Player Matchup

Xbalanque
Xbalanque
Dragon_Elite9
Xbalanque
Level 178
God Stats
19W - 9L
1,663 SR
Queue Stats
237W - 227L
1,508 Elo+
Solo
Arachne
Arachne
SABSU
Arachne
Level 123
God Stats
2W - 2L
1,688 SR
Queue Stats
45W - 42L
1,529 Elo+
Solo
King Arthur
King Arthur
SmolMuffinz
King Arthur
Level 89
God Stats
2W - 3L
1,584 SR
Queue Stats
51W - 40L
1,538 Elo+
Solo
Ra
Ra
Zoxame
Ra
Level 200
God Stats
25W - 18L
1,713 SR
Queue Stats
357W - 165L
1,613 Elo+
Solo
Geb
Geb
chenlezhi
Geb
Level 270
God Stats
57W - 54L
1,559 SR
Queue Stats
1,323W - 1,294L
1,456 Elo+
Solo
Team Averages
Level 172
1,641 SR
1,528 Elo+

VS

Team Averages
Level 142
1,602 SR
1,578 Elo+
Horus
Horus
ItsGir
Horus
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Solo
Persephone
Persephone
Leohavoc
Persephone
Level 164
God Stats
2W - 0L
1,537 SR
Queue Stats
19W - 13L
1,618 Elo+
Party 1
Cerberus
Cerberus
PancreaStone
Cerberus
Level 119
God Stats
7W - 5L
1,568 SR
Queue Stats
345W - 308L
1,561 Elo+
Solo
Awilix
Awilix
Zelgreye
Awilix
Level 158
God Stats
1W - 0L
1,890 SR
Queue Stats
13W - 11L
1,580 Elo+
Party 1
Izanami
Izanami
voperman328
Izanami
Level 97
God Stats
2W - 2L
1,517 SR
Queue Stats
82W - 71L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dragon_Elite9
Xbalanque
13
3 / 6 / 6
8,551
503
10,508
14,044
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
SABSU
Arachne
15
8 / 5 / 8
9,428
555
11,354
16,968
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SmolMuffinz
King Arthur
7
0 / 2 / 0
6,041
355
1,408
6,094
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ra
18
10 / 2 / 5
11,270
663
17,074
11,804
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 7
7,352
432
6,835
13,159
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItsGir
Horus
12
0 / 7 / 7
8,439
496
3,900
17,699
14,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
Leohavoc
Persephone
14
3 / 6 / 2
9,441
555
9,170
11,933
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PancreaStone
Cerberus
17
4 / 1 / 4
10,206
600
8,551
10,991
9,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Zelgreye
Awilix
16
6 / 5 / 3
9,764
574
11,203
16,528
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
voperman328
Izanami
16
6 / 3 / 1
10,107
595
12,565
10,225
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
21
Kills
19
19
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dragon_Elite9
Xbalanque
3
6
6
1
W
Horus
ItsGir
Horus
0
7
7
0.5
W
Persephone
Leohavoc
Persephone
3
6
2
0.67
W
Cerberus
PancreaStone
Cerberus
4
1
4
6
L
Arachne
SABSU
Arachne
8
5
8
2.4
L
King Arthur
SmolMuffinz
King Arthur
0
2
0
0
W
Awilix
Zelgreye
Awilix
6
5
3
1.5
L
Ra
10
2
5
6.25
L
0
4
7
0.88
W
Izanami
voperman328
Izanami
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,179
Damage
45,389
62,069
Taken
67,376
28,962
Mitigated
36,401
15,547
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dragon_Elite9
Xbalanque
10,508
6,067
0
3,214
14,044
3,272
52
1,224
12,820
0
54,821
W
Horus
ItsGir
Horus
3,900
1,617
1,476
3,555
17,699
14,540
0
7,098
10,410
0
20,712
W
Persephone
Leohavoc
Persephone
9,170
1,021
85
2,838
11,933
3,476
0
4,407
7,503
58,307
461
W
Cerberus
PancreaStone
Cerberus
8,551
831
0
4,304
10,991
9,866
0
3,480
7,363
70,467
2,047
L
Arachne
SABSU
Arachne
11,354
9,439
0
2,237
16,968
6,477
470
5,214
11,754
0
54,257
L
King Arthur
SmolMuffinz
King Arthur
1,408
142
0
1,553
6,094
3,221
0
2,851
3,243
0
18,736
W
Awilix
Zelgreye
Awilix
11,203
3,074
0
2,784
16,528
5,269
0
6,917
9,611
0
72,775
L
Ra
17,074
1,784
2,348
4,786
11,804
4,939
426
3,451
8,353
113,430
633
L
6,835
179
66
1,343
13,159
11,053
285
4,860
8,299
24,595
0
W
Izanami
voperman328
Izanami
12,565
7,875
0
2,071
10,225
3,250
1,420
1,461
8,764
0
82,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
47,957
422
Minions Killed
499
0
Camps Cleared
0
1,440,336
Distance Traveled
1,708,179
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,551
503
94
6
0
278,381
0
W
Horus
8,439
496
23
1
0
332,125
2
W
Persephone
9,441
555
93
5
0
339,509
9
W
Cerberus
10,206
600
144
8
0
315,367
2
L
Arachne
9,428
555
81
5
0
349,595
0
L
King Arthur
6,041
355
39
2
0
123,363
0
W
Awilix
9,764
574
100
6
0
403,669
0
L
Ra
11,270
663
179
11
0
360,029
2
L
Geb
7,352
432
29
2
0
328,968
0
W
Izanami
10,107
595
139
8
0
317,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role