Player Matchup

Athena
Athena
Platinum II
DrGollic
Athena
Platinum II
Level 185
God Stats
7W - 18L
1,428 SR
Queue Stats
445W - 433L
1,825 MMR
Solo
Tiamat
Tiamat
Platinum IV
Dullknee
Tiamat
Platinum IV
Level 139
God Stats
45W - 48L
1,589 SR
Queue Stats
686W - 666L
1,766 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
FallingShadow6
Tsukuyomi
Gold I
Level 125
God Stats
10W - 17L
1,437 SR
Queue Stats
148W - 156L
1,695 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Kanon404
Xbalanque
Platinum IV
Level 142
God Stats
1W - 5L
1,345 SR
Queue Stats
142W - 145L
1,793 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
boywonder900242
Amaterasu
Platinum IV
Level 149
God Stats
18W - 20L
1,629 SR
Queue Stats
51W - 49L
1,838 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,485 SR
1,784 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,662 SR
1,785 MMR
Danzaburou
Danzaburou
Platinum I
CertifiedYapper
Danzaburou
Platinum I
Level 206
God Stats
19W - 11L
1,773 SR
Queue Stats
256W - 234L
1,862 MMR
Party 2
Agni
Agni
Platinum II
DaddyTricky
Agni
Platinum II
Level 121
God Stats
12W - 15L
1,513 SR
Queue Stats
289W - 283L
1,809 MMR
Solo
Chernobog
Chernobog
Platinum V
OnlyFuns
Chernobog
Platinum V
Level 228
God Stats
15W - 13L
1,566 SR
Queue Stats
641W - 662L
1,769 MMR
Solo
Surtr
Surtr
Diamond V
TheNebelung
Surtr
Diamond V
Level 156
God Stats
4W - 0L
1,777 SR
Queue Stats
89W - 67L
1,791 MMR
Party 2
Nemesis
Nemesis
Platinum III
artexpress
Nemesis
Platinum III
Level 158
God Stats
53W - 35L
1,679 SR
Queue Stats
294W - 297L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrGollic
Athena
3
0 / 2 / 1
3,118
624
902
3,896
1,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Dullknee
Tiamat
8
0 / 1 / 0
4,066
813
1,519
2,312
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tsukuyomi
FallingShadow6
Tsukuyomi
6
1 / 0 / 0
3,591
718
1,644
3,412
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kanon404
Xbalanque
6
1 / 3 / 0
3,485
697
2,118
3,612
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
boywonder900242
Amaterasu
7
2 / 1 / 0
4,333
867
2,225
4,493
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Nu WaBastetPoseidon

VS

Bans
AphroditeSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CertifiedYapper
Danzaburou
7
2 / 0 / 1
3,925
785
1,403
2,986
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
2 / 0 / 1
4,304
861
1,598
2,127
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
OnlyFuns
Chernobog
6
2 / 1 / 3
3,930
786
3,797
3,267
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 2
3,945
789
1,456
3,561
1,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nemesis
artexpress
Nemesis
6
0 / 2 / 0
3,244
649
1,341
3,184
1,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CertifiedYapper
Danzaburou
2
0
1
2.5
W
2
0
1
2.5
L
Athena
DrGollic
Athena
0
2
1
0.25
L
Tiamat
Dullknee
Tiamat
0
1
0
0
L
Tsukuyomi
FallingShadow6
Tsukuyomi
1
0
0
1
L
Xbalanque
Kanon404
Xbalanque
1
3
0
0.33
W
Chernobog
OnlyFuns
Chernobog
2
1
3
3.5
W
1
1
2
2
W
Nemesis
artexpress
Nemesis
0
2
0
0
L
Amaterasu
boywonder900242
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,408
Damage
9,595
17,725
Taken
15,125
6,486
Mitigated
4,648
6,065
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CertifiedYapper
Danzaburou
1,403
576
0
1,484
2,986
736
0
308
2,572
0
17,560
W
1,598
3
0
500
2,127
494
0
931
902
21,304
0
L
Athena
DrGollic
Athena
902
357
0
980
3,896
1,796
0
475
3,421
5,632
0
L
Tiamat
Dullknee
Tiamat
1,519
105
0
844
2,312
960
0
714
1,598
23,695
0
L
Tsukuyomi
FallingShadow6
Tsukuyomi
1,644
511
0
1,788
3,412
832
0
354
3,058
0
15,207
L
Xbalanque
Kanon404
Xbalanque
2,118
706
0
731
3,612
869
0
168
3,444
0
17,342
W
Chernobog
OnlyFuns
Chernobog
3,797
2,224
0
1,179
3,267
924
35
196
3,071
0
21,728
W
1,456
667
0
1,336
3,561
1,459
108
706
2,855
308
13,218
W
Nemesis
artexpress
Nemesis
1,341
451
0
1,024
3,184
1,035
0
133
2,892
155
11,101
L
Amaterasu
boywonder900242
Amaterasu
2,225
1,125
0
1,722
4,493
2,029
0
155
4,192
379
20,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,593
Gold Earned
19,348
180
Minions Killed
179
0
Camps Cleared
0
542,478
Distance Traveled
578,494
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,925
785
35
7
0
126,559
0
W
Agni
4,304
861
53
11
0
126,574
2
L
Athena
3,118
624
11
2
0
76,936
1
L
Tiamat
4,066
813
72
14
0
118,709
0
L
Tsukuyomi
3,591
718
26
5
0
133,363
0
L
Xbalanque
3,485
697
31
6
0
101,729
2
W
Chernobog
3,930
786
33
7
0
98,810
0
W
Surtr
3,945
789
29
6
0
114,105
2
W
Nemesis
3,244
649
29
6
0
112,446
0
L
Amaterasu
4,333
867
40
8
0
111,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role