Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Airfryer11
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,418 Elo+
Party 4
Surtr
Surtr
Grobar1116
Surtr
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 63L
1,285 Elo+
Party 1
Ratatoskr
Ratatoskr
thebetterjesus
Ratatoskr
Level 116
God Stats
15W - 14L
1,609 SR
Queue Stats
127W - 124L
1,473 Elo+
Party 4
Team Averages
Level 85
1,522 SR
1,435 Elo+

VS

Team Averages
Level 107
1,610 SR
1,508 Elo+
Set
Set
CRAZY_DOGS_Nida
Set
Level 67
God Stats
7W - 6L
1,532 SR
Queue Stats
54W - 39L
1,522 Elo+
Party 3
Kukulkan
Kukulkan
CRAZY_DOGS_Parce
Kukulkan
Level 67
God Stats
13W - 6L
1,934 SR
Queue Stats
52W - 36L
1,529 Elo+
Party 3
King Arthur
King Arthur
Kedeos286
King Arthur
Level 130
God Stats
13W - 19L
1,511 SR
Queue Stats
379W - 356L
1,518 Elo+
Solo
Chronos
Chronos
Macekj
Chronos
Level 124
God Stats
16W - 8L
1,629 SR
Queue Stats
31W - 24L
1,543 Elo+
Party 2
Ymir
Ymir
Stealthems
Ymir
Level 149
God Stats
4W - 5L
1,442 SR
Queue Stats
319W - 287L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 6 / 1
5,671
516
2,724
6,054
1,441
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
8
1 / 4 / 2
5,052
459
5,225
8,372
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,352
487
1,888
5,250
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
9
0 / 3 / 0
4,985
453
3,919
9,899
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
thebetterjesus
Ratatoskr
10
4 / 5 / 1
5,791
526
7,031
9,526
3,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
6,830
621
6,374
9,688
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 4 / 3
6,324
575
3,367
5,338
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Kedeos286
King Arthur
12
4 / 0 / 1
7,189
654
6,016
9,382
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Macekj
Chronos
11
3 / 0 / 5
6,331
576
5,025
5,755
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
6 / 1 / 5
7,489
681
4,994
6,874
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
21
21
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
1
0.42
L
Mulan
 
Mulan
1
4
2
0.5
L
0
3
0
0
W
6
2
4
4
W
2
4
3
0.88
L
Surtr
0
3
0
0
W
King Arthur
Kedeos286
King Arthur
4
0
1
4.5
W
Chronos
Macekj
Chronos
3
0
5
5.5
W
6
1
5
8.5
L
Ratatoskr
thebetterjesus
Ratatoskr
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
25,776
39,101
Taken
37,037
15,386
Mitigated
21,524
7,916
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,724
785
0
345
6,054
1,441
0
3,974
2,080
25,826
358
L
Mulan
 
Mulan
5,225
1,064
14
1,601
8,372
3,580
0
4,086
4,286
0
21,334
L
1,888
597
0
1,334
5,250
1,535
0
3,146
2,104
25,973
1,048
W
6,374
3,270
0
2,096
9,688
4,707
0
825
8,826
0
35,951
W
3,367
557
0
0
5,338
1,604
863
2,024
3,314
30,164
774
L
Surtr
3,919
1,055
0
3,154
9,899
5,182
0
85
9,814
943
24,496
W
King Arthur
Kedeos286
King Arthur
6,016
416
0
1,828
9,382
8,134
0
368
8,503
156
47,577
W
Chronos
Macekj
Chronos
5,025
2,105
0
2,328
5,755
2,130
1,388
456
5,299
45,598
0
W
4,994
715
0
2,074
6,874
4,949
58
1,063
5,811
18,224
2,921
L
Ratatoskr
thebetterjesus
Ratatoskr
7,031
3,265
0
1,468
9,526
3,648
0
1,704
7,822
0
39,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
34,163
259
Minions Killed
305
0
Camps Cleared
0
1,019,967
Distance Traveled
1,100,162
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,671
516
59
5
0
184,713
0
L
Mulan
5,052
459
37
3
0
225,620
0
L
Sol
5,352
487
56
5
0
195,100
2
W
Set
6,830
621
54
5
0
242,615
0
W
Kukulkan
6,324
575
51
5
0
203,006
0
L
Surtr
4,985
453
49
4
0
194,665
0
W
King Arthur
7,189
654
97
9
0
218,217
2
W
Chronos
6,331
576
68
6
0
209,630
0
W
Ymir
7,489
681
35
3
0
226,694
4
L
Ratatoskr
5,791
526
58
5
0
219,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role