Player Matchup

Hera
Hera
 
Hera
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DonFreecsss
Hercules
Level 107
God Stats
3W - 2L
1,688 SR
Queue Stats
195W - 152L
1,684 Elo+
Solo
Skadi
Skadi
Mario05451
Skadi
Level 159
God Stats
37W - 29L
1,656 SR
Queue Stats
290W - 298L
1,577 Elo+
Party 1
Team Averages
Level 160
1,615 SR
1,587 Elo+

VS

Team Averages
Level 128
1,530 SR
1,625 Elo+
Zeus
Zeus
Ej809
Zeus
Level 81
God Stats
12W - 12L
1,484 SR
Queue Stats
277W - 256L
1,657 Elo+
Solo
Xing Tian
Xing Tian
QuAd Rambo
Xing Tian
Level 149
God Stats
0W - 1L
1,604 SR
Queue Stats
7W - 7L
1,637 Elo+
Party 2
Skadi
Skadi
Rioo TR
Skadi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 1 / 4
9,882
898
12,288
4,469
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DonFreecsss
Hercules
15
2 / 3 / 7
9,268
843
8,117
11,828
11,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
16
4 / 1 / 6
9,537
867
7,909
7,958
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ej809
Zeus
12
1 / 4 / 1
7,638
694
3,589
5,439
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
QuAd Rambo
Xing Tian
15
2 / 3 / 3
9,055
823
9,375
17,909
10,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Skadi
Rioo TR
Skadi
15
2 / 4 / 3
9,031
821
5,351
9,432
3,492
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
4
7
W
Hercules
DonFreecsss
Hercules
2
3
7
1.83
L
Zeus
Ej809
Zeus
1
4
1
0.38
W
Skadi
4
1
6
7
L
Xing Tian
QuAd Rambo
Xing Tian
2
3
3
1.17
L
Skadi
Rioo TR
Skadi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
18,315
24,255
Taken
32,780
16,504
Mitigated
15,254
6,335
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,288
1,253
105
1,884
4,469
1,717
1,338
1,673
2,552
38,157
0
W
Hercules
DonFreecsss
Hercules
8,117
1,713
0
3,846
11,828
11,881
0
4,906
6,134
0
19,457
L
Zeus
Ej809
Zeus
3,589
201
0
250
5,439
1,690
0
1,414
3,850
14,758
224
W
Skadi
7,909
2,343
0
500
7,958
2,906
2,548
4,394
3,162
0
39,021
L
Xing Tian
QuAd Rambo
Xing Tian
9,375
685
97
1,654
17,909
10,072
0
5,046
12,370
24,428
1,961
L
Skadi
Rioo TR
Skadi
5,351
1,622
642
2,416
9,432
3,492
0
4,849
4,167
0
29,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
25,724
146
Minions Killed
116
0
Camps Cleared
0
615,257
Distance Traveled
515,015
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,882
898
70
6
0
203,649
0
W
Hercules
9,268
843
26
2
0
199,288
2
L
Zeus
7,638
694
36
3
0
136,964
2
W
Skadi
9,537
867
50
5
0
212,320
2
L
Xing Tian
9,055
823
35
3
0
215,166
0
L
Skadi
9,031
821
45
4
0
162,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role