Player Matchup

Raijin
Raijin
Jwavy1213
Raijin
Level 61
God Stats
8W - 4L
1,613 SR
Queue Stats
42W - 51L
1,449 Elo+
Solo
Danzaburou
Danzaburou
MysticMini54
Danzaburou
Level 61
God Stats
6W - 8L
1,482 SR
Queue Stats
101W - 99L
1,477 Elo+
Party 1
Maui
Maui
Onion3405
Maui
Level 26
God Stats
10W - 4L
1,638 SR
Queue Stats
37W - 40L
1,465 Elo+
Party 1
Ravana
Ravana
eggybreaker114
Ravana
Level 68
God Stats
8W - 5L
1,504 SR
Queue Stats
124W - 118L
1,478 Elo+
Party 1
Thanatos
Thanatos
jen1508
Thanatos
Level 17
God Stats
2W - 1L
1,520 SR
Queue Stats
36W - 29L
1,487 Elo+
Party 1
Team Averages
Level 47
1,551 SR
1,471 Elo+

VS

Team Averages
Level 96
1,529 SR
1,437 Elo+
Lancelot
Lancelot
DARKBLADE-47xd
Lancelot
Level 86
God Stats
8W - 6L
1,500 SR
Queue Stats
84W - 103L
1,452 Elo+
Solo
Bacchus
Bacchus
Zreaal
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
kira_1093
Cthulhu
Level 82
God Stats
57W - 43L
1,646 SR
Queue Stats
294W - 278L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
slap my smurf
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,371 Elo+
Party 2
Merlin
Merlin
xBRYAN_PMx
Merlin
Level 83
God Stats
15W - 19L
1,499 SR
Queue Stats
359W - 340L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jwavy1213
Raijin
15
8 / 3 / 3
9,892
582
10,937
10,169
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MysticMini54
Danzaburou
14
2 / 4 / 2
8,344
491
11,463
11,905
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
13
0 / 1 / 5
8,180
481
3,635
13,245
12,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
3 / 1 / 3
9,554
562
13,355
11,398
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
jen1508
Thanatos
15
5 / 2 / 5
8,967
527
7,026
15,821
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 5 / 2
8,398
494
10,812
14,306
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Zreaal
Bacchus
13
1 / 2 / 4
7,936
467
6,588
16,117
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
kira_1093
Cthulhu
13
3 / 3 / 0
8,528
502
10,140
16,240
9,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
slap my smurf
Cernunnos
13
1 / 3 / 0
8,298
488
5,771
9,046
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
xBRYAN_PMx
Merlin
12
2 / 6 / 2
7,789
458
5,347
8,289
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
11
11
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
5
2
1
W
Raijin
Jwavy1213
Raijin
8
3
3
3.17
W
Danzaburou
MysticMini54
Danzaburou
2
4
2
0.75
W
Maui
0
1
5
2.5
L
Bacchus
Zreaal
Bacchus
1
2
4
1.5
W
3
1
3
4.5
W
Thanatos
jen1508
Thanatos
5
2
5
3.75
L
Cthulhu
kira_1093
Cthulhu
3
3
0
1
L
Cernunnos
slap my smurf
Cernunnos
1
3
0
0.33
L
Merlin
xBRYAN_PMx
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
38,658
62,538
Taken
63,998
33,080
Mitigated
35,330
23,957
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,812
3,574
0
2,294
14,306
5,826
0
3,571
10,482
0
57,022
W
Raijin
Jwavy1213
Raijin
10,937
769
0
847
10,169
3,866
939
3,933
5,656
62,155
0
W
Danzaburou
MysticMini54
Danzaburou
11,463
4,850
0
4,150
11,905
4,440
1,605
3,795
7,996
0
64,266
W
Maui
3,635
1,057
0
3,064
13,245
12,074
385
4,163
8,868
24,380
855
L
Bacchus
Zreaal
Bacchus
6,588
725
545
3,033
16,117
15,286
0
2,985
12,940
23,866
0
W
13,355
3,209
0
4,372
11,398
5,885
1,035
6,493
3,923
0
70,501
W
Thanatos
jen1508
Thanatos
7,026
2,916
0
11,524
15,821
6,815
0
1,407
14,274
0
68,780
L
Cthulhu
kira_1093
Cthulhu
10,140
820
122
4,662
16,240
9,379
0
1,915
13,445
43,909
644
L
Cernunnos
slap my smurf
Cernunnos
5,771
1,837
0
2,000
9,046
3,002
852
687
8,359
0
64,514
L
Merlin
xBRYAN_PMx
Merlin
5,347
141
0
0
8,289
1,837
0
4,374
3,504
36,774
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
40,949
483
Minions Killed
362
0
Camps Cleared
0
1,695,206
Distance Traveled
1,615,208
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,398
494
71
4
0
405,973
0
W
Raijin
9,892
582
128
8
0
297,621
0
W
Danzaburou
8,344
491
94
6
0
330,566
0
W
Maui
8,180
481
47
3
0
360,292
0
L
Bacchus
7,936
467
25
1
0
341,731
2
W
Ravana
9,554
562
112
7
0
314,343
0
W
Thanatos
8,967
527
102
6
0
392,384
0
L
Cthulhu
8,528
502
83
5
0
279,875
0
L
Cernunnos
8,298
488
111
7
0
308,207
4
L
Merlin
7,789
458
72
4
0
279,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role