Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BaLAncEdXD
Fenrir
Level 192
God Stats
1W - 1L
1,483 SR
Queue Stats
83W - 74L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Corb Wilko 12
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,473 Elo+
Party 1
Hel
Hel
EwwwwANoob
Hel
Level 122
God Stats
2W - 1L
1,742 SR
Queue Stats
108W - 102L
1,492 Elo+
Party 1
Artemis
Artemis
LuckyArtemis
Artemis
Level 146
God Stats
2W - 1L
1,311 SR
Queue Stats
23W - 13L
1,646 Elo+
Party 1
Team Averages
Level 146
1,507 SR
1,522 Elo+

VS

Team Averages
Level 150
1,516 SR
1,545 Elo+
Thor
Thor
IFooJan
Thor
Level 181
God Stats
6W - 15L
1,402 SR
Queue Stats
253W - 246L
1,498 Elo+
Party 2
Tyr
Tyr
Nelsongamerx
Tyr
Level 99
God Stats
1W - 4L
1,172 SR
Queue Stats
190W - 182L
1,589 Elo+
Solo
Hera
Hera
ZahnlueckenPeta
Hera
Level 98
God Stats
6W - 6L
1,586 SR
Queue Stats
284W - 264L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
al6ir
Danzaburou
Level 159
God Stats
7W - 4L
1,758 SR
Queue Stats
144W - 136L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxMus
Morgan Le Fay
Level 212
God Stats
68W - 57L
1,662 SR
Queue Stats
1,096W - 1,012L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 2
6,349
577
5,870
6,449
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
BaLAncEdXD
Fenrir
11
8 / 2 / 1
6,459
587
4,602
6,553
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Corb Wilko 12
Sylvanus
10
0 / 0 / 5
5,798
527
1,987
5,432
2,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 3
6,878
625
6,874
5,986
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LuckyArtemis
Artemis
10
1 / 3 / 1
5,583
508
2,537
7,701
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IFooJan
Thor
9
0 / 4 / 0
4,871
443
1,748
8,789
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,041
549
3,500
10,222
6,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
5,946
541
3,105
4,189
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
al6ir
Danzaburou
11
1 / 3 / 2
6,335
576
4,866
5,650
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xxMus
Morgan Le Fay
11
3 / 2 / 1
6,079
553
4,518
6,511
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
2
1
W
Fenrir
BaLAncEdXD
Fenrir
8
2
1
4.25
W
Sylvanus
Corb Wilko 12
Sylvanus
0
0
5
2.5
W
5
0
3
6.5
L
Thor
IFooJan
Thor
0
4
0
0
W
Artemis
LuckyArtemis
Artemis
1
3
1
0.5
L
1
2
0
0.5
L
1
3
1
0.5
L
Danzaburou
al6ir
Danzaburou
1
3
2
0.67
L
Morgan Le Fay
xxMus
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
17,737
32,121
Taken
35,361
11,852
Mitigated
14,718
12,716
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,870
603
64
2,983
6,449
2,783
0
0
6,449
35,186
1,003
W
Fenrir
BaLAncEdXD
Fenrir
4,602
1,136
0
985
6,553
2,523
0
1,041
5,445
0
29,120
W
Sylvanus
Corb Wilko 12
Sylvanus
1,987
840
1,919
1,712
5,432
2,270
0
2,086
3,215
17,589
0
W
6,874
651
520
2,969
5,986
1,840
0
2,659
3,217
50,493
0
L
Thor
IFooJan
Thor
1,748
508
0
797
8,789
2,931
0
2,625
6,006
0
30,189
W
Artemis
LuckyArtemis
Artemis
2,537
1,102
0
1,564
7,701
2,436
0
1,408
6,181
0
34,996
L
3,500
511
0
5,291
10,222
6,134
0
4,744
4,533
0
36,704
L
3,105
846
0
665
4,189
1,227
0
2,540
1,352
31,359
0
L
Danzaburou
al6ir
Danzaburou
4,866
1,969
0
1,719
5,650
1,888
0
1,447
4,175
0
45,186
L
Morgan Le Fay
xxMus
Morgan Le Fay
4,518
377
0
2,498
6,511
2,538
0
1,696
4,745
37,177
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
29,272
334
Minions Killed
326
0
Camps Cleared
0
1,094,659
Distance Traveled
1,091,502
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,349
577
83
8
0
213,612
2
W
Fenrir
6,459
587
47
4
0
268,899
3
W
Sylvanus
5,798
527
26
2
0
201,385
0
W
Hel
6,878
625
100
9
0
231,538
1
L
Thor
4,871
443
59
5
0
226,872
2
W
Artemis
5,583
508
78
7
0
179,225
0
L
Tyr
6,041
549
65
6
0
221,130
2
L
Hera
5,946
541
71
6
0
228,740
3
L
Danzaburou
6,335
576
76
7
0
204,566
3
L
Morgan Le Fay
6,079
553
55
5
0
210,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role