Player Matchup

Shiva
Shiva
Herozum
Shiva
Level 147
God Stats
2W - 2L
1,361 SR
Queue Stats
286W - 270L
1,510 Elo+
Solo
Heimdallr
Heimdallr
Isento
Heimdallr
Level 222
God Stats
2W - 0L
1,692 SR
Queue Stats
13W - 3L
1,831 Elo+
Solo
Geb
Geb
JIBA CROCODILO
Geb
Level 205
God Stats
20W - 25L
1,472 SR
Queue Stats
471W - 461L
1,545 Elo+
Solo
Anubis
Anubis
Morfiga
Anubis
Level 140
God Stats
54W - 49L
1,531 SR
Queue Stats
184W - 192L
1,484 Elo+
Solo
King Arthur
King Arthur
VENOMANCER120
King Arthur
Level 164
God Stats
19W - 20L
1,480 SR
Queue Stats
296W - 289L
1,477 Elo+
Solo
Team Averages
Level 176
1,507 SR
1,569 Elo+

VS

Team Averages
Level 155
1,463 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BruceJLC
Kumbhakarna
Level 143
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Herozum
Shiva
7
2 / 1 / 1
4,423
553
2,711
5,823
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Isento
Heimdallr
10
0 / 0 / 1
5,233
654
2,741
1,944
684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 0 / 2
4,064
508
1,461
3,685
2,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Morfiga
Anubis
11
8 / 0 / 0
6,307
788
6,454
4,358
1,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
VENOMANCER120
King Arthur
8
0 / 3 / 1
4,235
529
3,558
6,182
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 0 / 0
5,948
744
2,667
6,242
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
 
Serqet
8
0 / 5 / 2
4,511
564
1,509
7,603
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
8
0 / 4 / 2
4,371
546
3,010
5,808
1,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
 
Nut
9
0 / 0 / 0
4,335
542
1,303
3,523
901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
BruceJLC
Kumbhakarna
5
0 / 1 / 0
3,778
472
283
3,618
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
4
4
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
0
0
4
L
Serqet
 
Serqet
0
5
2
0.2
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
L
Nut
 
Nut
0
0
0
0
L
Kumbhakarna
BruceJLC
Kumbhakarna
0
1
0
0
W
Shiva
Herozum
Shiva
2
1
1
2.5
W
Heimdallr
Isento
Heimdallr
0
0
1
0.5
W
0
0
2
1
W
Anubis
Morfiga
Anubis
8
0
0
8
W
King Arthur
VENOMANCER120
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
8,772
21,992
Taken
26,794
11,322
Mitigated
10,015
8,913
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,667
422
0
3,402
6,242
4,244
0
146
5,754
0
30,036
L
Serqet
 
Serqet
1,509
309
0
1,165
7,603
2,251
0
2,389
5,115
0
25,048
L
Baron Samedi
 
Baron Samedi
3,010
131
81
1,813
5,808
1,261
0
4,391
1,380
21,324
586
L
Nut
 
Nut
1,303
831
0
1,899
3,523
901
0
691
2,832
0
26,849
L
Kumbhakarna
BruceJLC
Kumbhakarna
283
0
0
664
3,618
1,358
0
770
2,848
5,049
0
W
Shiva
Herozum
Shiva
2,711
816
55
3,077
5,823
2,070
0
879
4,944
0
19,211
W
Heimdallr
Isento
Heimdallr
2,741
1,712
0
1,156
1,944
684
90
73
1,871
0
38,495
W
1,461
68
0
772
3,685
2,148
0
210
3,475
19,043
0
W
Anubis
Morfiga
Anubis
6,454
196
0
2,346
4,358
1,624
487
1,774
2,584
36,651
2,754
W
King Arthur
VENOMANCER120
King Arthur
3,558
480
0
1,507
6,182
4,796
0
227
5,794
503
20,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
22,943
235
Minions Killed
216
0
Camps Cleared
0
854,460
Distance Traveled
821,171
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,948
744
61
8
0
176,116
1
L
Serqet
4,511
564
53
7
0
190,188
0
L
Baron Samedi
4,371
546
42
5
0
166,284
0
L
Nut
4,335
542
52
7
0
165,439
0
L
Kumbhakarna
3,778
472
8
1
0
123,144
1
W
Shiva
4,423
553
42
5
0
175,959
0
W
Heimdallr
5,233
654
75
9
0
149,638
3
W
Geb
4,064
508
28
4
0
187,980
3
W
Anubis
6,307
788
63
8
0
147,035
3
W
King Arthur
4,235
529
27
3
0
193,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role