Player Matchup

Kuzenbo
Kuzenbo
Circle
Kuzenbo
Level 144
God Stats
24W - 18L
1,495 SR
Queue Stats
131W - 131L
1,454 Elo+
Solo
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 119
God Stats
349W - 383L
1,453 SR
Queue Stats
358W - 396L
1,398 Elo+
Solo
Nemesis
Nemesis
MOCHUELO3
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,442 Elo+
Solo
Nu Wa
Nu Wa
NovaDice
Nu Wa
Level 151
God Stats
2W - 2L
1,607 SR
Queue Stats
246W - 219L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Vegrant
Cernunnos
Level 48
God Stats
72W - 69L
1,520 SR
Queue Stats
139W - 188L
1,444 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,444 Elo+

VS

Team Averages
Level 82
1,660 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mamba8426
Xing Tian
Level 34
God Stats
1W - 0L
1,647 SR
Queue Stats
12W - 15L
1,330 Elo+
Party 1
Nike
Nike
Optimism9639
Nike
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo
Bacchus
Bacchus
Pwnerguy710
Bacchus
Level 64
God Stats
8W - 7L
1,566 SR
Queue Stats
8W - 7L
1,439 Elo+
Party 1
Lancelot
Lancelot
sidsloth
Lancelot
Level 140
God Stats
135W - 42L
1,849 SR
Queue Stats
218W - 81L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Circle
Kuzenbo
13
0 / 3 / 2
7,753
775
6,015
9,375
11,637
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
DarusX
Aphrodite
12
0 / 3 / 2
7,615
762
2,013
4,500
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
MOCHUELO3
Nemesis
12
0 / 5 / 5
7,738
774
5,032
10,173
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
NovaDice
Nu Wa
14
3 / 4 / 2
8,778
878
10,214
6,868
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Vegrant
Cernunnos
14
2 / 6 / 2
8,320
832
7,333
12,619
4,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 9
8,969
897
7,154
7,295
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Mamba8426
Xing Tian
14
0 / 1 / 9
8,180
818
2,230
9,684
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 14
9,541
954
7,388
10,560
8,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bacchus
Pwnerguy710
Bacchus
15
1 / 0 / 4
8,651
865
3,288
6,844
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
sidsloth
Lancelot
17
14 / 1 / 4
10,674
1,067
16,788
10,169
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
5
Kills
21
21
Deaths
5
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
9
6.5
L
Kuzenbo
Circle
Kuzenbo
0
3
2
0.33
L
Aphrodite
DarusX
Aphrodite
0
3
2
0.33
L
Nemesis
MOCHUELO3
Nemesis
0
5
5
0.5
W
Xing Tian
Mamba8426
Xing Tian
0
1
9
4.5
L
Nu Wa
NovaDice
Nu Wa
3
4
2
1
W
4
2
14
5.5
W
Bacchus
Pwnerguy710
Bacchus
1
0
4
3
L
Cernunnos
Vegrant
Cernunnos
2
6
2
0.5
W
Lancelot
sidsloth
Lancelot
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
36,848
43,535
Taken
44,552
25,939
Mitigated
28,796
6,497
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,154
143
275
2,882
7,295
2,735
877
2,689
4,433
37,315
227
L
Kuzenbo
Circle
Kuzenbo
6,015
1,734
0
1,166
9,375
11,637
132
3,147
6,143
18,849
0
L
Aphrodite
DarusX
Aphrodite
2,013
171
901
1,402
4,500
2,310
34
0
4,500
15,415
0
L
Nemesis
MOCHUELO3
Nemesis
5,032
931
0
329
10,173
4,914
0
3,932
6,087
2,079
10,982
W
Xing Tian
Mamba8426
Xing Tian
2,230
102
0
178
9,684
7,886
943
4,908
4,520
10,040
124
L
Nu Wa
NovaDice
Nu Wa
10,214
2,915
0
121
6,868
2,389
132
459
6,409
26,236
0
W
7,388
530
0
156
10,560
8,336
216
3,778
6,470
0
25,142
W
Bacchus
Pwnerguy710
Bacchus
3,288
185
0
1,328
6,844
5,389
0
3,338
3,357
13,835
5,102
L
Cernunnos
Vegrant
Cernunnos
7,333
2,850
15
2,563
12,619
4,689
0
3,886
8,694
0
23,928
W
Lancelot
sidsloth
Lancelot
16,788
1,645
0
1,543
10,169
4,450
61
3,148
6,842
0
44,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
46,015
162
Minions Killed
240
0
Camps Cleared
0
863,522
Distance Traveled
1,079,584
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,969
897
71
7
0
184,860
5
L
Kuzenbo
7,753
775
30
3
0
179,465
3
L
Aphrodite
7,615
762
31
3
0
173,318
5
L
Nemesis
7,738
774
13
1
0
166,115
0
W
Xing Tian
8,180
818
19
2
0
184,587
0
L
Nu Wa
8,778
878
43
4
0
169,285
0
W
Nike
9,541
954
50
5
0
238,872
0
W
Bacchus
8,651
865
45
5
0
211,883
0
L
Cernunnos
8,320
832
45
5
0
175,339
3
W
Lancelot
10,674
1,067
55
6
0
259,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role