Player Matchup

Xbalanque
Xbalanque
Platinum I
BA0494
Xbalanque
Platinum I
Level 98
God Stats
42W - 27L
1,649 SR
Queue Stats
55W - 48L
1,822 MMR
Party 1
Discordia
Discordia
Platinum IV
SRitis
Discordia
Platinum IV
Level 107
God Stats
18W - 13L
1,642 SR
Queue Stats
42W - 33L
1,742 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
ayjayjay11
Cthulhu
Platinum I
Level 118
God Stats
9W - 4L
1,671 SR
Queue Stats
55W - 46L
1,830 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,654 SR
1,798 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,591 SR
1,638 MMR
Nemesis
Nemesis
Platinum V
Mackarmyvet89
Nemesis
Platinum V
Level 158
God Stats
1W - 1L
1,558 SR
Queue Stats
547W - 523L
1,509 MMR
Solo
Nox
Nox
Platinum II
ZeroAbsolue
Nox
Platinum II
Level 127
God Stats
12W - 6L
1,660 SR
Queue Stats
176W - 168L
1,888 MMR
Solo
Horus
Horus
Gold II
fluffychicken987
Horus
Gold II
Level 118
God Stats
1W - 3L
1,556 SR
Queue Stats
60W - 63L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BA0494
Xbalanque
19
5 / 1 / 6
12,052
861
14,798
11,677
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SRitis
Discordia
18
4 / 2 / 7
11,570
826
13,218
8,360
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ayjayjay11
Cthulhu
19
3 / 1 / 5
11,846
846
12,761
15,192
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KumbhakarnaCerberusKuzenboAchillesJormungandr

VS

Bans
SerqetXing TianAgniFafnirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 6 / 0
9,989
714
8,682
16,008
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 4 / 3
10,467
748
9,154
9,862
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 2
9,388
671
8,217
19,254
16,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BA0494
Xbalanque
5
1
6
8
L
Nemesis
3
6
0
0.5
W
Discordia
SRitis
Discordia
4
2
7
3.75
L
1
4
3
0.63
W
Cthulhu
ayjayjay11
Cthulhu
3
1
5
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,777
Damage
26,053
35,229
Taken
45,124
19,251
Mitigated
27,128
13,028
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BA0494
Xbalanque
14,798
10,329
0
6,139
11,677
3,537
2,641
2,781
8,678
0
55,340
L
Nemesis
8,682
1,144
0
1,795
16,008
7,229
0
9,440
5,939
0
25,825
W
Discordia
SRitis
Discordia
13,218
593
0
1,791
8,360
2,364
447
3,459
4,715
49,904
0
L
9,154
534
0
500
9,862
3,862
0
5,677
3,959
41,267
0
W
Cthulhu
ayjayjay11
Cthulhu
12,761
448
495
4,603
15,192
13,350
215
3,313
11,487
43,624
3,812
L
8,217
2,781
1,798
6,017
19,254
16,037
0
7,591
11,054
1,141
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
29,844
207
Minions Killed
148
0
Camps Cleared
0
801,321
Distance Traveled
782,188
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,052
861
81
6
0
254,865
0
L
Nemesis
9,989
714
28
2
0
240,432
0
W
Discordia
11,570
826
66
5
0
261,026
0
L
Nox
10,467
748
92
7
0
268,153
0
W
Cthulhu
11,846
846
60
4
0
285,430
3
L
Horus
9,388
671
28
2
0
273,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role