Player Matchup

Bacchus
Bacchus
BigDondada
Bacchus
Level 71
God Stats
3W - 4L
1,329 SR
Queue Stats
82W - 91L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
JrzuLucki
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,271 Elo+
Party 3
King Arthur
King Arthur
JrzuSells
King Arthur
Level 37
God Stats
0W - 2L
1,260 SR
Queue Stats
27W - 36L
1,271 Elo+
Party 3
Loki
Loki
Ken0z
Loki
Level 43
God Stats
1W - 1L
1,705 SR
Queue Stats
16W - 20L
1,401 Elo+
Solo
Artemis
Artemis
O1XWAVIE
Artemis
Level 105
God Stats
3W - 5L
1,357 SR
Queue Stats
29W - 29L
1,422 Elo+
Party 1
Team Averages
Level 57
1,430 SR
1,358 Elo+

VS

Team Averages
Level 94
1,371 SR
1,444 Elo+
Cthulhu
Cthulhu
FluffyHunter1
Cthulhu
Level 88
God Stats
3W - 7L
1,290 SR
Queue Stats
116W - 117L
1,400 Elo+
Solo
Ra
Ra
GabrielMaciel02
Ra
Level 124
God Stats
7W - 1L
1,662 SR
Queue Stats
53W - 51L
1,430 Elo+
Party 2
Thanatos
Thanatos
LazyNutz
Thanatos
Level 141
God Stats
1W - 0L
1,296 SR
Queue Stats
48W - 44L
1,412 Elo+
Solo
Izanami
Izanami
Santos_TH_
Izanami
Level 28
God Stats
4W - 2L
1,385 SR
Queue Stats
45W - 44L
1,437 Elo+
Party 2
Achilles
Achilles
rhyguy1997
Achilles
Level 87
God Stats
14W - 13L
1,222 SR
Queue Stats
416W - 411L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDondada
Bacchus
13
4 / 3 / 10
9,216
614
7,974
14,645
17,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
JrzuLucki
Kukulkan
10
0 / 10 / 0
5,956
397
4,535
11,672
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JrzuSells
King Arthur
12
1 / 7 / 1
7,306
487
4,694
11,221
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Ken0z
Loki
14
1 / 4 / 4
7,537
502
3,570
12,100
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
O1XWAVIE
Artemis
14
11 / 4 / 4
9,801
653
20,474
11,850
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 5 / 6
7,961
531
7,625
16,205
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 3 / 2
9,980
665
12,474
9,816
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
LazyNutz
Thanatos
15
10 / 2 / 5
9,572
638
10,411
12,619
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Santos_TH_
Izanami
11
2 / 5 / 3
7,601
507
3,851
9,062
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
rhyguy1997
Achilles
16
5 / 2 / 3
9,778
652
8,695
12,377
9,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
17
Kills
28
28
Deaths
17
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigDondada
Bacchus
4
3
10
3
W
Cthulhu
2
5
6
1
W
9
3
2
3.33
L
Kukulkan
JrzuLucki
Kukulkan
0
10
0
0
L
King Arthur
JrzuSells
King Arthur
1
7
1
0.21
L
Loki
Ken0z
Loki
1
4
4
0.75
W
Thanatos
LazyNutz
Thanatos
10
2
5
6.25
L
Artemis
O1XWAVIE
Artemis
11
4
4
3.25
W
Izanami
Santos_TH_
Izanami
2
5
3
0.7
W
Achilles
rhyguy1997
Achilles
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,247
Damage
43,056
61,488
Taken
60,079
35,708
Mitigated
32,683
12,862
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigDondada
Bacchus
7,974
1,473
0
3,134
14,645
17,609
31
4,799
9,846
23,102
1,866
W
Cthulhu
7,625
797
282
2,307
16,205
11,219
49
2,953
13,252
32,194
0
W
12,474
561
739
3,730
9,816
4,238
566
4,670
5,146
78,099
2,002
L
Kukulkan
JrzuLucki
Kukulkan
4,535
622
0
1,445
11,672
3,028
0
7,980
3,658
23,851
218
L
King Arthur
JrzuSells
King Arthur
4,694
723
0
986
11,221
6,930
0
0
11,221
0
37,541
L
Loki
Ken0z
Loki
3,570
1,076
0
4,936
12,100
3,915
0
2,106
9,994
0
57,227
W
Thanatos
LazyNutz
Thanatos
10,411
3,096
0
8,134
12,619
5,098
209
2,494
10,083
0
55,415
L
Artemis
O1XWAVIE
Artemis
20,474
9,365
0
2,361
11,850
4,226
0
4,781
7,069
0
50,683
W
Izanami
Santos_TH_
Izanami
3,851
2,684
0
777
9,062
2,352
0
1,769
7,293
0
26,438
W
Achilles
rhyguy1997
Achilles
8,695
1,708
0
3,865
12,377
9,776
0
464
11,400
0
67,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
44,892
303
Minions Killed
427
0
Camps Cleared
0
1,456,051
Distance Traveled
1,459,630
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,216
614
33
2
0
308,832
0
W
Cthulhu
7,961
531
46
3
0
311,723
6
W
Ra
9,980
665
132
9
0
305,382
0
L
Kukulkan
5,956
397
33
2
0
265,334
0
L
King Arthur
7,306
487
60
4
0
277,933
0
L
Loki
7,537
502
109
7
0
333,096
0
W
Thanatos
9,572
638
72
5
0
356,157
0
L
Artemis
9,801
653
68
5
0
270,856
0
W
Izanami
7,601
507
60
4
0
220,840
0
W
Achilles
9,778
652
117
8
0
265,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role