Player Matchup

He Bo
He Bo
 
He Bo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Quagsire1990
Shiva
Level 244
God Stats
199W - 132L
1,587 SR
Queue Stats
634W - 612L
1,454 Elo+
Party 1
Thanatos
Thanatos
Tokën
Thanatos
Level 166
God Stats
1W - 2L
1,787 SR
Queue Stats
17W - 17L
1,573 Elo+
Party 2
Ymir
Ymir
josue964
Ymir
Level 125
God Stats
4W - 1L
1,493 SR
Queue Stats
196W - 187L
1,534 Elo+
Party 1
Team Averages
Level 161
1,573 SR
1,512 Elo+

VS

Team Averages
Level 166
1,528 SR
1,507 Elo+
Sobek
Sobek
 
Sobek
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CortinitaMorada
Cabrakan
Level 155
God Stats
22W - 13L
1,620 SR
Queue Stats
382W - 335L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
NaiLL7A
Danzaburou
Level 158
God Stats
2W - 2L
1,436 SR
Queue Stats
210W - 193L
1,481 Elo+
Party 4
Ra
Ra
Rul0s
Ra
Level 158
God Stats
47W - 34L
1,611 SR
Queue Stats
380W - 330L
1,541 Elo+
Party 3
Mulan
Mulan
zIISyler
Mulan
Level 159
God Stats
5W - 2L
1,471 SR
Queue Stats
207W - 191L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 3 / 0
4,551
569
4,074
5,533
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
 
Ratatoskr
6
0 / 4 / 1
3,885
486
1,641
4,850
1,177
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
4,038
505
1,409
4,631
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Tokën
Thanatos
8
1 / 1 / 1
4,467
558
1,766
5,600
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
2 / 3 / 0
4,603
575
2,437
8,358
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 4
4,551
569
1,412
3,366
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
9
2 / 1 / 5
4,888
611
4,364
3,781
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NaiLL7A
Danzaburou
9
2 / 1 / 3
5,115
639
5,043
4,375
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
10
6 / 0 / 1
5,969
746
4,584
2,732
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
zIISyler
Mulan
10
2 / 0 / 2
5,655
707
3,625
6,734
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
0
0
L
Ratatoskr
 
Ratatoskr
0
4
1
0.13
W
Sobek
 
Sobek
0
1
4
2
W
Cabrakan
2
1
5
4.5
W
Danzaburou
NaiLL7A
Danzaburou
2
1
3
3.5
L
0
2
1
0.25
W
Ra
6
0
1
6.5
L
Thanatos
Tokën
Thanatos
1
1
1
1.5
L
Ymir
2
3
0
0.67
W
Mulan
zIISyler
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,327
Damage
19,028
28,972
Taken
20,988
9,663
Mitigated
10,502
8,917
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,074
68
0
2,080
5,533
1,747
0
367
4,856
22,884
0
L
Ratatoskr
 
Ratatoskr
1,641
566
0
115
4,850
1,177
0
1,679
3,171
0
16,088
W
Sobek
 
Sobek
1,412
179
0
1,717
3,366
2,287
0
581
2,785
9,881
0
W
Cabrakan
4,364
567
0
1,742
3,781
2,008
0
275
3,506
18,635
1,491
W
Danzaburou
NaiLL7A
Danzaburou
5,043
2,838
0
1,471
4,375
1,309
0
1,288
3,087
0
34,002
L
1,409
385
0
2,036
4,631
1,428
0
2,226
2,276
0
18,999
W
Ra
4,584
871
263
1,224
2,732
812
0
293
2,439
34,566
0
L
Thanatos
Tokën
Thanatos
1,766
341
0
2,747
5,600
1,384
0
3,130
2,302
0
21,033
L
Ymir
2,437
376
0
1,939
8,358
3,927
0
2,558
5,736
10,950
0
W
Mulan
zIISyler
Mulan
3,625
187
0
3,339
6,734
4,086
0
3,444
2,660
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,544
Gold Earned
26,178
170
Minions Killed
238
0
Camps Cleared
0
854,967
Distance Traveled
866,890
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,551
569
49
6
0
167,137
2
L
Ratatoskr
3,885
486
26
3
0
195,860
0
W
Sobek
4,551
569
11
1
0
179,253
3
W
Cabrakan
4,888
611
42
5
0
175,226
0
W
Danzaburou
5,115
639
63
8
0
149,550
2
L
Shiva
4,038
505
40
5
0
148,921
0
W
Ra
5,969
746
69
9
0
195,895
0
L
Thanatos
4,467
558
44
6
0
171,201
1
L
Ymir
4,603
575
11
1
0
171,848
0
W
Mulan
5,655
707
53
7
0
166,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role