Player Matchup

Kukulkan
Kukulkan
Oh_ZoRi
Kukulkan
Level 128
God Stats
11W - 12L
1,618 SR
Queue Stats
205W - 194L
1,585 Elo+
Solo
Kumbhakarna
Kumbhakarna
Th3 Grindfather
Kumbhakarna
Level 149
God Stats
17W - 18L
1,468 SR
Queue Stats
464W - 453L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
ZUBÃO
Erlang Shen
Level 171
God Stats
3W - 1L
1,597 SR
Queue Stats
230W - 207L
1,611 Elo+
Solo
Team Averages
Level 149
1,561 SR
1,575 Elo+

VS

Team Averages
Level 167
1,577 SR
1,616 Elo+
Shiva
Shiva
Inner Belief
Shiva
Level 96
God Stats
1W - 5L
1,453 SR
Queue Stats
73W - 58L
1,579 Elo+
Solo
Bellona
Bellona
grabrear8
Bellona
Level 146
God Stats
9W - 6L
1,672 SR
Queue Stats
705W - 673L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
guitarsobelisk
Kuzenbo
Level 258
God Stats
19W - 24L
1,606 SR
Queue Stats
1,794W - 1,811L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Oh_ZoRi
Kukulkan
16
5 / 0 / 3
9,487
862
11,448
4,107
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Th3 Grindfather
Kumbhakarna
15
2 / 1 / 6
8,598
782
7,886
10,479
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
ZUBÃO
Erlang Shen
16
1 / 0 / 7
8,583
780
10,676
10,163
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,486
681
3,533
9,566
3,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
grabrear8
Bellona
13
1 / 3 / 0
7,776
707
6,834
12,109
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 1
7,293
663
5,737
13,002
15,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kukulkan
Oh_ZoRi
Kukulkan
5
0
3
6.5
W
Kumbhakarna
Th3 Grindfather
Kumbhakarna
2
1
6
5
W
Erlang Shen
ZUBÃO
Erlang Shen
1
0
7
4.5
L
Bellona
grabrear8
Bellona
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
16,104
24,749
Taken
34,677
19,761
Mitigated
31,240
9,763
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,533
699
28
988
9,566
3,150
0
4,699
4,015
0
25,677
W
Kukulkan
Oh_ZoRi
Kukulkan
11,448
709
0
1,758
4,107
1,562
713
1,444
2,556
48,459
0
W
Kumbhakarna
Th3 Grindfather
Kumbhakarna
7,886
417
0
3,437
10,479
10,326
51
2,118
7,929
17,380
1,277
W
Erlang Shen
ZUBÃO
Erlang Shen
10,676
2,652
0
4,568
10,163
7,873
0
2,256
7,541
223
27,804
L
Bellona
grabrear8
Bellona
6,834
804
0
1,350
12,109
12,120
0
5,587
5,222
0
23,315
L
5,737
1,963
0
4,009
13,002
15,970
0
6,634
5,059
15,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
22,555
162
Minions Killed
108
0
Camps Cleared
0
667,329
Distance Traveled
598,438
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,486
681
44
4
0
189,801
0
W
Kukulkan
9,487
862
86
8
0
203,585
0
W
Kumbhakarna
8,598
782
36
3
0
224,819
5
W
Erlang Shen
8,583
780
40
4
0
238,925
0
L
Bellona
7,776
707
42
4
0
211,323
0
L
Kuzenbo
7,293
663
22
2
0
197,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role