Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kirkmanator2
Cliodhna
Level 158
God Stats
44W - 38L
1,605 SR
Queue Stats
686W - 651L
1,436 Elo+
Solo
Cthulhu
Cthulhu
TheLeatherDaddy
Cthulhu
Level 112
God Stats
15W - 10L
1,667 SR
Queue Stats
99W - 103L
1,521 Elo+
Solo
Cerberus
Cerberus
areddhead
Cerberus
Level 150
God Stats
1W - 2L
1,538 SR
Queue Stats
43W - 44L
1,532 Elo+
Solo
King Arthur
King Arthur
generalinsane2
King Arthur
Level 106
God Stats
1W - 4L
1,556 SR
Queue Stats
21W - 20L
1,508 Elo+
Solo
Team Averages
Level 137
1,573 SR
1,499 Elo+

VS

Team Averages
Level 118
1,579 SR
1,486 Elo+
Bacchus
Bacchus
DENHOMCHlKN
Bacchus
Level 140
God Stats
2W - 0L
1,932 SR
Queue Stats
30W - 39L
1,432 Elo+
Solo
Nemesis
Nemesis
Finding_ReFReF
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flashedzero
Cu Chulainn
Level 180
God Stats
2W - 0L
1,810 SR
Queue Stats
227W - 207L
1,564 Elo+
Solo
Janus
Janus
SungHxon
Janus
Level 109
God Stats
1W - 2L
1,287 SR
Queue Stats
75W - 77L
1,501 Elo+
Party 1
Neith
Neith
venomous2056x
Neith
Level 74
God Stats
2W - 3L
1,363 SR
Queue Stats
17W - 18L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
3,749
469
2,008
2,905
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Kirkmanator2
Cliodhna
9
2 / 1 / 1
5,133
642
3,487
4,823
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 0
4,294
537
3,135
5,955
4,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
areddhead
Cerberus
8
0 / 1 / 2
4,216
527
720
4,201
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
generalinsane2
King Arthur
9
1 / 1 / 0
5,367
671
3,443
5,763
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DENHOMCHlKN
Bacchus
9
1 / 1 / 0
4,709
589
2,764
5,909
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,499
562
1,855
4,855
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Flashedzero
Cu Chulainn
8
2 / 0 / 2
4,713
589
3,734
6,164
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
SungHxon
Janus
9
0 / 1 / 1
4,792
599
1,960
2,700
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,221
653
2,595
3,925
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Bacchus
DENHOMCHlKN
Bacchus
1
1
0
1
W
1
2
0
0.5
W
Cu Chulainn
Flashedzero
Cu Chulainn
2
0
2
3
L
Cliodhna
Kirkmanator2
Cliodhna
2
1
1
2.5
W
Janus
SungHxon
Janus
0
1
1
0.5
L
1
2
0
0.5
L
Cerberus
areddhead
Cerberus
0
1
2
1
L
King Arthur
generalinsane2
King Arthur
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,793
Damage
12,908
23,647
Taken
23,553
10,310
Mitigated
10,727
6,351
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,008
599
0
1,060
2,905
673
14
0
2,747
0
17,577
W
Bacchus
DENHOMCHlKN
Bacchus
2,764
379
0
2,269
5,909
4,104
0
0
5,909
16,550
473
W
1,855
489
0
1,722
4,855
1,232
0
965
3,890
0
19,724
W
Cu Chulainn
Flashedzero
Cu Chulainn
3,734
914
0
2,235
6,164
3,690
0
1,880
4,284
0
19,707
L
Cliodhna
Kirkmanator2
Cliodhna
3,487
719
0
937
4,823
1,323
0
1,192
3,355
0
28,575
W
Janus
SungHxon
Janus
1,960
0
0
492
2,700
668
0
224
2,476
25,320
0
L
3,135
408
58
480
5,955
4,116
0
554
5,202
18,903
0
L
Cerberus
areddhead
Cerberus
720
118
0
2,864
4,201
1,304
0
0
4,201
25,739
0
L
King Arthur
generalinsane2
King Arthur
3,443
409
0
952
5,763
2,894
0
2,249
2,971
0
28,125
W
2,595
848
97
1,139
3,925
1,033
852
786
3,139
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
23,934
276
Minions Killed
242
0
Camps Cleared
0
763,105
Distance Traveled
846,669
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,749
469
35
4
0
97,421
0
W
Bacchus
4,709
589
43
5
0
172,792
0
W
Nemesis
4,499
562
37
5
0
187,221
4
W
Cu Chulainn
4,713
589
31
4
0
180,780
0
L
Cliodhna
5,133
642
60
8
0
181,742
0
W
Janus
4,792
599
59
7
0
156,514
0
L
Cthulhu
4,294
537
31
4
0
179,798
1
L
Cerberus
4,216
527
91
11
0
155,559
0
L
King Arthur
5,367
671
59
7
0
148,585
0
W
Neith
5,221
653
72
9
0
149,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role