
16,116
31,174
Taken
33,147
13,741
Mitigated
13,299
9,567
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,851
2,062
0
2,381
8,250
3,015
0
1,921
6,318
0
35,493
W
Kumbhakarna
 
Kumbhakarna
2,280
157
0
1,642
6,609
4,170
0
959
5,650
13,204
0
L
Bacchus
 
Bacchus
3,250
656
0
1,984
6,507
5,064
0
1,238
5,269
8,649
0
L
Medusa
 
Medusa
2,981
1,143
0
3,174
6,099
1,838
0
1,334
4,765
0
36,965
W
5,014
1,148
0
3,185
6,741
3,951
248
1,104
5,617
0
45,402
L
Awilix
NaokoFHer
Awilix
5,945
2,630
0
2,274
8,052
2,263
0
1,375
6,677
0
35,944
W
Neith
Perikoss
Neith
4,748
1,365
0
1,209
4,880
1,401
49
1,256
3,624
0
31,470
L
Kukulkan
ShowLando
Kukulkan
2,752
201
0
1,321
5,210
1,706
0
1,854
3,356
29,877
724
L
1,188
178
0
1,327
7,279
2,428
0
249
7,030
14,337
0
W
Nu Wa
bitsara
Nu Wa
3,770
670
0
1,150
4,694
1,204
217
1,767
2,882
32,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
25,337
251
Minions Killed
227
0
Camps Cleared
0
963,814
Distance Traveled
865,156
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,348
705
62
7
0
220,156
0
W
Kumbhakarna
5,189
577
12
1
0
201,800
4
L
Bacchus
5,297
589
12
1
0
191,661
3
L
Medusa
5,063
563
54
6
0
169,831
0
W
Chaac
6,492
721
69
8
0
184,534
1
L
Awilix
5,670
630
58
6
0
214,147
0
W
Neith
5,126
570
58
6
0
169,667
1
L
Kukulkan
5,191
577
72
8
0
161,068
2
L
Hades
4,116
457
31
3
0
128,449
0
W
Nu Wa
5,849
650
50
6
0
187,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role