Player Matchup

Freya
Freya
 
Freya
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BabrieI
Sun Wukong
Level 67
God Stats
2W - 1L
1,800 SR
Queue Stats
180W - 178L
1,487 Elo+
Party 2
Da Ji
Da Ji
MajinVegeta4316
Da Ji
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 125L
1,467 Elo+
Party 2
Ix Chel
Ix Chel
Phoosie
Ix Chel
Level 43
God Stats
1W - 4L
1,173 SR
Queue Stats
127W - 152L
1,508 Elo+
Solo
Discordia
Discordia
SisterThread162
Discordia
Level 64
God Stats
4W - 5L
1,413 SR
Queue Stats
79W - 77L
1,491 Elo+
Party 2
Team Averages
Level 89
1,477 SR
1,491 Elo+

VS

Team Averages
Level 120
1,342 SR
1,414 Elo+
Cerberus
Cerberus
Ginormous Snoz
Cerberus
Level 157
God Stats
1W - 1L
1,258 SR
Queue Stats
177W - 210L
1,396 Elo+
Solo
Anubis
Anubis
HELLFYRE702
Anubis
Level 157
God Stats
13W - 11L
1,531 SR
Queue Stats
493W - 514L
1,426 Elo+
Party 1
Medusa
Medusa
LiLHellfire4367
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,389 Elo+
Party 1
Chang'e
Chang'e
SiR StAnGaLaNG
Chang'e
Level 128
God Stats
3W - 4L
1,172 SR
Queue Stats
129W - 124L
1,442 Elo+
Solo
Mulan
Mulan
hellfire701
Mulan
Level 133
God Stats
5W - 10L
1,247 SR
Queue Stats
389W - 411L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 5 / 5
7,466
747
7,796
9,376
2,634
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
BabrieI
Sun Wukong
14
4 / 6 / 5
8,426
843
13,673
18,127
11,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 7
8,170
817
6,913
9,945
5,139
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
Phoosie
Ix Chel
14
2 / 3 / 4
8,370
837
5,736
5,223
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SisterThread162
Discordia
14
1 / 4 / 4
7,543
754
11,727
5,516
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
8 / 3 / 15
10,114
1,011
7,209
13,070
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
16
7 / 3 / 12
9,245
925
12,916
8,505
3,702
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 2 / 16
7,974
797
5,569
8,646
3,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 9
9,099
910
7,321
11,706
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
5 / 3 / 14
9,259
926
8,845
15,993
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
12
Kills
25
25
Deaths
12
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
5
0.7
L
Sun Wukong
BabrieI
Sun Wukong
4
6
5
1.08
W
Cerberus
8
3
15
5.17
W
Anubis
7
3
12
4.33
W
0
2
16
4
L
4
7
7
1.07
L
Ix Chel
Phoosie
Ix Chel
2
3
4
1.33
W
5
1
9
9.5
L
Discordia
SisterThread162
Discordia
1
4
4
0.75
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,845
Damage
41,860
48,187
Taken
57,920
22,004
Mitigated
33,418
7,710
Healing
30,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,796
2,161
243
1,036
9,376
2,634
0
5,438
3,938
15,367
450
L
Sun Wukong
BabrieI
Sun Wukong
13,673
1,046
324
3,326
18,127
11,498
9
9,517
8,610
0
20,430
W
Cerberus
7,209
138
0
2,572
13,070
12,456
30
3,488
9,582
14,426
746
W
Anubis
12,916
514
2,032
640
8,505
3,702
585
3,409
5,096
29,443
0
W
5,569
2,595
1,149
778
8,646
3,251
1,442
3,792
4,854
0
10,816
L
6,913
322
296
811
9,945
5,139
0
6,136
3,809
0
8,643
L
Ix Chel
Phoosie
Ix Chel
5,736
301
88
585
5,223
1,339
0
3,133
2,090
13,333
326
W
7,321
690
11,897
7,138
11,706
4,113
1,044
7,234
4,472
14,908
0
L
Discordia
SisterThread162
Discordia
11,727
0
387
614
5,516
1,394
0
3,888
1,628
22,800
0
W
8,845
846
1,606
3,067
15,993
9,896
1,091
6,915
9,078
1,371
20,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
45,691
60
Minions Killed
120
0
Camps Cleared
0
824,224
Distance Traveled
942,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,466
747
12
1
0
164,609
0
L
Sun Wukong
8,426
843
6
1
0
189,992
0
W
Cerberus
10,114
1,011
24
2
0
153,043
0
W
Anubis
9,245
925
35
4
0
171,688
0
W
Medusa
7,974
797
16
2
0
227,127
0
L
Da Ji
8,170
817
2
0
0
172,010
0
L
Ix Chel
8,370
837
17
2
0
103,212
0
W
Chang'e
9,099
910
18
2
0
213,876
0
L
Discordia
7,543
754
23
2
0
194,401
0
W
Mulan
9,259
926
27
3
0
176,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role