Player Matchup

Skadi
Skadi
MehaCreature
Skadi
Level 68
God Stats
3W - 5L
1,476 SR
Queue Stats
73W - 74L
1,404 Elo+
Party 1
Mulan
Mulan
MelodyVictoria
Mulan
Level 95
God Stats
6W - 2L
1,729 SR
Queue Stats
72W - 72L
1,405 Elo+
Party 1
Terra
Terra
ThePluviam
Terra
Level 14
God Stats
2W - 8L
1,281 SR
Queue Stats
5W - 16L
1,240 Elo+
Party 1
Lancelot
Lancelot
VanishingDawn
Lancelot
Level 104
God Stats
0W - 1L
1,361 SR
Queue Stats
50W - 62L
1,411 Elo+
Solo
Poseidon
Poseidon
rapido_oscura943
Poseidon
Level 117
God Stats
17W - 27L
1,399 SR
Queue Stats
292W - 304L
1,450 Elo+
Solo
Team Averages
Level 80
1,449 SR
1,382 Elo+

VS

Team Averages
Level 79
1,521 SR
1,473 Elo+
Anubis
Anubis
CrazyMan2024
Anubis
Level 41
God Stats
4W - 4L
1,460 SR
Queue Stats
63W - 53L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
N3ur0t1c6098
Aphrodite
Level 72
God Stats
92W - 82L
1,559 SR
Queue Stats
209W - 208L
1,457 Elo+
Party 2
Arachne
Arachne
NoahmChomsky
Arachne
Level 83
God Stats
8W - 10L
1,516 SR
Queue Stats
69W - 71L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
Level 101
God Stats
71W - 49L
1,570 SR
Queue Stats
255W - 261L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
ketteric08
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,303
530
8,038
8,562
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 5 / 0
5,612
561
4,010
8,677
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
8
1 / 5 / 3
5,359
536
2,972
10,708
6,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
VanishingDawn
Lancelot
10
2 / 3 / 2
5,420
542
4,596
8,288
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 5 / 0
5,563
556
3,629
5,553
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 2 / 1
7,411
741
6,494
6,666
2,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Aphrodite
N3ur0t1c6098
Aphrodite
10
2 / 2 / 7
6,610
661
6,119
9,115
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
NoahmChomsky
Arachne
8
4 / 3 / 1
5,504
550
2,368
5,145
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Danzaburou
TwIsTeDxXxFaTe
Danzaburou
12
7 / 2 / 3
7,109
711
10,941
9,166
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ketteric08
Sun Wukong
11
3 / 1 / 2
6,874
687
4,826
5,778
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
22
22
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
1
3.25
L
2
4
1
0.63
L
2
5
0
0.4
W
Aphrodite
N3ur0t1c6098
Aphrodite
2
2
7
2.75
W
Arachne
NoahmChomsky
Arachne
4
3
1
1.5
L
Terra
1
5
3
0.5
W
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
7
2
3
4.25
L
Lancelot
VanishingDawn
Lancelot
2
3
2
1
W
Sun Wukong
ketteric08
Sun Wukong
3
1
2
4
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
30,748
41,788
Taken
35,870
17,184
Mitigated
14,780
6,548
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,494
211
0
3,197
6,666
2,624
644
3,175
3,491
45,431
2,088
L
8,038
2,915
0
965
8,562
2,546
0
2,144
6,418
0
26,255
L
4,010
746
0
1,592
8,677
3,685
0
0
8,196
0
31,404
W
Aphrodite
N3ur0t1c6098
Aphrodite
6,119
373
3,744
5,918
9,115
3,871
322
1,156
7,959
21,313
0
W
Arachne
NoahmChomsky
Arachne
2,368
1,787
0
1,411
5,145
1,418
0
536
4,609
0
19,712
L
Terra
2,972
158
1,396
1,315
10,708
6,938
0
3,638
7,070
6,071
1,298
W
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
10,941
3,913
216
2,365
9,166
3,239
2,259
1,517
7,649
0
57,325
L
Lancelot
VanishingDawn
Lancelot
4,596
908
0
871
8,288
2,782
0
3,548
4,711
0
33,732
W
Sun Wukong
ketteric08
Sun Wukong
4,826
590
0
2,213
5,778
3,628
0
0
5,778
0
39,690
L
3,629
546
0
409
5,553
1,233
0
3,247
2,306
30,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
33,508
217
Minions Killed
332
0
Camps Cleared
0
1,024,687
Distance Traveled
939,111
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,411
741
81
8
0
157,861
0
L
Skadi
5,303
530
28
3
0
187,547
0
L
Mulan
5,612
561
60
6
0
208,928
0
W
Aphrodite
6,610
661
38
4
0
180,943
5
W
Arachne
5,504
550
46
5
0
228,650
0
L
Terra
5,359
536
10
1
0
183,362
0
W
Danzaburou
7,109
711
85
9
0
192,406
0
L
Lancelot
5,420
542
60
6
0
252,070
0
W
Sun Wukong
6,874
687
82
8
0
179,251
0
L
Poseidon
5,563
556
59
6
0
192,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role