Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Notorious TMW
Scylla
Level 154
God Stats
2W - 1L
1,515 SR
Queue Stats
149W - 154L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
PoppieTop
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,769 Elo+
Party 1
Ne Zha
Ne Zha
Trajede
Ne Zha
Level 280
God Stats
1W - 0L
1,827 SR
Queue Stats
31W - 15L
1,639 Elo+
Party 1
Anubis
Anubis
calamityregionz
Anubis
Level 119
God Stats
3W - 7L
1,269 SR
Queue Stats
977W - 941L
1,654 Elo+
Solo
Team Averages
Level 174
1,522 SR
1,620 Elo+

VS

Team Averages
Level 139
1,482 SR
1,511 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AttStrPure
Ix Chel
Level 147
God Stats
3W - 7L
1,371 SR
Queue Stats
405W - 431L
1,495 Elo+
Solo
Anhur
Anhur
geranimo17
Anhur
Level 157
God Stats
2W - 2L
1,687 SR
Queue Stats
527W - 545L
1,531 Elo+
Solo
Loki
Loki
xxXinoxx
Loki
Level 130
God Stats
4W - 7L
1,352 SR
Queue Stats
395W - 391L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 1 / 12
8,228
823
5,207
13,476
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 11
9,200
920
8,061
3,669
1,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
PoppieTop
Gilgamesh
15
4 / 0 / 10
8,661
866
6,726
11,005
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
Trajede
Ne Zha
13
4 / 2 / 8
8,346
835
10,810
7,475
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 0 / 12
8,142
814
2,598
2,219
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 3 / 2
6,718
672
7,421
9,478
8,279
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
12
0 / 0 / 0
6,338
634
1,009
1,131
342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
AttStrPure
Ix Chel
15
1 / 1 / 2
7,248
725
7,378
6,243
3,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
11
1 / 6 / 0
6,517
652
3,108
10,410
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
12
0 / 4 / 3
6,376
638
5,178
7,876
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
14
Kills
3
3
Deaths
14
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
12
8
L
Da Ji
 
Da Ji
1
3
2
0.67
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Ix Chel
AttStrPure
Ix Chel
1
1
2
2
W
3
0
11
8.5
W
Gilgamesh
PoppieTop
Gilgamesh
4
0
10
9
W
Ne Zha
Trajede
Ne Zha
4
2
8
4
W
1
0
12
7
L
Anhur
1
6
0
0.17
L
Loki
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
24,094
37,844
Taken
35,138
25,303
Mitigated
16,610
20,304
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,207
198
5,206
6,744
13,476
13,376
327
3,074
10,402
1,906
6,900
L
Da Ji
 
Da Ji
7,421
174
81
60
9,478
8,279
0
3,197
5,777
4,504
6,553
L
The Morrigan
 
The Morrigan
1,009
40
97
81
1,131
342
0
158
973
6,843
0
L
Ix Chel
AttStrPure
Ix Chel
7,378
601
5,550
3,393
6,243
3,609
0
1,792
3,933
21,798
0
W
8,061
143
667
717
3,669
1,350
1,054
1,752
1,917
27,872
0
W
Gilgamesh
PoppieTop
Gilgamesh
6,726
611
446
3,826
11,005
6,343
761
3,376
7,629
0
18,342
W
Ne Zha
Trajede
Ne Zha
10,810
776
408
1,921
7,475
3,400
427
2,480
4,995
0
19,824
W
2,598
161
0
369
2,219
834
966
1,211
1,008
12,621
798
L
Anhur
3,108
1,387
244
791
10,410
2,360
0
3,236
6,794
0
10,630
L
Loki
5,178
57
312
610
7,876
2,020
0
3,166
4,559
0
18,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
33,197
125
Minions Killed
93
0
Camps Cleared
0
1,001,897
Distance Traveled
744,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,228
823
5
1
0
210,412
0
L
Da Ji
6,718
672
12
1
0
158,126
0
L
The Morrigan
6,338
634
10
1
0
118,587
0
L
Ix Chel
7,248
725
33
3
0
184,332
0
W
Scylla
9,200
920
53
5
0
193,677
0
W
Gilgamesh
8,661
866
19
2
0
198,163
0
W
Ne Zha
8,346
835
15
2
0
206,574
0
W
Anubis
8,142
814
33
3
0
193,071
0
L
Anhur
6,517
652
21
2
0
160,955
0
L
Loki
6,376
638
17
2
0
122,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role