Player Matchup

Medusa
Medusa
 
Medusa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
bэуопd
Atlas
Level 147
God Stats
3W - 5L
1,333 SR
Queue Stats
558W - 592L
1,469 Elo+
Solo
Nu Wa
Nu Wa
eric_DF77
Nu Wa
Level 194
God Stats
34W - 30L
1,474 SR
Queue Stats
275W - 286L
1,419 Elo+
Party 1
Team Averages
Level 167
1,436 SR
1,463 Elo+

VS

Team Averages
Level 127
1,484 SR
1,461 Elo+
Ra
Ra
Dr WhipSicle
Ra
Level 140
God Stats
4W - 2L
1,530 SR
Queue Stats
16W - 18L
1,496 Elo+
Party 2
Fenrir
Fenrir
DupuisTV
Fenrir
Level 94
God Stats
0W - 1L
1,323 SR
Queue Stats
6W - 13L
1,442 Elo+
Party 2
Ares
Ares
Rickyh56
Ares
Level 148
God Stats
0W - 1L
1,599 SR
Queue Stats
6W - 13L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 2 / 5
9,597
960
11,660
8,758
3,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Atlas
13
6 / 2 / 1
8,310
831
5,801
8,022
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
eric_DF77
Nu Wa
14
1 / 1 / 7
8,049
805
8,195
5,950
1,982
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,435
744
4,225
7,944
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DupuisTV
Fenrir
12
1 / 4 / 3
7,442
744
4,182
10,700
6,117
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
14
3 / 4 / 1
7,772
777
3,939
10,952
8,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
4
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
5
3.75
L
0
4
3
0.38
L
Fenrir
DupuisTV
Fenrir
1
4
3
0.63
L
Ares
3
4
1
0.88
W
Atlas
6
2
1
3.25
W
Nu Wa
eric_DF77
Nu Wa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
12,346
22,730
Taken
29,596
11,567
Mitigated
17,359
2,305
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,660
5,679
0
1,951
8,758
3,171
1,952
2,463
6,295
0
43,629
L
4,225
380
1,235
2,105
7,944
2,567
0
4,540
3,170
39,311
1,061
L
Fenrir
DupuisTV
Fenrir
4,182
740
311
1,368
10,700
6,117
0
4,347
6,002
0
11,062
L
Ares
3,939
274
0
1,220
10,952
8,675
0
4,654
5,897
14,306
0
W
Atlas
5,801
1,186
0
0
8,022
6,414
124
2,537
5,385
11,045
0
W
Nu Wa
eric_DF77
Nu Wa
8,195
3,069
123
231
5,950
1,982
1,567
2,828
3,043
25,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
22,649
121
Minions Killed
99
0
Camps Cleared
0
508,122
Distance Traveled
522,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,597
960
79
8
0
174,853
0
L
Ra
7,435
744
69
7
0
173,054
0
L
Fenrir
7,442
744
13
1
0
165,036
0
L
Ares
7,772
777
17
2
0
184,070
0
W
Atlas
8,310
831
18
2
0
164,851
0
W
Nu Wa
8,049
805
24
2
0
168,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role