Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PRCASPER
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,464 Elo+
Solo
Bakasura
Bakasura
ShifuEba
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Spinnnn
Nu Wa
Level 49
God Stats
100W - 118L
1,422 SR
Queue Stats
122W - 148L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Tropolis
Erlang Shen
Level 98
God Stats
4W - 3L
1,361 SR
Queue Stats
124W - 144L
1,475 Elo+
Party 1
Team Averages
Level 36
1,456 SR
1,480 Elo+

VS

Team Averages
Level 23
1,546 SR
1,417 Elo+
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonttalktomeVR80
Tsukuyomi
Level 28
God Stats
5W - 8L
1,499 SR
Queue Stats
138W - 147L
1,429 Elo+
Solo
Odin
Odin
THELONEGREYWOLF
Odin
Level 49
God Stats
2W - 2L
1,731 SR
Queue Stats
164W - 184L
1,471 Elo+
Solo
Geb
Geb
guineo_flecha
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Solo
Hades
Hades
sergiodaniel23
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 2
6,224
1,245
3,490
3,434
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PRCASPER
Cerberus
9
0 / 0 / 3
5,394
1,079
3,998
5,540
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
ShifuEba
Bakasura
9
0 / 1 / 1
4,866
973
566
2,364
1,191
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Spinnnn
Nu Wa
11
2 / 0 / 3
5,457
1,091
3,946
2,250
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Tropolis
Erlang Shen
10
2 / 1 / 3
5,539
1,108
2,011
5,574
2,272
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
2,961
592
0
233
51
Tsukuyomi
9
1 / 2 / 0
5,058
1,012
3,686
4,668
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 0 / 1
5,231
1,046
3,677
3,740
2,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 1 / 1
5,012
1,002
2,674
5,558
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,789
958
4,335
4,573
1,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
2
3
L
Apollo
 
Apollo
0
0
0
0
L
Tsukuyomi
1
2
0
0.5
W
Cerberus
PRCASPER
Cerberus
0
0
3
1.5
W
Bakasura
ShifuEba
Bakasura
0
1
1
0.5
W
Nu Wa
Spinnnn
Nu Wa
2
0
3
3.5
L
1
0
1
1.5
W
Erlang Shen
Tropolis
Erlang Shen
2
1
3
3.5
L
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
14,372
19,162
Taken
18,772
7,937
Mitigated
8,118
5,832
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,490
2,284
0
942
3,434
1,167
1,542
1,022
2,412
0
21,650
L
Apollo
 
Apollo
0
0
0
0
233
51
0
177
0
0
0
L
Tsukuyomi
3,686
737
0
525
4,668
1,301
0
1,637
2,890
0
11,864
W
Cerberus
PRCASPER
Cerberus
3,998
337
729
1,863
5,540
2,660
0
2,595
2,945
5,259
940
W
Bakasura
ShifuEba
Bakasura
566
277
0
180
2,364
1,191
0
878
1,486
0
1,628
W
Nu Wa
Spinnnn
Nu Wa
3,946
1,008
0
630
2,250
647
122
787
1,463
15,017
0
L
3,677
350
0
1,033
3,740
2,382
0
1,000
2,678
0
11,385
W
Erlang Shen
Tropolis
Erlang Shen
2,011
820
0
1,488
5,574
2,272
0
1,681
3,893
0
6,329
L
2,674
357
567
367
5,558
2,600
0
2,860
2,512
9,951
137
L
4,335
146
75
992
4,573
1,784
0
1,293
3,153
9,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
23,051
114
Minions Killed
64
0
Camps Cleared
0
486,197
Distance Traveled
433,177
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,224
1,245
46
9
0
91,948
0
L
Apollo
2,961
592
0
0
0
0
0
L
Tsukuyomi
5,058
1,012
20
4
0
100,457
0
W
Cerberus
5,394
1,079
14
3
0
97,331
2
W
Bakasura
4,866
973
9
2
0
99,742
0
W
Nu Wa
5,457
1,091
22
4
0
97,090
0
L
Odin
5,231
1,046
27
5
0
112,204
0
W
Erlang Shen
5,539
1,108
23
5
0
100,086
0
L
Geb
5,012
1,002
6
1
0
110,928
0
L
Hades
4,789
958
11
2
0
109,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role