Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
LLodaxx9030
Janus
Gold II
Level 109
God Stats
73W - 66L
1,578 SR
Queue Stats
618W - 638L
1,586 MMR
Solo
Hachiman
Hachiman
Platinum IV
OnGodNem
Hachiman
Platinum IV
Level 161
God Stats
2W - 2L
1,625 SR
Queue Stats
275W - 279L
1,584 MMR
Solo
Susano
Susano
Gold I
Phillayy_10
Susano
Gold I
Level 166
God Stats
5W - 6L
1,625 SR
Queue Stats
56W - 45L
1,767 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SlumSheydy
Kuzenbo
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,497 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,566 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,608 SR
1,588 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
FeloniousNick
Nike
Gold II
Level 107
God Stats
23W - 22L
1,517 SR
Queue Stats
186W - 195L
1,622 MMR
Solo
Geb
Geb
Gold II
Leandro9303
Geb
Gold II
Level 157
God Stats
2W - 1L
1,718 SR
Queue Stats
106W - 119L
1,608 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
MauFitzgerald
Baron Samedi
Gold V
Level 49
God Stats
3W - 1L
1,761 SR
Queue Stats
16W - 14L
1,605 MMR
Solo
Serqet
Serqet
Gold I
scaclet
Serqet
Gold I
Level 129
God Stats
72W - 60L
1,544 SR
Queue Stats
261W - 269L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 2 / 0
3,353
671
1,388
3,732
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 1
3,668
734
1,100
2,754
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
OnGodNem
Hachiman
7
1 / 0 / 2
3,704
741
2,091
3,131
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
7
3 / 0 / 0
4,087
817
2,704
4,084
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SlumSheydy
Kuzenbo
7
1 / 0 / 2
4,040
808
2,042
3,806
1,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AgniAphroditePoseidonAthena

VS

Bans
Cu ChulainnMedusaLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 2 / 0
3,386
677
2,552
4,019
2,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 0
4,837
967
1,995
3,607
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 0
3,538
708
1,849
4,508
2,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
MauFitzgerald
Baron Samedi
8
1 / 1 / 1
3,979
796
1,406
2,456
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
scaclet
Serqet
7
1 / 0 / 0
3,628
726
1,933
3,675
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
4
4
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Jormungandr
 
Jormungandr
0
2
0
0
W
2
0
0
2
L
0
2
1
0.25
W
0
2
0
0
W
Baron Samedi
MauFitzgerald
Baron Samedi
1
1
1
1.5
L
Hachiman
OnGodNem
Hachiman
1
0
2
2
L
Susano
3
0
0
3
L
Kuzenbo
SlumSheydy
Kuzenbo
1
0
2
2
W
Serqet
scaclet
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,325
Damage
9,735
17,507
Taken
18,265
5,350
Mitigated
7,210
7,805
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,388
322
0
645
3,732
990
0
0
3,732
0
14,662
W
Jormungandr
 
Jormungandr
2,552
1,042
0
1,426
4,019
2,062
0
707
3,312
24,389
0
W
1,995
575
0
1,483
3,607
1,001
0
0
3,607
0
27,565
L
1,100
159
0
500
2,754
732
0
1,181
1,521
18,395
337
W
1,849
222
0
1,411
4,508
2,365
0
1,128
3,380
9,740
0
W
Baron Samedi
MauFitzgerald
Baron Samedi
1,406
129
79
572
2,456
697
0
314
2,094
23,059
0
L
Hachiman
OnGodNem
Hachiman
2,091
1,109
0
1,671
3,131
909
0
2,067
1,064
0
18,058
L
Susano
2,704
868
0
2,504
4,084
932
0
289
3,639
0
19,010
L
Kuzenbo
SlumSheydy
Kuzenbo
2,042
1,054
1,017
1,468
3,806
1,787
0
2,270
1,536
7,935
1,402
W
Serqet
scaclet
Serqet
1,933
344
0
500
3,675
1,085
0
618
2,975
0
15,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
19,368
152
Minions Killed
189
0
Camps Cleared
0
561,836
Distance Traveled
628,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,353
671
22
4
0
68,947
0
W
Jormungandr
3,386
677
47
9
0
126,453
0
W
Nike
4,837
967
65
13
0
113,287
0
L
Janus
3,668
734
39
8
0
121,236
0
W
Geb
3,538
708
11
2
0
121,444
0
W
Baron Samedi
3,979
796
36
7
0
116,706
1
L
Hachiman
3,704
741
38
8
0
102,536
0
L
Susano
4,087
817
37
7
0
141,381
1
L
Kuzenbo
4,040
808
16
3
0
127,736
2
W
Serqet
3,628
726
30
6
0
150,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role