Player Matchup

Surtr
Surtr
HoJeaux
Surtr
Level 143
God Stats
2W - 3L
1,533 SR
Queue Stats
70W - 75L
1,485 Elo+
Party 1
Ganesha
Ganesha
Korisaurus
Ganesha
Level 66
God Stats
16W - 18L
1,537 SR
Queue Stats
170W - 169L
1,543 Elo+
Solo
Medusa
Medusa
POLLAZZO
Medusa
Level 47
God Stats
4W - 8L
1,286 SR
Queue Stats
47W - 64L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
howeinator
Tsukuyomi
Level 159
God Stats
2W - 1L
1,708 SR
Queue Stats
227W - 246L
1,481 Elo+
Party 1
Thoth
Thoth
owltrades
Thoth
Level 159
God Stats
2W - 4L
1,526 SR
Queue Stats
220W - 242L
1,465 Elo+
Party 1
Team Averages
Level 115
1,518 SR
1,479 Elo+

VS

Team Averages
Level 151
1,508 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AIG Fear
Tsukuyomi
Level 193
God Stats
10W - 8L
1,544 SR
Queue Stats
430W - 422L
1,492 Elo+
Solo
Ra
Ra
Au_BlurryFace
Ra
Level 127
God Stats
10W - 13L
1,420 SR
Queue Stats
360W - 337L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeraMIDD
Cu Chulainn
Level 158
God Stats
51W - 59L
1,504 SR
Queue Stats
941W - 912L
1,532 Elo+
Solo
Kali
Kali
daytimedrama
Kali
Level 151
God Stats
16W - 14L
1,573 SR
Queue Stats
99W - 91L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HoJeaux
Surtr
9
1 / 5 / 0
5,460
546
6,161
8,875
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ganesha
Korisaurus
Ganesha
6
0 / 4 / 2
4,466
447
1,088
8,841
3,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
POLLAZZO
Medusa
8
1 / 5 / 2
5,174
517
2,335
6,999
2,048
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tsukuyomi
howeinator
Tsukuyomi
10
3 / 5 / 1
5,703
570
5,038
9,221
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
owltrades
Thoth
11
1 / 2 / 1
5,472
547
2,769
5,225
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 12
6,048
605
3,740
6,885
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
AIG Fear
Tsukuyomi
12
9 / 1 / 4
7,064
706
8,904
4,184
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 4
6,240
624
3,272
3,882
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
HeraMIDD
Cu Chulainn
12
6 / 1 / 0
7,145
715
5,237
8,435
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 2 / 9
6,372
637
7,082
10,173
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
21
21
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
12
3.5
W
Tsukuyomi
AIG Fear
Tsukuyomi
9
1
4
11
W
1
1
4
3
W
Cu Chulainn
HeraMIDD
Cu Chulainn
6
1
0
6
L
Surtr
HoJeaux
Surtr
1
5
0
0.2
L
Ganesha
Korisaurus
Ganesha
0
4
2
0.25
L
Medusa
POLLAZZO
Medusa
1
5
2
0.4
W
4
2
9
4.25
L
Tsukuyomi
howeinator
Tsukuyomi
3
5
1
0.7
L
Thoth
owltrades
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
28,235
39,161
Taken
33,559
13,782
Mitigated
17,262
9,585
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,740
810
0
1,786
6,885
5,605
7
612
6,273
15,485
0
W
Tsukuyomi
AIG Fear
Tsukuyomi
8,904
3,003
0
1,700
4,184
1,385
0
848
3,336
0
41,267
W
3,272
254
660
1,649
3,882
1,068
0
759
3,119
39,732
1,586
W
Cu Chulainn
HeraMIDD
Cu Chulainn
5,237
703
0
2,076
8,435
5,887
0
927
7,140
7,385
43,217
L
Surtr
HoJeaux
Surtr
6,161
2,337
0
2,583
8,875
4,886
0
1,087
7,742
1,893
28,585
L
Ganesha
Korisaurus
Ganesha
1,088
165
884
1,418
8,841
3,170
0
1,358
7,483
7,313
0
L
Medusa
POLLAZZO
Medusa
2,335
1,436
0
863
6,999
2,048
0
1,874
5,125
0
20,152
W
7,082
2,914
0
4,698
10,173
3,317
0
1,669
8,464
0
47,296
L
Tsukuyomi
howeinator
Tsukuyomi
5,038
961
0
3,239
9,221
2,416
0
1,072
8,019
0
36,150
L
Thoth
owltrades
Thoth
2,769
131
0
598
5,225
1,262
0
2,037
2,946
32,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
32,869
235
Minions Killed
348
0
Camps Cleared
0
1,008,454
Distance Traveled
1,131,410
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,048
605
20
2
0
239,634
2
W
Tsukuyomi
7,064
706
71
7
0
225,376
2
W
Ra
6,240
624
86
9
0
220,558
2
W
Cu Chulainn
7,145
715
100
10
0
213,538
4
L
Surtr
5,460
546
57
6
0
187,672
0
L
Ganesha
4,466
447
3
0
0
186,322
4
L
Medusa
5,174
517
48
5
0
171,375
0
W
Kali
6,372
637
71
7
0
232,304
0
L
Tsukuyomi
5,703
570
62
6
0
249,695
2
L
Thoth
5,472
547
65
7
0
213,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role