Player Matchup

Nemesis
Nemesis
BPZertek
Nemesis
Level 152
God Stats
2W - 0L
1,688 SR
Queue Stats
156W - 109L
1,604 Elo+
Solo
Merlin
Merlin
Brandawgsta
Merlin
Level 156
God Stats
3W - 1L
1,707 SR
Queue Stats
107W - 12L
1,868 Elo+
Party 2
Raijin
Raijin
Cosmiccs
Raijin
Level 157
God Stats
2W - 1L
1,770 SR
Queue Stats
120W - 13L
1,923 Elo+
Party 2
Khepri
Khepri
Grounder72
Khepri
Level 133
God Stats
2W - 0L
1,912 SR
Queue Stats
42W - 5L
1,894 Elo+
Party 2
Hercules
Hercules
zeDancer
Hercules
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
40W - 5L
1,923 Elo+
Party 2
Team Averages
Level 149
1,758 SR
1,842 Elo+

VS

Team Averages
Level 139
1,660 SR
1,482 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Altredez21
Neith
Level 143
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 7L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
JuggsJoyful
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
L0YALXZ
Cthulhu
Level 148
God Stats
108W - 86L
1,684 SR
Queue Stats
232W - 222L
1,569 Elo+
Party 1
Merlin
Merlin
MysticalSableye
Merlin
Level 123
God Stats
2W - 1L
1,888 SR
Queue Stats
174W - 188L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BPZertek
Nemesis
12
4 / 2 / 5
7,318
1,464
4,528
4,200
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
5 / 0 / 4
7,398
1,480
6,851
2,546
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Cosmiccs
Raijin
12
1 / 0 / 7
6,193
1,239
6,211
1,980
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Grounder72
Khepri
12
0 / 1 / 9
6,219
1,244
2,051
5,611
4,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
zeDancer
Hercules
12
2 / 0 / 7
6,765
1,353
3,596
4,086
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

377

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 6 / 2
5,885
1,177
3,559
8,184
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
0 / 3 / 3
5,964
1,193
2,339
5,853
1,857
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
JuggsJoyful
Zhong Kui
10
0 / 2 / 3
5,688
1,138
2,057
2,968
1,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
L0YALXZ
Cthulhu
10
1 / 0 / 2
5,931
1,186
2,707
2,354
1,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,799
1,360
4,527
5,927
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
12
Kills
3
3
Deaths
12
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
2
0.17
L
Neith
0
3
3
0.5
W
Nemesis
BPZertek
Nemesis
4
2
5
3.25
W
Merlin
5
0
4
7
W
Raijin
Cosmiccs
Raijin
1
0
7
4.5
W
Khepri
Grounder72
Khepri
0
1
9
4.5
L
Zhong Kui
JuggsJoyful
Zhong Kui
0
2
3
0.75
L
Cthulhu
L0YALXZ
Cthulhu
1
0
2
2
L
2
1
1
2.5
W
Hercules
zeDancer
Hercules
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
15,189
18,423
Taken
25,286
11,295
Mitigated
10,350
1,789
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,559
3,070
0
759
8,184
3,732
0
4,168
3,845
0
8,723
L
Neith
2,339
859
0
705
5,853
1,857
0
3,710
2,101
0
11,645
W
Nemesis
BPZertek
Nemesis
4,528
1,471
0
498
4,200
2,852
0
2,228
1,945
0
16,093
W
Merlin
6,851
509
0
0
2,546
840
0
1,768
778
24,140
1,524
W
Raijin
Cosmiccs
Raijin
6,211
588
0
410
1,980
704
0
904
1,076
15,218
0
W
Khepri
Grounder72
Khepri
2,051
137
0
0
5,611
4,395
0
2,566
2,980
5,803
0
L
Zhong Kui
JuggsJoyful
Zhong Kui
2,057
0
0
516
2,968
1,446
0
1,694
1,207
6,360
0
L
Cthulhu
L0YALXZ
Cthulhu
2,707
246
45
526
2,354
1,676
0
1,752
602
7,326
0
L
4,527
108
0
0
5,927
1,639
0
3,705
2,146
24,008
0
W
Hercules
zeDancer
Hercules
3,596
1,424
0
881
4,086
2,504
0
1,697
2,353
0
11,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
30,267
127
Minions Killed
103
8
Camps Cleared
4
616,051
Distance Traveled
440,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,885
1,177
18
4
2
109,624
0
L
Neith
5,964
1,193
20
4
0
93,489
0
W
Nemesis
7,318
1,464
35
7
5
126,480
0
W
Merlin
7,398
1,480
39
8
1
122,407
0
W
Raijin
6,193
1,239
21
4
2
120,950
0
W
Khepri
6,219
1,244
6
1
0
118,360
0
L
Zhong Kui
5,688
1,138
19
4
1
62,911
0
L
Cthulhu
5,931
1,186
3
1
0
65,318
0
L
Merlin
6,799
1,360
43
9
1
109,141
0
W
Hercules
6,765
1,353
26
5
0
127,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role