Player Matchup

Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Vickynillo
Sylvanus
Level 12
God Stats
0W - 4L
1,160 SR
Queue Stats
7W - 14L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
badame
Nu Wa
Level 145
God Stats
10W - 5L
1,591 SR
Queue Stats
691W - 637L
1,518 Elo+
Solo
Fenrir
Fenrir
er_titi_wance
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
iTz_YiiSuS
Cthulhu
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
139W - 126L
1,468 Elo+
Solo
Team Averages
Level 116
1,450 SR
1,445 Elo+

VS

Team Averages
Level 139
1,450 SR
1,469 Elo+
Bake Kujira
Bake Kujira
BlackVenom1996
Bake Kujira
Level 157
God Stats
123W - 174L
1,462 SR
Queue Stats
400W - 492L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 180
God Stats
279W - 245L
1,528 SR
Queue Stats
707W - 828L
1,451 Elo+
Party 2
Horus
Horus
OnlyMrSpyro
Horus
Level 148
God Stats
4W - 3L
1,421 SR
Queue Stats
244W - 307L
1,469 Elo+
Party 2
Medusa
Medusa
ShadowClaw5800
Medusa
Level 142
God Stats
8W - 5L
1,548 SR
Queue Stats
71W - 73L
1,478 Elo+
Solo
Janus
Janus
Torpiq02
Janus
Level 66
God Stats
2W - 4L
1,291 SR
Queue Stats
22W - 22L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 3 / 2
5,893
421
3,418
8,782
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Vickynillo
Sylvanus
12
2 / 3 / 0
6,628
473
2,643
12,385
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
badame
Nu Wa
14
2 / 1 / 1
8,054
575
6,306
4,706
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
6,755
483
5,890
10,377
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
iTz_YiiSuS
Cthulhu
12
0 / 2 / 0
6,916
494
7,438
9,804
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BlackVenom1996
Bake Kujira
14
2 / 0 / 0
8,325
595
4,200
9,390
9,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Only1DragonRage
Jormungandr
13
5 / 0 / 3
7,947
568
5,519
10,889
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 7
6,883
492
2,659
10,665
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 0
8,389
599
14,362
7,919
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Torpiq02
Janus
12
0 / 3 / 4
7,381
527
4,955
7,046
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
2
0.33
W
Bake Kujira
BlackVenom1996
Bake Kujira
2
0
0
2
W
Jormungandr
Only1DragonRage
Jormungandr
5
0
3
6.5
W
1
0
7
4.5
W
6
2
0
3
W
Janus
Torpiq02
Janus
0
3
4
0.67
L
Sylvanus
Vickynillo
Sylvanus
2
3
0
0.67
L
Nu Wa
badame
Nu Wa
2
1
1
2.5
L
1
5
2
0.4
L
Cthulhu
iTz_YiiSuS
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
31,695
46,054
Taken
45,909
24,086
Mitigated
24,748
13,305
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,418
864
561
2,070
8,782
2,821
0
188
8,594
0
40,938
W
Bake Kujira
BlackVenom1996
Bake Kujira
4,200
2,120
0
3,607
9,390
9,247
45
4,690
4,622
61,802
0
W
Jormungandr
Only1DragonRage
Jormungandr
5,519
1,241
0
3,870
10,889
4,504
98
3,048
7,649
42,136
8,988
W
2,659
898
3,230
4,391
10,665
6,188
0
2,788
7,776
0
14,244
W
14,362
6,137
0
1,446
7,919
2,869
0
2,126
5,763
0
77,169
W
Janus
Torpiq02
Janus
4,955
270
0
1,320
7,046
1,940
0
3,521
3,325
57,076
623
L
Sylvanus
Vickynillo
Sylvanus
2,643
665
3,052
3,798
12,385
8,319
0
669
11,716
13,542
0
L
Nu Wa
badame
Nu Wa
6,306
1,848
0
697
4,706
1,436
0
3,052
1,456
58,877
0
L
5,890
1,133
0
856
10,377
4,502
0
3,957
6,290
0
64,043
L
Cthulhu
iTz_YiiSuS
Cthulhu
7,438
548
0
2,271
9,804
7,008
0
6,158
3,520
49,313
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
38,925
407
Minions Killed
434
0
Camps Cleared
0
1,249,907
Distance Traveled
1,348,149
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,893
421
71
5
0
174,465
0
W
Bake Kujira
8,325
595
116
8
0
253,158
1
W
Jormungandr
7,947
568
71
5
0
290,780
0
W
Horus
6,883
492
31
2
0
296,313
2
W
Medusa
8,389
599
98
7
0
243,883
2
W
Janus
7,381
527
118
8
0
264,015
0
L
Sylvanus
6,628
473
16
1
0
231,796
0
L
Nu Wa
8,054
575
123
9
0
290,855
0
L
Fenrir
6,755
483
99
7
0
289,293
0
L
Cthulhu
6,916
494
98
7
0
263,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role