Player Matchup

Ra
Ra
Black-_RoseV
Ra
Level 137
God Stats
44W - 32L
1,622 SR
Queue Stats
228W - 214L
1,566 Elo+
Solo
Neith
Neith
CoachCaliQ
Neith
Level 191
God Stats
7W - 8L
1,650 SR
Queue Stats
171W - 159L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Mudd_Butt11
Baron Samedi
Level 128
God Stats
25W - 14L
1,670 SR
Queue Stats
370W - 352L
1,461 Elo+
Solo
Medusa
Medusa
Niranium
Medusa
Level 149
God Stats
26W - 32L
1,596 SR
Queue Stats
276W - 257L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
Xeltros
Hun Batz
Level 126
God Stats
1W - 1L
1,695 SR
Queue Stats
122W - 111L
1,606 Elo+
Party 1
Team Averages
Level 146
1,647 SR
1,537 Elo+

VS

Team Averages
Level 149
1,504 SR
1,536 Elo+
Loki
Loki
 
Loki
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Fearing130Ping
Chronos
Level 142
God Stats
28W - 6L
1,500 SR
Queue Stats
417W - 133L
1,705 Elo+
Solo
Yemoja
Yemoja
Grim-mie
Yemoja
Level 124
God Stats
5W - 8L
1,361 SR
Queue Stats
12W - 16L
1,435 Elo+
Solo
Medusa
Medusa
Smurf_4_2_0
Medusa
Level 127
God Stats
16W - 17L
1,597 SR
Queue Stats
439W - 410L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
clutchcowboi
Cu Chulainn
Level 163
God Stats
7W - 10L
1,560 SR
Queue Stats
101W - 92L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,713
743
2,376
2,700
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
7
0 / 1 / 0
3,695
739
2,484
4,399
1,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Mudd_Butt11
Baron Samedi
6
1 / 0 / 1
3,950
790
694
2,306
830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Niranium
Medusa
8
3 / 0 / 1
4,377
875
4,643
3,139
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
Xeltros
Hun Batz
7
0 / 0 / 1
3,535
707
619
3,801
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 1 / 0
2,589
518
0
487
86
9
3 / 1 / 0
4,198
840
3,030
3,595
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Grim-mie
Yemoja
6
0 / 0 / 2
3,582
716
625
3,409
1,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
0 / 3 / 0
3,360
672
1,986
4,787
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
clutchcowboi
Cu Chulainn
6
0 / 1 / 1
3,459
692
2,617
3,887
2,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
1
2
0
0.5
W
Neith
0
1
0
0
L
3
1
0
3
L
Yemoja
Grim-mie
Yemoja
0
0
2
1
W
Baron Samedi
Mudd_Butt11
Baron Samedi
1
0
1
1.5
W
Medusa
Niranium
Medusa
3
0
1
3.5
L
Medusa
0
3
0
0
W
Hun Batz
Xeltros
Hun Batz
0
0
1
0.5
L
Cu Chulainn
clutchcowboi
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,816
Damage
8,258
16,345
Taken
16,165
4,548
Mitigated
5,496
5,375
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
487
86
0
132
355
0
135
W
2,376
187
168
883
2,700
624
0
1,889
811
18,586
713
W
Neith
2,484
885
0
1,772
4,399
1,069
0
519
3,880
0
21,393
L
3,030
1,403
0
1,789
3,595
963
0
1,570
2,025
23,145
0
L
Yemoja
Grim-mie
Yemoja
625
113
699
501
3,409
1,000
0
904
2,505
8,608
0
W
Baron Samedi
Mudd_Butt11
Baron Samedi
694
169
170
751
2,306
830
0
480
1,826
9,857
0
W
Medusa
Niranium
Medusa
4,643
2,014
0
798
3,139
841
0
160
2,979
0
25,065
L
Medusa
1,986
954
0
1,097
4,787
1,194
0
289
4,498
0
15,651
W
Hun Batz
Xeltros
Hun Batz
619
109
0
833
3,801
1,184
0
706
3,095
0
20,739
L
Cu Chulainn
clutchcowboi
Cu Chulainn
2,617
175
0
1,647
3,887
2,253
0
0
3,887
1,184
16,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,270
Gold Earned
17,188
172
Minions Killed
119
0
Camps Cleared
0
564,765
Distance Traveled
494,245
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,589
518
1
0
0
46,752
0
W
Ra
3,713
743
27
5
0
112,875
0
W
Neith
3,695
739
42
8
0
96,743
0
L
Chronos
4,198
840
51
10
0
118,335
0
L
Yemoja
3,582
716
12
2
0
113,174
4
W
Baron Samedi
3,950
790
13
3
0
111,843
3
W
Medusa
4,377
875
49
10
0
109,253
0
L
Medusa
3,360
672
33
7
0
107,714
0
W
Hun Batz
3,535
707
41
8
0
134,051
1
L
Cu Chulainn
3,459
692
22
4
0
108,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role