Player Matchup

Surtr
Surtr
ColoredDiamond
Surtr
Level 108
God Stats
4W - 6L
1,515 SR
Queue Stats
612W - 573L
1,506 Elo+
Solo
Susano
Susano
ELIT03
Susano
Level 63
God Stats
16W - 11L
1,627 SR
Queue Stats
55W - 47L
1,512 Elo+
Party 2
Scylla
Scylla
ThatsCrucial
Scylla
Level 69
God Stats
7W - 5L
1,723 SR
Queue Stats
189W - 149L
1,595 Elo+
Solo
Hachiman
Hachiman
X-_ARMAN1
Hachiman
Level 103
God Stats
1W - 10L
1,132 SR
Queue Stats
73W - 71L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wiillybe019
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,499 SR
1,528 Elo+

VS

Team Averages
Level 152
1,498 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GreatHeep
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 146L
1,543 Elo+
Solo
Nemesis
Nemesis
Naminato
Nemesis
Level 157
God Stats
2W - 2L
1,269 SR
Queue Stats
190W - 174L
1,526 Elo+
Solo
Cupid
Cupid
ethanfu
Cupid
Level 107
God Stats
9W - 6L
1,511 SR
Queue Stats
85W - 76L
1,520 Elo+
Party 1
Chronos
Chronos
zVident-
Chronos
Level 118
God Stats
10W - 4L
1,712 SR
Queue Stats
124W - 101L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,329
524
3,484
9,303
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
ELIT03
Susano
11
1 / 4 / 3
6,346
453
4,878
13,034
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
14
2 / 3 / 0
7,842
560
5,254
6,675
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
X-_ARMAN1
Hachiman
9
1 / 5 / 0
5,878
420
4,464
9,451
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
wiillybe019
Kumbhakarna
9
0 / 1 / 2
5,833
417
2,651
9,663
7,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 3
6,491
464
5,858
12,567
6,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
GreatHeep
Zhong Kui
15
2 / 1 / 0
9,185
656
4,889
6,645
5,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Naminato
Nemesis
16
5 / 0 / 3
8,412
601
5,582
8,883
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
ethanfu
Cupid
12
5 / 1 / 2
8,039
574
10,710
6,748
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
zVident-
Chronos
14
3 / 1 / 2
8,402
600
6,075
6,379
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
15
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
3
0.75
L
1
2
0
0.5
L
Susano
ELIT03
Susano
1
4
3
0.63
W
Zhong Kui
GreatHeep
Zhong Kui
2
1
0
2
W
Nemesis
Naminato
Nemesis
5
0
3
6.5
L
Scylla
2
3
0
0.67
L
Hachiman
X-_ARMAN1
Hachiman
1
5
0
0.2
W
Cupid
ethanfu
Cupid
5
1
2
6
L
Kumbhakarna
wiillybe019
Kumbhakarna
0
1
2
1
W
Chronos
zVident-
Chronos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
33,114
48,126
Taken
41,222
22,141
Mitigated
20,269
14,792
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,858
543
0
3,136
12,567
6,248
0
2,471
10,048
20,724
0
L
3,484
827
0
2,720
9,303
6,297
0
4,467
4,836
625
51,596
L
Susano
ELIT03
Susano
4,878
1,193
0
6,547
13,034
4,375
0
2,859
10,175
0
41,434
W
Zhong Kui
GreatHeep
Zhong Kui
4,889
654
0
5,162
6,645
5,356
0
122
6,045
64,969
1,463
W
Nemesis
Naminato
Nemesis
5,582
1,826
0
910
8,883
4,413
0
1,590
7,060
0
69,513
L
Scylla
5,254
1,548
0
1,590
6,675
1,938
0
3,194
3,481
57,131
982
L
Hachiman
X-_ARMAN1
Hachiman
4,464
2,306
0
1,901
9,451
2,242
8
4,273
5,178
0
34,143
W
Cupid
ethanfu
Cupid
10,710
6,935
55
3,760
6,748
2,287
819
874
5,874
0
52,879
L
Kumbhakarna
wiillybe019
Kumbhakarna
2,651
390
0
2,034
9,663
7,289
0
1,707
7,956
14,125
0
W
Chronos
zVident-
Chronos
6,075
2,175
0
1,718
6,379
1,965
3,221
2,450
3,797
55,813
3,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
40,529
388
Minions Killed
480
0
Camps Cleared
0
1,340,636
Distance Traveled
1,423,088
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,491
464
20
1
0
278,081
4
L
Surtr
7,329
524
103
7
0
234,671
0
L
Susano
6,346
453
78
6
0
303,238
0
W
Zhong Kui
9,185
656
151
11
0
263,109
1
W
Nemesis
8,412
601
116
8
0
346,383
0
L
Scylla
7,842
560
125
9
0
277,583
2
L
Hachiman
5,878
420
65
5
0
259,239
2
W
Cupid
8,039
574
86
6
0
244,546
0
L
Kumbhakarna
5,833
417
17
1
0
265,905
0
W
Chronos
8,402
600
107
8
0
290,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role