Player Matchup

Terra
Terra
IDaddyFatSackx
Terra
Level 118
God Stats
1W - 2L
1,649 SR
Queue Stats
166W - 148L
1,542 Elo+
Party 4
Bacchus
Bacchus
ivohilaire
Bacchus
Level 142
God Stats
12W - 4L
1,937 SR
Queue Stats
172W - 179L
1,548 Elo+
Party 1
Charon
Charon
juan22319
Charon
Level 127
God Stats
2W - 1L
1,870 SR
Queue Stats
172W - 175L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
lauty2712
Cliodhna
Level 149
God Stats
2W - 2L
1,681 SR
Queue Stats
261W - 263L
1,525 Elo+
Party 1
Skadi
Skadi
prodfushigi
Skadi
Level 32
God Stats
1W - 3L
1,561 SR
Queue Stats
46W - 54L
1,462 Elo+
Party 4
Team Averages
Level 114
1,740 SR
1,526 Elo+

VS

Team Averages
Level 93
1,580 SR
1,520 Elo+
Hades
Hades
FF Alessin
Hades
Level 101
God Stats
95W - 65L
1,613 SR
Queue Stats
475W - 466L
1,565 Elo+
Solo
Yemoja
Yemoja
GLOS_Ee
Yemoja
Level 109
God Stats
14W - 15L
1,482 SR
Queue Stats
266W - 255L
1,461 Elo+
Party 2
Thor
Thor
HofOof
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,564 Elo+
Party 3
Sol
Sol
Xangx
Sol
Level 87
God Stats
1W - 0L
1,740 SR
Queue Stats
32W - 15L
1,601 Elo+
Party 3
Nut
Nut
Xlima_K
Nut
Level 142
God Stats
8W - 5L
1,563 SR
Queue Stats
261W - 249L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,408
427
4,168
16,315
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
ivohilaire
Bacchus
11
2 / 7 / 1
6,503
434
3,100
13,039
8,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
juan22319
Charon
12
0 / 2 / 3
7,067
471
4,597
11,619
9,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
lauty2712
Cliodhna
12
2 / 4 / 3
7,162
477
4,493
9,023
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 3 / 1
7,452
497
7,159
9,799
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 1 / 13
9,060
604
9,999
8,260
4,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
GLOS_Ee
Yemoja
12
1 / 1 / 6
7,329
489
4,652
7,760
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
HofOof
Thor
15
12 / 2 / 6
9,458
631
13,283
8,680
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sol
Xangx
Sol
14
2 / 2 / 6
8,717
581
9,018
10,645
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
12
1 / 1 / 5
7,135
476
6,248
7,170
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
19
19
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
3
1
13
9.5
W
Yemoja
GLOS_Ee
Yemoja
1
1
6
4
W
Thor
HofOof
Thor
12
2
6
7.5
L
1
3
0
0.33
W
Sol
Xangx
Sol
2
2
6
2.5
W
Nut
1
1
5
3.5
L
Bacchus
ivohilaire
Bacchus
2
7
1
0.36
L
Charon
juan22319
Charon
0
2
3
0.75
L
Cliodhna
lauty2712
Cliodhna
2
4
3
0.88
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
43,200
59,795
Taken
42,515
33,208
Mitigated
20,919
15,562
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,999
1,045
211
4,408
8,260
4,095
161
2,610
5,324
59,320
566
W
Yemoja
GLOS_Ee
Yemoja
4,652
1,205
2,607
3,198
7,760
5,336
282
2,133
5,609
21,037
1,910
W
Thor
HofOof
Thor
13,283
3,901
0
391
8,680
3,372
34
1,774
6,855
0
63,412
L
4,168
652
2,546
4,223
16,315
9,743
0
6,633
9,682
20,406
0
W
Sol
Xangx
Sol
9,018
3,513
0
5,145
10,645
5,673
1,185
3,401
7,119
57,544
11,923
W
Nut
6,248
3,578
0
2,103
7,170
2,443
0
1,045
6,119
0
49,838
L
Bacchus
ivohilaire
Bacchus
3,100
461
0
1,327
13,039
8,017
0
5,587
7,452
26,197
0
L
Charon
juan22319
Charon
4,597
531
0
2,808
11,619
9,212
0
6,194
5,425
40,627
1,291
L
Cliodhna
lauty2712
Cliodhna
4,493
211
0
3,715
9,023
2,776
0
311
8,712
0
34,126
L
7,159
1,590
0
943
9,799
3,460
0
3,675
6,124
0
66,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
41,699
320
Minions Killed
449
0
Camps Cleared
0
1,428,979
Distance Traveled
1,390,610
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,060
604
97
6
0
267,682
4
W
Yemoja
7,329
489
43
3
0
282,377
1
W
Thor
9,458
631
93
6
0
318,492
0
L
Terra
6,408
427
33
2
0
317,557
3
W
Sol
8,717
581
120
8
0
260,102
0
W
Nut
7,135
476
96
6
0
261,957
0
L
Bacchus
6,503
434
47
3
0
279,954
0
L
Charon
7,067
471
70
5
0
275,834
6
L
Cliodhna
7,162
477
66
4
0
288,455
0
L
Skadi
7,452
497
104
7
0
267,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role