Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gethxndled
Agni
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,636 Elo+
Solo
Kali
Kali
HunterFire
Kali
Level 129
God Stats
3W - 2L
1,698 SR
Queue Stats
425W - 392L
1,491 Elo+
Solo
Arachne
Arachne
tooclutch15
Arachne
Level 108
God Stats
148W - 99L
1,654 SR
Queue Stats
208W - 193L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
u1318330949
Sun Wukong
Level 125
God Stats
1W - 2L
1,529 SR
Queue Stats
80W - 78L
1,529 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,533 Elo+

VS

Team Averages
Level 150
1,455 SR
1,530 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 323
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HERΩ
Bacchus
Level 219
God Stats
42W - 43L
1,568 SR
Queue Stats
429W - 421L
1,570 Elo+
Solo
Vulcan
Vulcan
davidjrsxd
Vulcan
Level 89
God Stats
1W - 2L
1,205 SR
Queue Stats
153W - 131L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 3 / 0
5,190
519
4,015
7,820
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 2
5,362
536
3,870
6,647
2,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 1
6,209
621
4,827
8,511
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
tooclutch15
Arachne
11
2 / 2 / 2
5,631
563
3,184
9,111
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
u1318330949
Sun Wukong
6
0 / 3 / 0
4,303
430
1,745
4,356
2,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 1 / 3
7,105
711
7,157
5,673
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
 
Nike
11
1 / 4 / 1
6,067
607
5,293
8,576
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
 
Awilix
11
2 / 2 / 1
5,777
578
2,451
6,997
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
HERΩ
Bacchus
10
3 / 1 / 3
6,290
629
4,101
7,718
6,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
davidjrsxd
Vulcan
9
1 / 2 / 1
5,326
533
4,370
3,920
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
10
Kills
11
11
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
0
0.67
W
Danzaburou
 
Danzaburou
4
1
3
5.5
W
Nike
 
Nike
1
4
1
0.38
W
Awilix
 
Awilix
2
2
1
1.25
L
2
1
2
3
W
Bacchus
HERΩ
Bacchus
3
1
3
4.5
L
4
2
1
2.25
W
Vulcan
davidjrsxd
Vulcan
1
2
1
0.75
L
Arachne
tooclutch15
Arachne
2
2
2
1.5
L
Sun Wukong
u1318330949
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
23,372
36,445
Taken
32,884
13,717
Mitigated
15,294
12,870
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,015
2,119
0
3,829
7,820
2,433
0
758
7,062
0
29,182
W
Danzaburou
 
Danzaburou
7,157
3,675
0
2,381
5,673
2,164
24
0
5,673
0
50,619
W
Nike
 
Nike
5,293
712
0
1,686
8,576
3,273
0
0
8,116
0
42,203
W
Awilix
 
Awilix
2,451
526
0
3,250
6,997
2,006
0
862
6,096
0
37,097
L
3,870
385
0
2,877
6,647
2,044
0
3,747
2,900
32,490
1,189
W
Bacchus
HERΩ
Bacchus
4,101
431
0
2,425
7,718
6,850
0
1,025
6,693
13,272
2,571
L
4,827
2,313
0
4,120
8,511
3,728
0
0
8,511
0
34,828
W
Vulcan
davidjrsxd
Vulcan
4,370
204
0
743
3,920
1,001
0
1,901
2,019
34,784
0
L
Arachne
tooclutch15
Arachne
3,184
2,967
0
1,362
9,111
3,380
102
2,285
6,826
0
37,876
L
Sun Wukong
u1318330949
Sun Wukong
1,745
409
0
682
4,356
2,132
0
1,611
2,745
0
10,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
30,565
260
Minions Killed
316
0
Camps Cleared
0
904,114
Distance Traveled
1,021,794
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,190
519
49
5
0
175,896
0
W
Danzaburou
7,105
711
91
9
0
190,777
0
W
Nike
6,067
607
82
8
0
167,032
0
W
Awilix
5,777
578
66
7
0
241,125
2
L
Agni
5,362
536
57
6
0
186,102
6
W
Bacchus
6,290
629
22
2
0
221,302
2
L
Kali
6,209
621
55
6
0
181,570
1
W
Vulcan
5,326
533
55
6
0
201,558
3
L
Arachne
5,631
563
74
7
0
216,831
1
L
Sun Wukong
4,303
430
25
3
0
143,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role