Player Matchup

Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bakuyoru
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,732 Elo+
Solo
Baron Samedi
Baron Samedi
orion316
Baron Samedi
Level 156
God Stats
5W - 3L
1,590 SR
Queue Stats
83W - 92L
1,428 Elo+
Solo
Apollo
Apollo
slapmyhiney
Apollo
Level 106
God Stats
16W - 13L
1,638 SR
Queue Stats
139W - 145L
1,525 Elo+
Solo
Team Averages
Level 137
1,545 SR
1,537 Elo+

VS

Team Averages
Level 119
1,601 SR
1,519 Elo+
Tiamat
Tiamat
MegaMommy
Tiamat
Level 158
God Stats
58W - 53L
1,595 SR
Queue Stats
354W - 345L
1,559 Elo+
Party 1
Thanatos
Thanatos
MommyMilking
Thanatos
Level 128
God Stats
1W - 1L
1,706 SR
Queue Stats
76W - 63L
1,514 Elo+
Party 1
Artemis
Artemis
Zakarel
Artemis
Level 64
God Stats
129W - 120L
1,594 SR
Queue Stats
155W - 161L
1,511 Elo+
Solo
Odin
Odin
iTryKing12
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
729W - 710L
1,547 Elo+
Solo
Chronos
Chronos
qcbulldog
Chronos
Level 104
God Stats
19W - 21L
1,609 SR
Queue Stats
93W - 85L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 1 / 4
8,252
635
6,779
8,843
3,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
11
4 / 5 / 12
7,589
584
7,430
13,739
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Bakuyoru
Awilix
15
4 / 0 / 8
8,156
627
4,913
6,785
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
orion316
Baron Samedi
13
4 / 2 / 1
7,715
593
6,985
8,295
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
14
6 / 3 / 4
7,892
607
7,864
7,028
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MegaMommy
Tiamat
13
2 / 2 / 2
7,241
557
7,977
8,051
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MommyMilking
Thanatos
14
4 / 4 / 3
7,846
604
5,887
10,602
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Zakarel
Artemis
11
4 / 7 / 1
6,687
514
6,146
10,169
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 4 / 3
5,533
426
2,542
8,966
5,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
qcbulldog
Chronos
10
0 / 5 / 1
6,392
492
2,859
10,132
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
22
Kills
11
11
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
4
6
W
Fenrir
 
Fenrir
4
5
12
2
W
Awilix
Bakuyoru
Awilix
4
0
8
8
L
Tiamat
MegaMommy
Tiamat
2
2
2
1.5
L
Thanatos
MommyMilking
Thanatos
4
4
3
1.38
L
Artemis
Zakarel
Artemis
4
7
1
0.64
L
1
4
3
0.63
W
Baron Samedi
orion316
Baron Samedi
4
2
1
2.25
L
Chronos
qcbulldog
Chronos
0
5
1
0.1
W
Apollo
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
25,411
44,690
Taken
47,920
22,162
Mitigated
20,550
15,638
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,779
707
588
6,932
8,843
3,867
0
2,855
5,615
57,534
3,686
W
Fenrir
 
Fenrir
7,430
1,779
0
2,165
13,739
10,158
93
1,889
11,656
0
19,329
W
Awilix
Bakuyoru
Awilix
4,913
1,707
0
750
6,785
2,338
93
1,920
4,731
0
67,963
L
Tiamat
MegaMommy
Tiamat
7,977
867
0
1,815
8,051
4,795
0
3,353
4,698
43,389
1,008
L
Thanatos
MommyMilking
Thanatos
5,887
1,752
0
7,187
10,602
4,117
0
2,179
8,423
0
54,721
L
Artemis
Zakarel
Artemis
6,146
3,086
0
2,027
10,169
2,762
0
526
9,643
0
30,848
L
2,542
1,583
0
1,890
8,966
5,529
0
1,810
7,156
0
13,891
W
Baron Samedi
orion316
Baron Samedi
6,985
557
173
3,045
8,295
3,115
496
1,808
6,441
46,086
529
L
Chronos
qcbulldog
Chronos
2,859
722
0
1,629
10,132
3,347
0
5,844
4,288
32,653
2,305
W
Apollo
7,864
4,932
0
1,985
7,028
2,684
783
1,353
5,611
0
58,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
33,699
442
Minions Killed
332
0
Camps Cleared
0
1,330,526
Distance Traveled
1,164,319
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,252
635
121
9
0
261,184
0
W
Fenrir
7,589
584
25
2
0
263,059
2
W
Awilix
8,156
627
103
8
0
341,904
2
L
Tiamat
7,241
557
97
7
0
271,613
4
L
Thanatos
7,846
604
89
7
0
305,162
2
L
Artemis
6,687
514
50
4
0
178,088
0
L
Odin
5,533
426
24
2
0
189,813
3
W
Baron Samedi
7,715
593
94
7
0
225,206
0
L
Chronos
6,392
492
72
6
0
219,643
0
W
Apollo
7,892
607
99
8
0
239,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role