Player Matchup

Scylla
Scylla
CBK Moee
Scylla
Level 196
God Stats
8W - 5L
1,631 SR
Queue Stats
480W - 438L
1,582 Elo+
Solo
Poseidon
Poseidon
Dragonfighterex
Poseidon
Level 125
God Stats
4W - 2L
1,593 SR
Queue Stats
55W - 36L
1,562 Elo+
Party 1
Bakasura
Bakasura
HenGry24
Bakasura
Level 123
God Stats
4W - 6L
1,410 SR
Queue Stats
129W - 136L
1,403 Elo+
Solo
Horus
Horus
Koffen King
Horus
Level 124
God Stats
51W - 32L
1,584 SR
Queue Stats
56W - 37L
1,553 Elo+
Party 1
Lancelot
Lancelot
TrueRaikage
Lancelot
Level 155
God Stats
2W - 0L
1,515 SR
Queue Stats
26W - 16L
1,586 Elo+
Party 1
Team Averages
Level 145
1,547 SR
1,537 Elo+

VS

Team Averages
Level 141
1,507 SR
1,466 Elo+
Nu Wa
Nu Wa
HardGamingOW
Nu Wa
Level 159
God Stats
4W - 3L
1,660 SR
Queue Stats
115W - 109L
1,466 Elo+
Solo
Hou Yi
Hou Yi
SimbaFERA
Hou Yi
Level 154
God Stats
13W - 15L
1,516 SR
Queue Stats
477W - 478L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
So7itarySin
Baron Samedi
Level 148
God Stats
4W - 4L
1,538 SR
Queue Stats
110W - 157L
1,386 Elo+
Party 2
Fafnir
Fafnir
TheBasedRob
Fafnir
Level 177
God Stats
13W - 14L
1,390 SR
Queue Stats
708W - 752L
1,457 Elo+
Party 2
Loki
Loki
TheEmeraldOni
Loki
Level 65
God Stats
7W - 10L
1,431 SR
Queue Stats
194W - 205L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CBK Moee
Scylla
14
2 / 3 / 6
8,369
558
5,521
7,751
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
3 / 2 / 10
8,607
574
7,235
8,469
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
HenGry24
Bakasura
15
0 / 2 / 2
8,667
578
6,985
11,823
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 2 / 12
7,183
479
5,675
9,872
9,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
TrueRaikage
Lancelot
15
15 / 2 / 3
9,690
646
13,880
13,186
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,044
536
9,864
8,712
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SimbaFERA
Hou Yi
14
2 / 4 / 1
8,214
548
5,109
8,811
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
So7itarySin
Baron Samedi
13
2 / 2 / 3
7,667
511
9,188
11,809
6,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
10
1 / 5 / 4
6,530
435
3,549
11,825
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 6 / 3
7,234
482
5,904
12,459
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
10
11
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
CBK Moee
Scylla
2
3
6
1.67
W
Poseidon
3
2
10
4
L
2
4
5
1.13
W
Bakasura
HenGry24
Bakasura
0
2
2
0.5
W
1
2
12
3.5
L
Hou Yi
SimbaFERA
Hou Yi
2
4
1
0.63
L
Baron Samedi
So7itarySin
Baron Samedi
2
2
3
1.75
L
Fafnir
1
5
4
0.6
L
3
6
3
0.75
W
Lancelot
TrueRaikage
Lancelot
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
33,614
51,101
Taken
53,616
26,240
Mitigated
26,721
15,374
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CBK Moee
Scylla
5,521
338
0
750
7,751
2,021
0
3,245
4,200
55,707
0
W
Poseidon
7,235
1,273
0
5,158
8,469
2,355
802
2,558
5,714
63,930
0
L
9,864
947
0
872
8,712
2,710
0
3,517
4,823
60,954
646
W
Bakasura
HenGry24
Bakasura
6,985
5,047
0
3,678
11,823
4,787
312
6,840
4,803
0
51,086
W
5,675
2,103
778
3,142
9,872
9,877
286
4,187
5,406
0
21,660
L
Hou Yi
SimbaFERA
Hou Yi
5,109
1,896
0
1,826
8,811
2,889
0
2,699
5,874
0
66,528
L
Baron Samedi
So7itarySin
Baron Samedi
9,188
1,131
598
6,512
11,809
6,858
0
871
10,292
51,325
568
L
Fafnir
3,549
962
0
3,022
11,825
10,960
0
3,193
8,091
13,788
693
L
5,904
986
0
4,960
12,459
3,304
0
1,197
11,042
0
44,930
W
Lancelot
TrueRaikage
Lancelot
13,880
2,827
0
1,868
13,186
7,200
40
4,227
8,703
75
50,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
37,689
429
Minions Killed
398
0
Camps Cleared
0
1,504,977
Distance Traveled
1,354,251
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,369
558
113
8
0
269,242
4
W
Poseidon
8,607
574
134
9
0
322,041
6
L
Nu Wa
8,044
536
112
7
0
254,262
0
W
Bakasura
8,667
578
112
7
0
300,849
0
W
Horus
7,183
479
21
1
0
271,216
4
L
Hou Yi
8,214
548
117
8
0
263,595
4
L
Baron Samedi
7,667
511
84
6
0
224,592
0
L
Fafnir
6,530
435
10
1
0
288,916
7
L
Loki
7,234
482
75
5
0
322,886
2
W
Lancelot
9,690
646
49
3
0
341,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role