Player Matchup

Gilgamesh
Gilgamesh
AxiosP88
Gilgamesh
Level 80
God Stats
2W - 3L
1,494 SR
Queue Stats
87W - 65L
1,573 Elo+
Solo
Bellona
Bellona
LastShadow22
Bellona
Level 154
God Stats
3W - 5L
1,487 SR
Queue Stats
75W - 64L
1,486 Elo+
Solo
Chronos
Chronos
PouffyCookie66
Chronos
Level 129
God Stats
3W - 3L
1,614 SR
Queue Stats
367W - 352L
1,491 Elo+
Solo
Chiron
Chiron
Tank123Sinatra
Chiron
Level 156
God Stats
0W - 2L
1,306 SR
Queue Stats
341W - 338L
1,511 Elo+
Solo
Nemesis
Nemesis
zorriom
Nemesis
Level 53
God Stats
0W - 3L
1,298 SR
Queue Stats
18W - 17L
1,527 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,518 Elo+

VS

Team Averages
Level 128
1,419 SR
1,409 Elo+
Vamana
Vamana
 
Vamana
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Artikb
Anubis
Level 68
God Stats
10W - 10L
1,058 SR
Queue Stats
12W - 15L
1,317 Elo+
Solo
Anhur
Anhur
Pedrivo
Anhur
Level 169
God Stats
12W - 9L
1,452 SR
Queue Stats
80W - 80L
1,490 Elo+
Solo
Sylvanus
Sylvanus
tigre_audaz634
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,327 Elo+
Solo
Ra
Ra
uFaelz ll
Ra
Level 165
God Stats
19W - 17L
1,583 SR
Queue Stats
954W - 1,004L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AxiosP88
Gilgamesh
12
3 / 3 / 2
6,990
499
5,949
13,654
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
LastShadow22
Bellona
12
1 / 3 / 3
6,865
490
8,517
15,633
12,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 2
6,810
486
4,378
6,990
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 0
7,425
530
6,105
8,283
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
zorriom
Nemesis
9
0 / 4 / 1
5,501
393
1,393
7,633
1,924
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 2 / 0
8,785
628
9,592
12,754
10,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
Artikb
Anubis
13
3 / 1 / 4
7,576
541
6,895
9,432
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Pedrivo
Anhur
14
3 / 1 / 1
8,530
609
5,093
7,883
3,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
1 / 1 / 4
7,476
534
2,400
7,246
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 4
8,493
607
10,277
7,847
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
0
1.5
W
Anubis
Artikb
Anubis
3
1
4
5
L
Gilgamesh
AxiosP88
Gilgamesh
3
3
2
1.33
L
Bellona
LastShadow22
Bellona
1
3
3
0.83
W
Anhur
Pedrivo
Anhur
3
1
1
3.5
L
1
2
2
1
L
2
2
0
1
W
Sylvanus
1
1
4
3
W
4
2
4
3
L
Nemesis
zorriom
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
34,257
52,193
Taken
45,162
22,546
Mitigated
26,360
10,597
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,592
3,905
0
3,327
12,754
10,189
114
0
12,754
0
71,240
W
Anubis
Artikb
Anubis
6,895
527
0
6,562
9,432
4,034
0
1,504
7,928
66,532
0
L
Gilgamesh
AxiosP88
Gilgamesh
5,949
1,834
0
929
13,654
4,369
0
6,698
6,570
0
43,537
L
Bellona
LastShadow22
Bellona
8,517
3,037
0
5,028
15,633
12,624
0
3,244
12,339
0
38,294
W
Anhur
Pedrivo
Anhur
5,093
2,936
0
2,941
7,883
3,150
1,118
0
7,883
0
74,786
L
4,378
303
0
1,178
6,990
1,848
0
4,836
1,724
44,599
199
L
6,105
2,109
130
2,593
8,283
1,781
0
2,198
5,861
0
50,568
W
Sylvanus
2,400
364
1,327
2,755
7,246
6,037
63
1,132
6,114
12,141
0
W
10,277
258
318
3,009
7,847
2,950
248
1,570
6,277
54,744
0
L
Nemesis
zorriom
Nemesis
1,393
297
0
739
7,633
1,924
0
1,469
6,004
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
40,860
367
Minions Killed
496
0
Camps Cleared
0
1,384,059
Distance Traveled
1,318,461
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,785
628
123
9
0
237,842
3
W
Anubis
7,576
541
117
8
0
272,586
3
L
Gilgamesh
6,990
499
70
5
0
312,695
2
L
Bellona
6,865
490
81
6
0
261,576
5
W
Anhur
8,530
609
131
9
0
239,799
0
L
Chronos
6,810
486
86
6
0
296,095
1
L
Chiron
7,425
530
101
7
0
258,547
6
W
Sylvanus
7,476
534
22
2
0
259,513
4
W
Ra
8,493
607
103
7
0
308,721
0
L
Nemesis
5,501
393
29
2
0
255,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role