Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Breezyy 2K
Scylla
Diamond IV
Level 147
God Stats
4W - 3L
1,659 SR
Queue Stats
349W - 347L
2,068 MMR
Solo
Horus
Horus
Diamond IV
OniAutumnLeaf
Horus
Diamond IV
Level 77
God Stats
8W - 8L
1,844 SR
Queue Stats
151W - 146L
2,147 MMR
Party 1
Hercules
Hercules
Diamond III
ZenadorDima
Hercules
Diamond III
Level 133
God Stats
0W - 3L
1,323 SR
Queue Stats
219W - 195L
2,221 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Фади
Hou Yi
Diamond III
Level 85
God Stats
1W - 1L
1,840 SR
Queue Stats
65W - 48L
2,260 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,633 SR
2,039 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,577 SR
2,035 MMR
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
BeefYonker
Ra
Masters
Level 103
God Stats
27W - 26L
1,599 SR
Queue Stats
419W - 388L
2,469 MMR
Solo
Bellona
Bellona
Diamond IV
JGunCOmedY
Bellona
Diamond IV
Level 159
God Stats
4W - 1L
1,576 SR
Queue Stats
202W - 193L
2,060 MMR
Solo
Serqet
Serqet
Diamond II
Sofa
Serqet
Diamond II
Level 171
God Stats
2W - 1L
1,631 SR
Queue Stats
196W - 164L
2,246 MMR
Solo
Xing Tian
Xing Tian
Platinum I
ΙΑΜΤΗΕΒΟSS3
Xing Tian
Platinum I
Level 151
God Stats
7W - 5L
1,579 SR
Queue Stats
303W - 293L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
2
0 / 2 / 0
2,581
516
299
1,775
351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
Breezyy 2K
Scylla
6
0 / 0 / 0
3,433
687
562
1,103
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 3 / 0
3,295
659
2,078
4,572
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hercules
ZenadorDima
Hercules
6
1 / 1 / 0
3,397
679
1,203
3,880
2,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Фади
Hou Yi
6
0 / 2 / 1
3,200
640
2,592
3,423
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
NemesisAthenaTiamatMaman BrigitteSusano

VS

Bans
AwilixAphroditeAresLancelotAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
2 / 1 / 2
3,813
763
2,359
2,108
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 0 / 1
4,241
848
1,020
2,161
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JGunCOmedY
Bellona
6
0 / 1 / 0
3,830
766
1,587
3,303
1,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Sofa
Serqet
7
3 / 0 / 1
3,865
773
1,831
3,628
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 0 / 3
3,986
797
1,629
5,426
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Chernobog
 
Chernobog
2
1
2
3
W
2
0
1
2.5
L
Scylla
Breezyy 2K
Scylla
0
0
0
0
W
Bellona
JGunCOmedY
Bellona
0
1
0
0
L
1
3
0
0.33
W
Serqet
Sofa
Serqet
3
0
1
3.5
L
Hercules
ZenadorDima
Hercules
1
1
0
1
W
1
0
3
2.5
L
Hou Yi
Фади
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,734
Damage
8,426
14,753
Taken
16,626
5,460
Mitigated
6,201
4,216
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
299
66
0
349
1,775
351
0
293
1,412
0
3,022
W
Chernobog
 
Chernobog
2,359
1,895
0
814
2,108
442
0
0
2,051
0
19,509
W
1,020
0
252
1,270
2,161
681
0
407
1,641
28,703
0
L
Scylla
Breezyy 2K
Scylla
562
169
0
650
1,103
206
0
120
925
16,584
296
W
Bellona
JGunCOmedY
Bellona
1,587
325
0
1,598
3,303
1,810
0
0
3,243
0
20,077
L
2,078
1,035
80
1,198
4,572
1,895
0
944
3,584
0
10,025
W
Serqet
Sofa
Serqet
1,831
294
0
1,669
3,628
1,026
0
43
3,521
0
13,359
L
Hercules
ZenadorDima
Hercules
1,203
314
0
1,130
3,880
2,088
0
0
3,404
0
11,935
W
1,629
198
0
1,677
5,426
2,242
0
0
5,343
10,356
1,776
L
Hou Yi
Фади
Hou Yi
2,592
1,542
0
809
3,423
920
0
1,036
2,387
0
15,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,906
Gold Earned
19,735
125
Minions Killed
188
0
Camps Cleared
0
422,759
Distance Traveled
544,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,581
516
9
2
0
39,703
0
W
Chernobog
3,813
763
43
9
0
96,212
0
W
Ra
4,241
848
57
11
0
116,689
0
L
Scylla
3,433
687
46
9
0
87,065
0
W
Bellona
3,830
766
40
8
0
88,609
0
L
Horus
3,295
659
10
2
0
109,790
0
W
Serqet
3,865
773
37
7
0
146,343
0
L
Hercules
3,397
679
27
5
0
99,438
0
W
Xing Tian
3,986
797
11
2
0
96,797
0
L
Hou Yi
3,200
640
33
7
0
86,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role