Player Matchup

Hera
Hera
 
Hera
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CreepingGod
Discordia
Level 137
God Stats
2W - 2L
1,425 SR
Queue Stats
222W - 146L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
NishiShy
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,509 Elo+
Solo
Shiva
Shiva
Tblance
Shiva
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,531 Elo+
Party 1
Team Averages
Level 109
1,485 SR
1,528 Elo+

VS

Team Averages
Level 123
1,494 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SOOX 24
King Arthur
Level 139
God Stats
4W - 10L
1,365 SR
Queue Stats
558W - 557L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Saturns7thSon
Danzaburou
Level 157
God Stats
9W - 8L
1,566 SR
Queue Stats
467W - 480L
1,495 Elo+
Solo
Raijin
Raijin
lokjipo12
Raijin
Level 128
God Stats
1W - 2L
1,539 SR
Queue Stats
134W - 125L
1,556 Elo+
Party 2
Yemoja
Yemoja
nicolaspopo
Yemoja
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 105L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 0 / 4
5,789
1,158
5,009
1,769
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
9
0 / 1 / 6
5,579
1,116
2,358
5,977
3,179
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
CreepingGod
Discordia
11
2 / 1 / 4
6,107
1,221
8,089
3,133
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
NishiShy
Kuzenbo
11
3 / 0 / 3
6,255
1,251
3,547
6,795
3,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Tblance
Shiva
9
0 / 0 / 5
5,162
1,032
2,652
4,629
2,689
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 2
5,230
1,046
3,747
3,723
1,500
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
SOOX 24
King Arthur
6
0 / 1 / 0
4,506
901
1,685
3,305
1,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
Saturns7thSon
Danzaburou
9
0 / 2 / 0
4,791
958
4,067
5,688
1,859
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
lokjipo12
Raijin
10
1 / 2 / 0
5,164
1,033
4,320
4,039
1,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
10
0 / 1 / 1
5,320
1,064
2,005
5,621
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
7
Kills
1
2
Deaths
7
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
4
4
W
Yemoja
 
Yemoja
0
1
6
3
L
Anubis
 
Anubis
0
1
2
1
W
Discordia
CreepingGod
Discordia
2
1
4
4
W
Kuzenbo
NishiShy
Kuzenbo
3
0
3
4.5
L
King Arthur
SOOX 24
King Arthur
0
1
0
0
L
Danzaburou
Saturns7thSon
Danzaburou
0
2
0
0
W
Shiva
Tblance
Shiva
0
0
5
2.5
L
Raijin
lokjipo12
Raijin
1
2
0
0.5
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
15,824
22,303
Taken
22,376
11,098
Mitigated
9,650
10,975
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,009
622
0
0
1,769
560
455
987
782
9,395
342
W
Yemoja
 
Yemoja
2,358
376
2,847
1,085
5,977
3,179
101
2,272
3,705
5,602
345
L
Anubis
 
Anubis
3,747
82
381
1,021
3,723
1,500
0
3,210
232
13,675
0
W
Discordia
CreepingGod
Discordia
8,089
410
0
790
3,133
891
40
905
2,228
18,346
0
W
Kuzenbo
NishiShy
Kuzenbo
3,547
1,520
1,520
2,978
6,795
3,779
207
2,678
4,117
6,290
0
L
King Arthur
SOOX 24
King Arthur
1,685
192
517
995
3,305
1,086
0
1,772
1,138
0
2,331
L
Danzaburou
Saturns7thSon
Danzaburou
4,067
1,247
539
1,678
5,688
1,859
0
5,069
376
0
8,312
W
Shiva
Tblance
Shiva
2,652
230
818
937
4,629
2,689
448
3,076
1,553
0
6,029
L
Raijin
lokjipo12
Raijin
4,320
248
0
304
4,039
1,250
0
3,358
502
9,963
343
L
Yemoja
2,005
364
1,844
1,309
5,621
3,955
0
4,279
930
3,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
25,011
65
Minions Killed
54
0
Camps Cleared
0
518,001
Distance Traveled
441,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,789
1,158
15
3
0
109,549
0
W
Yemoja
5,579
1,116
11
2
0
104,273
0
L
Anubis
5,230
1,046
25
5
0
99,646
0
W
Discordia
6,107
1,221
23
5
0
100,139
0
W
Kuzenbo
6,255
1,251
6
1
0
101,559
0
L
King Arthur
4,506
901
1
0
0
50,161
0
L
Danzaburou
4,791
958
8
2
0
89,786
0
W
Shiva
5,162
1,032
10
2
0
102,481
0
L
Raijin
5,164
1,033
14
3
0
102,853
0
L
Yemoja
5,320
1,064
6
1
0
98,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role