Player Matchup

Terra
Terra
 
Terra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Joceliin
Artemis
Level 157
God Stats
4W - 1L
1,918 SR
Queue Stats
179W - 196L
1,525 Elo+
Solo
Medusa
Medusa
PrJr25
Medusa
Level 179
God Stats
8W - 12L
1,472 SR
Queue Stats
1,389W - 1,493L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
its-shooter809
Erlang Shen
Level 157
God Stats
1W - 2L
1,548 SR
Queue Stats
205W - 210L
1,467 Elo+
Solo
Apollo
Apollo
rosko813
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,362 Elo+
Solo
Team Averages
Level 134
1,588 SR
1,465 Elo+

VS

Team Averages
Level 142
1,560 SR
1,553 Elo+
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IzxColdxPepezi
Sol
Level 143
God Stats
4W - 2L
1,473 SR
Queue Stats
86W - 78L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shirt21
Morgan Le Fay
Level 136
God Stats
1W - 1L
1,572 SR
Queue Stats
34W - 26L
1,526 Elo+
Party 1
Bakasura
Bakasura
hugebryan
Bakasura
Level 157
God Stats
2W - 0L
1,540 SR
Queue Stats
39W - 27L
1,599 Elo+
Solo
Horus
Horus
lagree4
Horus
Level 154
God Stats
2W - 0L
1,714 SR
Queue Stats
132W - 123L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 1 / 5
8,472
847
3,766
9,831
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Joceliin
Artemis
12
0 / 7 / 6
6,895
690
10,067
10,381
4,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
PrJr25
Medusa
13
1 / 7 / 4
7,329
733
7,811
10,365
5,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
its-shooter809
Erlang Shen
13
3 / 4 / 3
7,667
767
6,132
13,194
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
rosko813
Apollo
8
1 / 6 / 2
6,269
627
1,810
6,579
1,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 2 / 15
8,965
897
7,983
11,022
11,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 1 / 11
9,403
940
8,505
7,920
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Shirt21
Morgan Le Fay
15
4 / 2 / 14
9,113
911
12,937
7,861
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
hugebryan
Bakasura
14
4 / 3 / 10
8,716
872
5,346
10,468
5,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Horus
lagree4
Horus
15
4 / 2 / 13
9,434
943
6,925
13,724
9,387
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
8
Kills
22
25
Deaths
10
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
1
5
5.5
W
Ymir
 
Ymir
4
2
15
5.75
W
6
1
11
11.5
L
Artemis
Joceliin
Artemis
0
7
6
0.43
L
Medusa
PrJr25
Medusa
1
7
4
0.43
W
Morgan Le Fay
Shirt21
Morgan Le Fay
4
2
14
5.5
W
Bakasura
hugebryan
Bakasura
4
3
10
3
L
Erlang Shen
its-shooter809
Erlang Shen
3
4
3
1.13
W
Horus
lagree4
Horus
4
2
13
5.25
L
Apollo
rosko813
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,586
Damage
41,696
50,350
Taken
50,995
34,721
Mitigated
33,040
13,055
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,766
427
4,830
3,960
9,831
10,096
0
6,864
2,924
9,132
0
W
Ymir
 
Ymir
7,983
1,144
432
1,636
11,022
11,984
91
1,303
9,488
12,201
935
W
8,505
2,693
1,515
3,777
7,920
2,947
1,169
823
7,021
22,707
697
L
Artemis
Joceliin
Artemis
10,067
2,293
186
504
10,381
4,118
0
7,241
3,115
0
18,247
L
Medusa
PrJr25
Medusa
7,811
2,813
0
377
10,365
5,444
0
5,929
4,090
0
21,764
W
Morgan Le Fay
Shirt21
Morgan Le Fay
12,937
1,077
453
1,264
7,861
3,367
708
450
7,269
24,384
0
W
Bakasura
hugebryan
Bakasura
5,346
3,678
68
3,867
10,468
5,355
2,073
432
9,918
0
8,081
L
Erlang Shen
its-shooter809
Erlang Shen
6,132
2,363
158
3,040
13,194
13,177
0
6,952
5,806
0
13,815
W
Horus
lagree4
Horus
6,925
2,295
6,260
7,167
13,724
9,387
116
758
12,714
0
13,140
L
Apollo
rosko813
Apollo
1,810
959
0
0
6,579
1,886
0
1,784
3,871
0
3,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
45,631
78
Minions Killed
106
0
Camps Cleared
0
793,069
Distance Traveled
957,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,472
847
2
0
0
196,096
0
W
Ymir
8,965
897
19
2
0
174,161
0
W
Sol
9,403
940
21
2
0
199,628
0
L
Artemis
6,895
690
25
3
0
143,505
0
L
Medusa
7,329
733
33
3
0
159,723
0
W
Morgan Le Fay
9,113
911
28
3
0
203,924
0
W
Bakasura
8,716
872
25
3
0
190,346
0
L
Erlang Shen
7,667
767
9
1
0
162,133
0
W
Horus
9,434
943
13
1
0
189,136
0
L
Apollo
6,269
627
9
1
0
131,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role