Player Matchup

Cthulhu
Cthulhu
BAYMEE
Cthulhu
Level 129
God Stats
2W - 2L
1,490 SR
Queue Stats
20W - 20L
1,517 Elo+
Party 2
Artemis
Artemis
BmWebby
Artemis
Level 82
God Stats
4W - 2L
1,629 SR
Queue Stats
57W - 43L
1,541 Elo+
Party 2
Cerberus
Cerberus
xTricKMindsTERx
Cerberus
Level 103
God Stats
14W - 8L
1,527 SR
Queue Stats
51W - 56L
1,473 Elo+
Party 2
Team Averages
Level 105
1,548 SR
1,510 Elo+

VS

Team Averages
Level 82
1,401 SR
1,367 Elo+
Ra
Ra
MostRealOtaku
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,341 Elo+
Party 1
Xing Tian
Xing Tian
SadisticSquid69
Xing Tian
Level 71
God Stats
7W - 15L
1,272 SR
Queue Stats
64W - 96L
1,336 Elo+
Party 1
Arachne
Arachne
bugsbunnny
Arachne
Level 78
God Stats
63W - 54L
1,431 SR
Queue Stats
536W - 529L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BAYMEE
Cthulhu
18
3 / 1 / 7
10,753
896
10,845
13,607
9,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
BmWebby
Artemis
16
4 / 1 / 6
10,265
855
11,297
6,346
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
3 / 0 / 6
9,902
825
6,270
9,536
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,770
731
6,026
8,478
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
SadisticSquid69
Xing Tian
14
0 / 1 / 0
8,297
691
6,303
15,144
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
bugsbunnny
Arachne
14
1 / 4 / 0
8,587
716
6,769
10,329
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
2
2
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BAYMEE
Cthulhu
3
1
7
6.5
W
Artemis
BmWebby
Artemis
4
1
6
7
L
1
5
0
0.2
L
Xing Tian
SadisticSquid69
Xing Tian
0
1
0
0
L
Arachne
bugsbunnny
Arachne
1
4
0
0.25
W
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
19,098
29,489
Taken
33,951
20,630
Mitigated
17,750
8,460
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BAYMEE
Cthulhu
10,845
678
431
3,820
13,607
9,173
108
5,401
7,272
59,501
1,312
W
Artemis
BmWebby
Artemis
11,297
3,018
0
781
6,346
2,664
959
804
5,311
0
41,511
L
6,026
178
913
583
8,478
2,491
0
5,159
3,138
23,533
509
L
Xing Tian
SadisticSquid69
Xing Tian
6,303
639
0
359
15,144
10,845
0
5,977
8,860
21,879
1,923
L
Arachne
bugsbunnny
Arachne
6,769
5,627
0
1,999
10,329
4,414
0
5,411
4,748
0
23,923
W
Cerberus
6,270
466
0
3,428
9,536
8,793
131
3,626
5,328
29,693
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
25,654
208
Minions Killed
114
0
Camps Cleared
0
676,807
Distance Traveled
658,031
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,753
896
87
7
0
240,142
0
W
Artemis
10,265
855
56
5
0
209,029
0
L
Ra
8,770
731
48
4
0
200,496
1
L
Xing Tian
8,297
691
32
3
0
206,293
0
L
Arachne
8,587
716
34
3
0
251,242
2
W
Cerberus
9,902
825
65
5
0
227,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role