Player Matchup

Lancelot
Lancelot
Figs0017
Lancelot
Level 157
God Stats
2W - 2L
1,602 SR
Queue Stats
242W - 259L
1,538 Elo+
Solo
Poseidon
Poseidon
Krypteis001
Poseidon
Level 145
God Stats
1W - 2L
1,557 SR
Queue Stats
138W - 135L
1,554 Elo+
Solo
Sylvanus
Sylvanus
MURDONIAS
Sylvanus
Level 128
God Stats
5W - 4L
1,589 SR
Queue Stats
321W - 324L
1,516 Elo+
Solo
Zeus
Zeus
QuitTryingGG
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,661 Elo+
Party 1
He Bo
He Bo
SirMelonLemon
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,579 Elo+
Party 1
Team Averages
Level 117
1,550 SR
1,569 Elo+

VS

Team Averages
Level 135
1,514 SR
1,534 Elo+
Fenrir
Fenrir
Donkeygoat
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 221L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
Javi_1-o_o-1
Heimdallr
Level 81
God Stats
2W - 2L
1,352 SR
Queue Stats
161W - 153L
1,513 Elo+
Solo
Chang'e
Chang'e
Katgoat
Chang'e
Level 116
God Stats
3W - 0L
1,772 SR
Queue Stats
107W - 105L
1,554 Elo+
Party 2
Janus
Janus
Muhrlyyn
Janus
Level 189
God Stats
3W - 4L
1,400 SR
Queue Stats
378W - 366L
1,505 Elo+
Solo
Chaac
Chaac
jaklotz
Chaac
Level 131
God Stats
15W - 9L
1,545 SR
Queue Stats
723W - 736L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Figs0017
Lancelot
17
4 / 3 / 4
9,592
685
13,861
16,610
12,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Krypteis001
Poseidon
16
2 / 5 / 9
9,457
676
14,329
10,729
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MURDONIAS
Sylvanus
17
1 / 4 / 9
10,150
725
7,100
17,118
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 4 / 6
9,643
689
16,636
10,261
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 7 / 8
9,996
714
9,574
13,150
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Donkeygoat
Fenrir
18
6 / 3 / 11
10,981
784
11,351
18,684
18,028
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heimdallr
Javi_1-o_o-1
Heimdallr
17
4 / 4 / 8
10,401
743
11,868
14,991
5,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Katgoat
Chang'e
18
4 / 1 / 10
10,482
749
5,275
13,273
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Muhrlyyn
Janus
19
5 / 2 / 12
11,499
821
12,284
11,515
4,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
jaklotz
Chaac
17
4 / 3 / 17
10,822
773
22,642
20,216
25,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
13
Kills
23
23
Deaths
13
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Donkeygoat
Fenrir
6
3
11
3.83
L
Lancelot
Figs0017
Lancelot
4
3
4
2
W
Heimdallr
Javi_1-o_o-1
Heimdallr
4
4
8
2
W
Chang'e
Katgoat
Chang'e
4
1
10
9
L
Poseidon
Krypteis001
Poseidon
2
5
9
1.3
L
Sylvanus
MURDONIAS
Sylvanus
1
4
9
1.38
W
Janus
Muhrlyyn
Janus
5
2
12
5.5
L
2
4
6
1.25
L
4
7
8
1.14
W
Chaac
jaklotz
Chaac
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,500
Damage
63,420
67,868
Taken
78,679
43,013
Mitigated
58,125
24,421
Healing
41,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Donkeygoat
Fenrir
11,351
1,058
808
5,142
18,684
18,028
0
12,413
6,271
0
14,618
L
Lancelot
Figs0017
Lancelot
13,861
945
608
3,206
16,610
12,375
0
4,205
12,405
0
30,475
W
Heimdallr
Javi_1-o_o-1
Heimdallr
11,868
4,449
832
1,754
14,991
5,418
2,097
8,651
6,340
0
33,628
W
Chang'e
Katgoat
Chang'e
5,275
778
15,243
8,488
13,273
4,999
712
7,876
5,397
12,849
0
L
Poseidon
Krypteis001
Poseidon
14,329
2,027
1,218
779
10,729
4,598
0
4,704
6,025
32,201
180
L
Sylvanus
MURDONIAS
Sylvanus
7,100
1,004
8,488
6,773
17,118
16,437
124
4,121
12,997
10,261
472
W
Janus
Muhrlyyn
Janus
12,284
366
199
1,360
11,515
4,126
280
7,675
3,840
34,771
422
L
16,636
1,368
1,402
1,274
10,261
4,359
0
1,731
8,530
34,217
0
L
9,574
144
179
494
13,150
5,244
0
2,530
10,618
16,777
0
W
Chaac
jaklotz
Chaac
22,642
878
1,113
6,566
20,216
25,554
57
10,468
9,748
0
38,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
54,185
147
Minions Killed
177
0
Camps Cleared
0
1,306,505
Distance Traveled
1,419,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,981
784
9
1
0
286,198
0
L
Lancelot
9,592
685
28
2
0
365,217
0
W
Heimdallr
10,401
743
44
3
0
251,137
0
W
Chang'e
10,482
749
29
2
0
279,389
0
L
Poseidon
9,457
676
47
3
0
183,698
0
L
Sylvanus
10,150
725
13
1
0
252,306
0
W
Janus
11,499
821
69
5
0
297,787
0
L
Zeus
9,643
689
40
3
0
244,756
0
L
He Bo
9,996
714
19
1
0
260,528
0
W
Chaac
10,822
773
26
2
0
304,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role