Player Matchup

Hun Batz
Hun Batz
AkaJMPP
Hun Batz
Level 67
God Stats
2W - 1L
1,577 SR
Queue Stats
38W - 44L
1,413 Elo+
Party 3
Persephone
Persephone
GabMarks
Persephone
Level 175
God Stats
21W - 13L
1,635 SR
Queue Stats
207W - 215L
1,500 Elo+
Solo
Horus
Horus
goristo
Horus
Level 95
God Stats
2W - 0L
1,610 SR
Queue Stats
26W - 21L
1,411 Elo+
Party 1
Skadi
Skadi
kastlyy
Skadi
Level 25
God Stats
8W - 9L
1,417 SR
Queue Stats
33W - 37L
1,419 Elo+
Party 3
Mulan
Mulan
nairod_trebor98
Mulan
Level 103
God Stats
12W - 4L
1,578 SR
Queue Stats
21W - 9L
1,476 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,444 Elo+

VS

Team Averages
Level 69
1,528 SR
1,429 Elo+
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FemtoFenrir
Arachne
Level 100
God Stats
3W - 4L
1,513 SR
Queue Stats
39W - 40L
1,466 Elo+
Solo
Danzaburou
Danzaburou
HYPE Jester
Danzaburou
Level 45
God Stats
13W - 7L
1,779 SR
Queue Stats
61W - 69L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Vickynillo
Aphrodite
Level 12
God Stats
5W - 8L
1,348 SR
Queue Stats
7W - 14L
1,290 Elo+
Party 2
Scylla
Scylla
er_titi_wance
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AkaJMPP
Hun Batz
11
2 / 1 / 6
5,845
531
4,360
6,851
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
GabMarks
Persephone
11
5 / 0 / 0
6,774
616
4,717
4,399
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
goristo
Horus
9
2 / 0 / 4
5,279
480
4,436
4,173
1,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
kastlyy
Skadi
9
1 / 1 / 4
5,102
464
3,707
3,796
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
6 / 0 / 2
7,376
671
6,475
7,422
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 3 / 0
5,186
471
1,947
9,771
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FemtoFenrir
Arachne
8
1 / 4 / 0
4,831
439
3,138
8,331
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
HYPE Jester
Danzaburou
8
0 / 2 / 1
4,677
425
2,721
5,502
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
Vickynillo
Aphrodite
9
0 / 4 / 0
5,091
463
1,756
6,662
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
5,824
529
2,215
6,005
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
0
0.33
W
Hun Batz
AkaJMPP
Hun Batz
2
1
6
5
L
Arachne
FemtoFenrir
Arachne
1
4
0
0.25
W
Persephone
GabMarks
Persephone
5
0
0
5
L
Danzaburou
HYPE Jester
Danzaburou
0
2
1
0.25
L
Aphrodite
Vickynillo
Aphrodite
0
4
0
0
L
0
3
1
0.17
W
Horus
goristo
Horus
2
0
4
4
W
Skadi
kastlyy
Skadi
1
1
4
3
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
11,777
26,641
Taken
36,271
9,369
Mitigated
11,913
4,906
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,947
473
1,436
2,679
9,771
3,701
0
311
9,286
14,359
0
W
Hun Batz
AkaJMPP
Hun Batz
4,360
630
0
495
6,851
2,266
0
1,076
5,775
0
37,058
L
Arachne
FemtoFenrir
Arachne
3,138
2,258
0
1,241
8,331
3,464
0
661
7,636
0
26,118
W
Persephone
GabMarks
Persephone
4,717
0
0
968
4,399
1,077
0
1,343
3,056
36,752
815
L
Danzaburou
HYPE Jester
Danzaburou
2,721
325
0
1,471
5,502
1,435
0
256
5,094
0
22,373
L
Aphrodite
Vickynillo
Aphrodite
1,756
74
393
2,748
6,662
1,476
136
0
6,662
25,913
0
L
2,215
150
0
737
6,005
1,837
0
3,489
2,516
38,652
97
W
Horus
goristo
Horus
4,436
1,974
240
1,635
4,173
1,907
60
734
3,439
0
17,603
W
Skadi
kastlyy
Skadi
3,707
1,101
0
27
3,796
1,055
66
966
2,830
0
29,362
W
6,475
658
0
1,541
7,422
3,064
58
1,726
5,696
0
46,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
25,609
298
Minions Killed
245
0
Camps Cleared
0
1,118,211
Distance Traveled
970,944
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,186
471
19
2
0
189,025
5
W
Hun Batz
5,845
531
63
6
0
270,132
0
L
Arachne
4,831
439
48
4
0
205,922
0
W
Persephone
6,774
616
72
7
0
222,157
7
L
Danzaburou
4,677
425
44
4
0
207,389
0
L
Aphrodite
5,091
463
50
5
0
168,822
3
L
Scylla
5,824
529
84
8
0
199,786
0
W
Horus
5,279
480
36
3
0
211,240
2
W
Skadi
5,102
464
46
4
0
208,897
0
W
Mulan
7,376
671
81
7
0
205,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role