Player Matchup

Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BouncingDuke52
Vamana
Level 139
God Stats
2W - 0L
1,858 SR
Queue Stats
198W - 184L
1,461 Elo+
Solo
Atlas
Atlas
JointedRumble60
Atlas
Level 144
God Stats
5W - 1L
1,433 SR
Queue Stats
97W - 71L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaximumHail40
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,696 SR
Queue Stats
80W - 80L
1,495 Elo+
Solo
Fenrir
Fenrir
frightfuldevil
Fenrir
Level 134
God Stats
9W - 5L
1,445 SR
Queue Stats
73W - 83L
1,444 Elo+
Solo
Team Averages
Level 128
1,586 SR
1,498 Elo+

VS

Team Averages
Level 106
1,505 SR
1,527 Elo+
Hercules
Hercules
ETV Strange
Hercules
Level 94
God Stats
14W - 19L
1,499 SR
Queue Stats
495W - 492L
1,548 Elo+
Solo
Bacchus
Bacchus
MoreMero
Bacchus
Level 125
God Stats
9W - 17L
1,406 SR
Queue Stats
184W - 163L
1,557 Elo+
Party 1
Scylla
Scylla
Solaire927
Scylla
Level 133
God Stats
5W - 7L
1,626 SR
Queue Stats
552W - 555L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shadenfreude660
Tsukuyomi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 136
God Stats
81W - 86L
1,494 SR
Queue Stats
81W - 86L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 1
6,581
598
5,454
4,252
1,260
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 1
6,637
603
5,784
9,578
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 2
5,654
514
3,476
6,612
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
MaximumHail40
Morgan Le Fay
11
1 / 3 / 2
6,576
598
3,458
5,426
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
6 / 2 / 1
6,615
601
4,668
7,982
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ETV Strange
Hercules
12
3 / 3 / 0
6,748
613
8,087
10,688
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
MoreMero
Bacchus
10
1 / 0 / 1
5,881
535
2,966
8,815
8,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Solaire927
Scylla
12
4 / 4 / 0
6,576
598
4,233
7,088
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
shadenfreude660
Tsukuyomi
8
0 / 4 / 0
4,800
436
1,019
7,485
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Neith
warrdon
Neith
7
1 / 2 / 1
4,960
451
1,655
3,817
1,117
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
9
9
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
2
2
1
1.25
L
Hercules
ETV Strange
Hercules
3
3
0
1
W
1
1
2
2
W
Morgan Le Fay
MaximumHail40
Morgan Le Fay
1
3
2
0.67
L
Bacchus
MoreMero
Bacchus
1
0
1
1.5
L
Scylla
Solaire927
Scylla
4
4
0
1
W
6
2
1
3.25
L
Tsukuyomi
shadenfreude660
Tsukuyomi
0
4
0
0
L
Neith
warrdon
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
17,960
33,850
Taken
37,893
17,401
Mitigated
19,788
11,091
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,454
1,881
0
1,925
4,252
1,260
120
1,242
3,010
0
47,393
W
5,784
1,378
0
3,070
9,578
7,788
720
0
9,022
0
41,327
L
Hercules
ETV Strange
Hercules
8,087
2,141
0
3,318
10,688
6,467
0
512
9,569
0
41,404
W
3,476
907
0
2,530
6,612
3,995
0
1,087
5,464
19,698
0
W
Morgan Le Fay
MaximumHail40
Morgan Le Fay
3,458
308
0
599
5,426
1,456
0
3,366
1,776
41,656
236
L
Bacchus
MoreMero
Bacchus
2,966
501
0
2,244
8,815
8,298
0
1,668
7,073
19,903
2,739
L
Scylla
Solaire927
Scylla
4,233
590
0
653
7,088
1,892
0
2,236
4,628
42,790
0
W
4,668
585
0
2,967
7,982
2,902
0
990
6,916
0
33,669
L
Tsukuyomi
shadenfreude660
Tsukuyomi
1,019
129
0
1,419
7,485
2,014
0
1,418
5,873
0
23,147
L
Neith
warrdon
Neith
1,655
920
0
1,436
3,817
1,117
0
672
3,145
0
22,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
28,965
342
Minions Killed
273
0
Camps Cleared
0
1,135,857
Distance Traveled
1,039,217
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,581
598
97
9
0
200,464
0
W
Vamana
6,637
603
74
7
0
234,821
0
L
Hercules
6,748
613
72
7
0
197,880
2
W
Atlas
5,654
514
14
1
0
237,895
3
W
Morgan Le Fay
6,576
598
96
9
0
218,564
0
L
Bacchus
5,881
535
28
3
0
243,367
2
L
Scylla
6,576
598
88
8
0
230,317
3
W
Fenrir
6,615
601
61
6
0
244,113
0
L
Tsukuyomi
4,800
436
45
4
0
258,611
2
L
Neith
4,960
451
40
4
0
109,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role