Player Matchup

Sol
Sol
JALAN420
Sol
Level 56
God Stats
60W - 78L
1,404 SR
Queue Stats
285W - 430L
1,334 Elo+
Party 1
Surtr
Surtr
KonEl216
Surtr
Level 56
God Stats
65W - 89L
1,437 SR
Queue Stats
285W - 430L
1,334 Elo+
Party 1
Neith
Neith
linabxlle
Neith
Level 77
God Stats
13W - 20L
1,667 SR
Queue Stats
82W - 86L
1,443 Elo+
Party 1
Team Averages
Level 63
1,503 SR
1,371 Elo+

VS

Team Averages
Level 62
1,348 SR
1,270 Elo+
Bellona
Bellona
BrownThief3924
Bellona
Level 17
God Stats
3W - 0L
1,267 SR
Queue Stats
6W - 8L
1,057 Elo+
Party 2
Yemoja
Yemoja
T432J32T3R
Yemoja
Level 67
God Stats
1W - 2L
1,278 SR
Queue Stats
28W - 34L
1,326 Elo+
Solo
Ix Chel
Ix Chel
ktDaboss98
Ix Chel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,971
797
7,732
6,799
2,095
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Surtr
KonEl216
Surtr
11
0 / 6 / 2
7,242
724
7,275
11,947
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
linabxlle
Neith
13
1 / 2 / 1
7,920
792
5,424
5,905
1,861
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,038
804
6,315
9,821
8,365
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
T432J32T3R
Yemoja
14
2 / 0 / 6
8,517
852
3,535
6,591
3,199
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
ktDaboss98
Ix Chel
15
5 / 0 / 3
8,904
890
10,909
8,599
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
1
1
1
1.5
L
Surtr
KonEl216
Surtr
0
6
2
0.17
W
Yemoja
T432J32T3R
Yemoja
2
0
6
5
W
Ix Chel
ktDaboss98
Ix Chel
5
0
3
6.5
L
Neith
linabxlle
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
20,759
24,651
Taken
25,011
10,848
Mitigated
14,690
6,680
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,315
2,342
67
827
9,821
8,365
32
3,065
6,726
0
18,505
L
7,732
2,069
0
2,735
6,799
2,095
210
5,040
1,759
24,615
1,477
L
Surtr
KonEl216
Surtr
7,275
3,379
258
1,914
11,947
6,892
0
5,244
6,681
691
23,267
W
Yemoja
T432J32T3R
Yemoja
3,535
898
4,757
3,329
6,591
3,199
527
1,420
5,161
10,854
0
W
Ix Chel
ktDaboss98
Ix Chel
10,909
787
1,206
2,104
8,599
3,126
651
3,015
5,564
38,939
1,031
L
Neith
linabxlle
Neith
5,424
1,602
441
1,332
5,905
1,861
105
4,027
1,878
0
22,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
25,459
119
Minions Killed
110
0
Camps Cleared
0
576,217
Distance Traveled
498,407
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,038
804
24
2
0
159,725
0
L
Sol
7,971
797
40
4
0
192,129
0
L
Surtr
7,242
724
29
3
0
181,074
0
W
Yemoja
8,517
852
24
2
0
151,136
2
W
Ix Chel
8,904
890
62
6
0
187,546
0
L
Neith
7,920
792
50
5
0
203,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role