Player Matchup

Amaterasu
Amaterasu
Masters
DRONE141
Amaterasu
Masters
Level 159
God Stats
100W - 74L
1,795 SR
Queue Stats
139W - 105L
2,943 MMR
Party 2
Discordia
Discordia
Masters
NALG0NA
Discordia
Masters
Level 153
God Stats
145W - 122L
1,704 SR
Queue Stats
149W - 131L
2,669 MMR
Solo
Kali
Kali
Masters
cjkiller221
Kali
Masters
Level 152
God Stats
72W - 45L
1,745 SR
Queue Stats
140W - 111L
2,935 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 155
1,748 SR
2,849 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,747 SR
2,598 MMR
Bakasura
Bakasura
Diamond II
DahyunBestWaifu
Bakasura
Diamond II
Level 158
God Stats
2W - 0L
1,739 SR
Queue Stats
34W - 10L
2,722 MMR
Party 1
Xing Tian
Xing Tian
Masters
DoubleMcDuffing
Xing Tian
Masters
Level 107
God Stats
19W - 17L
1,663 SR
Queue Stats
270W - 216L
2,345 MMR
Party 1
Olorun
Olorun
Masters
ttvKM0NEYkmk
Olorun
Masters
Level 124
God Stats
3W - 1L
1,839 SR
Queue Stats
300W - 276L
2,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DRONE141
Amaterasu
20
4 / 1 / 6
12,545
836
14,056
31,339
30,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
NALG0NA
Discordia
6
0 / 1 / 0
8,194
546
0
1,427
132
20
6 / 4 / 2
12,746
850
18,496
18,084
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
SerqetFafnirKuzenboYmirAnhur

VS

Bans
PoseidonApolloPersephoneKumbhakarnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
3 / 1 / 2
13,182
879
19,479
20,269
22,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
DoubleMcDuffing
Xing Tian
20
3 / 3 / 3
13,024
868
10,232
19,193
18,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Olorun
16
0 / 6 / 3
11,136
742
13,249
16,813
8,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
6
6
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DRONE141
Amaterasu
4
1
6
7
W
Bakasura
3
1
2
4
W
Xing Tian
DoubleMcDuffing
Xing Tian
3
3
3
1.5
L
Discordia
NALG0NA
Discordia
0
1
0
0
L
6
4
2
1.75
W
Olorun
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
42,960
50,850
Taken
56,275
38,569
Mitigated
50,690
16,378
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DRONE141
Amaterasu
14,056
4,697
0
12,109
31,339
30,741
0
14,820
11,906
0
45,574
W
Bakasura
19,479
11,177
0
10,591
20,269
22,783
1,674
181
19,052
0
53,351
W
Xing Tian
DoubleMcDuffing
Xing Tian
10,232
887
0
1,350
19,193
18,993
417
15
16,748
30,112
1,747
L
Discordia
NALG0NA
Discordia
0
0
0
0
1,427
132
0
259
903
0
0
L
18,496
6,525
0
4,269
18,084
7,696
0
6,872
9,106
0
72,170
W
Olorun
13,249
6,590
2,551
6,488
16,813
8,914
1,745
4
16,809
50,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
37,342
160
Minions Killed
230
0
Camps Cleared
0
622,736
Distance Traveled
818,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,545
836
74
5
0
335,487
4
W
Bakasura
13,182
879
123
8
0
301,927
0
W
Xing Tian
13,024
868
36
2
0
280,354
0
L
Discordia
8,194
546
0
0
0
0
0
L
Kali
12,746
850
86
6
0
287,249
0
W
Olorun
11,136
742
71
5
0
236,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role