Player Matchup

Cabrakan
Cabrakan
CheemMoney
Cabrakan
Level 98
God Stats
0W - 1L
1,260 SR
Queue Stats
36W - 36L
1,587 Elo+
Party 1
Hades
Hades
Dinkleburg778
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,846 Elo+
Party 1
Lancelot
Lancelot
zomboozlekill339
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,338 Elo+
Party 1
Team Averages
Level 71
1,420 SR
1,590 Elo+

VS

Team Averages
Level 81
1,592 SR
1,484 Elo+
Geb
Geb
Pachelly
Geb
Level 105
God Stats
3W - 2L
1,565 SR
Queue Stats
54W - 33L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
SackofHaiŕ
Baron Samedi
Level 80
God Stats
35W - 16L
1,711 SR
Queue Stats
331W - 340L
1,500 Elo+
Solo
Ne Zha
Ne Zha
syoskii
Ne Zha
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 25L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CheemMoney
Cabrakan
14
2 / 4 / 3
7,990
799
7,110
12,978
16,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 4 / 4
7,550
755
8,823
9,559
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 2
8,316
832
5,315
8,389
4,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
8,436
844
7,019
12,526
10,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
SackofHaiŕ
Baron Samedi
14
3 / 2 / 10
8,612
861
9,882
5,980
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
syoskii
Ne Zha
16
9 / 0 / 4
9,992
999
8,668
10,041
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
13
13
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CheemMoney
Cabrakan
2
4
3
0.88
L
0
4
4
0.5
W
1
3
12
2.33
W
Baron Samedi
SackofHaiŕ
Baron Samedi
3
2
10
4
W
Ne Zha
syoskii
Ne Zha
9
0
4
11
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,248
Damage
25,569
30,926
Taken
28,547
26,154
Mitigated
21,425
5,375
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CheemMoney
Cabrakan
7,110
955
0
1,852
12,978
16,857
0
6,884
5,680
14,575
2,093
L
8,823
173
1,104
2,069
9,559
5,141
0
5,236
4,196
31,766
0
W
7,019
833
0
2,802
12,526
10,064
140
5,725
6,591
21,220
1,018
W
Baron Samedi
SackofHaiŕ
Baron Samedi
9,882
1,142
3,080
2,624
5,980
3,095
398
4,202
1,522
28,234
0
W
Ne Zha
syoskii
Ne Zha
8,668
2,515
0
4,458
10,041
8,266
165
4,562
5,143
0
33,322
L
5,315
1,741
0
350
8,389
4,156
0
4,363
3,791
0
16,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
27,040
111
Minions Killed
119
0
Camps Cleared
0
535,077
Distance Traveled
508,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,990
799
20
2
0
172,758
0
L
Hades
7,550
755
63
6
0
162,429
0
W
Geb
8,436
844
30
3
0
157,765
0
W
Baron Samedi
8,612
861
45
5
0
158,949
0
W
Ne Zha
9,992
999
44
4
0
191,854
0
L
Lancelot
8,316
832
28
3
0
199,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role