Player Matchup

Bakasura
Bakasura
ItalianAggressor
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,669 Elo+
Party 1
Chernobog
Chernobog
Niramxo
Chernobog
Level 147
God Stats
0W - 3L
1,785 SR
Queue Stats
126W - 165L
1,496 Elo+
Party 1
Mulan
Mulan
SpectralRaven
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 165L
1,543 Elo+
Solo
Sobek
Sobek
TeennZ
Sobek
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
44W - 32L
1,608 Elo+
Party 1
Hera
Hera
vMiraiii
Hera
Level 118
God Stats
2W - 8L
1,322 SR
Queue Stats
359W - 323L
1,557 Elo+
Solo
Team Averages
Level 94
1,475 SR
1,575 Elo+

VS

Team Averages
Level 136
1,574 SR
1,551 Elo+
Serqet
Serqet
Creature
Serqet
Level 158
God Stats
25W - 16L
1,633 SR
Queue Stats
148W - 125L
1,580 Elo+
Party 2
Jing Wei
Jing Wei
GatmanV2
Jing Wei
Level 45
God Stats
2W - 0L
1,560 SR
Queue Stats
96W - 113L
1,505 Elo+
Solo
Discordia
Discordia
SAIVISUNG
Discordia
Level 204
God Stats
3W - 2L
1,527 SR
Queue Stats
247W - 215L
1,610 Elo+
Party 2
Cabrakan
Cabrakan
Shekels7339
Cabrakan
Level 106
God Stats
103W - 88L
1,549 SR
Queue Stats
443W - 451L
1,515 Elo+
Solo
Bakasura
Bakasura
Wonder-Of-U
Bakasura
Level 168
God Stats
6W - 3L
1,598 SR
Queue Stats
317W - 275L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
8,889
523
8,425
20,801
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chernobog
Niramxo
Chernobog
16
1 / 5 / 3
9,003
530
9,409
12,786
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 2
9,672
569
12,095
16,711
10,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
TeennZ
Sobek
9
3 / 0 / 2
7,323
431
2,892
8,621
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
14
1 / 7 / 2
8,569
504
4,705
8,471
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Creature
Serqet
18
9 / 1 / 3
10,312
607
8,407
8,884
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
GatmanV2
Jing Wei
16
4 / 3 / 1
9,302
547
11,881
12,738
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SAIVISUNG
Discordia
18
5 / 1 / 6
10,955
644
9,001
5,478
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Shekels7339
Cabrakan
15
0 / 2 / 5
8,970
528
3,727
9,666
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Wonder-Of-U
Bakasura
17
2 / 4 / 5
10,193
600
12,930
18,739
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
20
21
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
Creature
Serqet
9
1
3
10.5
W
Jing Wei
GatmanV2
Jing Wei
4
3
1
1.5
L
4
7
2
0.71
L
Chernobog
Niramxo
Chernobog
1
5
3
0.5
W
Discordia
SAIVISUNG
Discordia
5
1
6
8
W
Cabrakan
Shekels7339
Cabrakan
0
2
5
1.25
L
2
2
2
1.5
L
Sobek
TeennZ
Sobek
3
0
2
4
W
Bakasura
Wonder-Of-U
Bakasura
2
4
5
1.13
L
Hera
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
45,946
67,390
Taken
55,505
30,383
Mitigated
33,953
23,322
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Creature
Serqet
8,407
1,002
0
6,421
8,884
3,651
0
661
8,009
0
91,034
W
Jing Wei
GatmanV2
Jing Wei
11,881
8,861
0
4,369
12,738
4,793
0
945
11,492
0
94,622
L
8,425
5,619
0
7,138
20,801
7,248
0
3,104
16,449
0
47,877
L
Chernobog
Niramxo
Chernobog
9,409
6,905
0
4,212
12,786
4,688
0
3,309
9,446
0
78,663
W
Discordia
SAIVISUNG
Discordia
9,001
298
0
3,124
5,478
1,791
267
2,248
2,992
89,155
334
W
Cabrakan
Shekels7339
Cabrakan
3,727
446
0
2,756
9,666
10,576
0
1,752
7,782
32,238
1,587
L
12,095
1,672
0
7,787
16,711
10,103
0
1,265
12,800
667
82,943
L
Sobek
TeennZ
Sobek
2,892
430
0
3,531
8,621
6,270
0
1,284
7,337
15,823
0
W
Bakasura
Wonder-Of-U
Bakasura
12,930
7,386
0
10,483
18,739
13,142
704
1,961
16,205
0
54,762
L
Hera
4,705
1,453
0
654
8,471
2,074
0
3,627
4,331
50,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
49,732
539
Minions Killed
646
0
Camps Cleared
0
1,487,495
Distance Traveled
1,817,907
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,312
607
138
8
0
429,954
2
W
Jing Wei
9,302
547
149
9
0
318,050
2
L
Bakasura
8,889
523
99
6
0
348,864
1
L
Chernobog
9,003
530
135
8
0
305,397
2
W
Discordia
10,955
644
158
9
0
373,500
8
W
Cabrakan
8,970
528
52
3
0
337,907
0
L
Mulan
9,672
569
154
9
0
314,746
1
L
Sobek
7,323
431
18
1
0
211,933
0
W
Bakasura
10,193
600
149
9
0
358,496
2
L
Hera
8,569
504
133
8
0
306,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role