Player Matchup

Medusa
Medusa
BitSubset645771
Medusa
Level 69
God Stats
31W - 26L
1,497 SR
Queue Stats
601W - 675L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Garionwolf13
Cu Chulainn
Level 82
God Stats
3W - 1L
1,904 SR
Queue Stats
505W - 585L
1,390 Elo+
Solo
Hel
Hel
K4N4Y4N
Hel
Level 68
God Stats
4W - 6L
1,193 SR
Queue Stats
28W - 36L
1,508 Elo+
Solo
Awilix
Awilix
ander2019-drodri
Awilix
Level 114
God Stats
1W - 4L
1,524 SR
Queue Stats
26W - 38L
1,397 Elo+
Solo
Ah Puch
Ah Puch
kermitk08
Ah Puch
Level 108
God Stats
13W - 14L
1,454 SR
Queue Stats
301W - 318L
1,452 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,445 Elo+

VS

Team Averages
Level 73
1,452 SR
1,416 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DOCKSTAR
Ymir
Level 144
God Stats
2W - 1L
1,320 SR
Queue Stats
2W - 3L
1,323 Elo+
Solo
Zeus
Zeus
NajGoOff
Zeus
Level 44
God Stats
67W - 82L
1,408 SR
Queue Stats
182W - 194L
1,393 Elo+
Solo
Rama
Rama
unclepunkle
Rama
Level 48
God Stats
5W - 8L
1,534 SR
Queue Stats
22W - 30L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,557
945
310
3,637
1,337
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Garionwolf13
Cu Chulainn
14
0 / 7 / 4
8,134
1,017
7,464
20,207
22,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
14
0 / 4 / 3
8,089
1,011
3,106
10,689
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 1 / 1
8,205
1,026
6,438
8,644
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
kermitk08
Ah Puch
13
3 / 0 / 0
8,921
1,115
8,795
2,631
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 0 / 13
8,540
1,068
8,625
2,441
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
14
2 / 1 / 7
8,493
1,062
8,477
8,340
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
0 / 0 / 12
8,158
1,020
3,464
7,919
8,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
14
8 / 1 / 4
9,494
1,187
12,843
4,075
1,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 8
8,686
1,086
8,517
6,214
2,689
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
4
Kills
13
13
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
13
6.5
W
Sol
 
Sol
2
1
7
5.5
L
0
1
1
0.5
W
Ymir
0
0
12
6
L
Cu Chulainn
Garionwolf13
Cu Chulainn
0
7
4
0.29
L
Hel
0
4
3
0.38
W
Zeus
8
1
4
10
L
1
1
1
1.5
L
Ah Puch
kermitk08
Ah Puch
3
0
0
3
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
41,926
45,808
Taken
28,989
32,110
Mitigated
16,633
10,888
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,625
568
0
0
2,441
821
0
1,056
1,385
31,273
0
W
Sol
 
Sol
8,477
2,860
91
1,895
8,340
2,859
0
3,993
4,347
20,042
2,312
L
310
289
0
0
3,637
1,337
0
2,865
772
0
2,214
W
Ymir
3,464
501
0
340
7,919
8,784
0
4,091
3,828
13,694
0
L
Cu Chulainn
Garionwolf13
Cu Chulainn
7,464
1,669
0
2,137
20,207
22,592
0
13,459
6,748
0
15,303
L
Hel
3,106
185
4,597
4,069
10,689
4,232
0
8,220
2,469
21,129
0
W
Zeus
12,843
2,910
0
0
4,075
1,480
0
791
3,284
20,442
776
L
6,438
818
0
37
8,644
2,996
0
5,980
2,664
0
17,656
L
Ah Puch
kermitk08
Ah Puch
8,795
78
0
48
2,631
953
0
2,007
624
43,930
0
W
8,517
6,364
263
1,557
6,214
2,689
0
1,970
4,244
0
18,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
43,371
170
Minions Killed
195
7
Camps Cleared
4
725,858
Distance Traveled
729,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,540
1,068
54
7
1
174,766
0
W
Sol
8,493
1,062
38
5
2
140,179
0
L
Medusa
7,557
945
5
1
0
90,857
2
W
Ymir
8,158
1,020
33
4
0
140,118
0
L
Cu Chulainn
8,134
1,017
13
2
1
134,352
0
L
Hel
8,089
1,011
50
6
2
163,525
0
W
Zeus
9,494
1,187
25
3
0
148,199
0
L
Awilix
8,205
1,026
17
2
4
180,351
0
L
Ah Puch
8,921
1,115
85
11
0
156,773
0
W
Rama
8,686
1,086
45
6
1
126,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role