Player Matchup

Guan Yu
Guan Yu
BocatGeneral
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 46L
1,219 Elo+
Party 1
Amaterasu
Amaterasu
CAMZ_ART
Amaterasu
Level 89
God Stats
0W - 2L
1,226 SR
Queue Stats
13W - 43L
1,242 Elo+
Party 1
Sun Wukong
Sun Wukong
Lamarh123
Sun Wukong
Level 91
God Stats
3W - 10L
1,285 SR
Queue Stats
9W - 40L
1,177 Elo+
Party 1
Olorun
Olorun
ajokeade
Olorun
Level 66
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 42L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
subblxckgamer
Cthulhu
Level 64
God Stats
1W - 2L
1,470 SR
Queue Stats
10W - 40L
1,205 Elo+
Party 1
Team Averages
Level 81
1,344 SR
1,218 Elo+

VS

Team Averages
Level 81
1,503 SR
1,444 Elo+
Hercules
Hercules
Kandiss
Hercules
Level 102
God Stats
3W - 2L
1,465 SR
Queue Stats
71W - 73L
1,454 Elo+
Party 2
Hera
Hera
SaiyaanFr
Hera
Level 94
God Stats
13W - 15L
1,466 SR
Queue Stats
299W - 302L
1,457 Elo+
Solo
Bacchus
Bacchus
Tarro45632
Bacchus
Level 27
God Stats
13W - 8L
1,598 SR
Queue Stats
50W - 52L
1,444 Elo+
Party 2
Thanatos
Thanatos
XxRiksenxX
Thanatos
Level 95
God Stats
38W - 34L
1,480 SR
Queue Stats
57W - 66L
1,427 Elo+
Solo
Anubis
Anubis
alsa2000
Anubis
Level 86
God Stats
18W - 18L
1,506 SR
Queue Stats
80W - 88L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BocatGeneral
Guan Yu
13
2 / 6 / 4
7,879
438
6,040
14,845
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
CAMZ_ART
Amaterasu
14
3 / 8 / 4
8,344
464
8,903
17,207
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Lamarh123
Sun Wukong
16
3 / 6 / 2
9,569
532
8,285
15,920
9,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
ajokeade
Olorun
13
2 / 5 / 4
8,648
480
6,869
11,098
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
12
3 / 6 / 4
8,141
452
8,682
17,148
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kandiss
Hercules
15
7 / 1 / 7
10,725
596
11,049
17,909
14,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
18
9 / 2 / 11
11,150
619
12,956
8,373
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Tarro45632
Bacchus
14
1 / 1 / 15
9,812
545
7,873
11,594
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
XxRiksenxX
Thanatos
17
7 / 4 / 11
10,158
564
13,044
15,652
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
alsa2000
Anubis
15
7 / 5 / 10
9,823
546
13,942
11,305
4,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
13
Kills
31
31
Deaths
13
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BocatGeneral
Guan Yu
2
6
4
0.67
L
Amaterasu
CAMZ_ART
Amaterasu
3
8
4
0.63
W
Hercules
Kandiss
Hercules
7
1
7
10.5
L
Sun Wukong
Lamarh123
Sun Wukong
3
6
2
0.67
W
Hera
9
2
11
7.25
W
Bacchus
Tarro45632
Bacchus
1
1
15
8.5
W
Thanatos
XxRiksenxX
Thanatos
7
4
11
3.13
L
Olorun
ajokeade
Olorun
2
5
4
0.8
W
Anubis
alsa2000
Anubis
7
5
10
2.4
L
Cthulhu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,779
Damage
58,864
76,218
Taken
64,833
38,305
Mitigated
39,589
14,524
Healing
29,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BocatGeneral
Guan Yu
6,040
788
1,029
3,142
14,845
5,407
447
7,141
7,704
0
44,545
L
Amaterasu
CAMZ_ART
Amaterasu
8,903
3,868
0
3,494
17,207
5,845
0
5,775
11,398
0
50,287
W
Hercules
Kandiss
Hercules
11,049
1,974
0
6,861
17,909
14,338
551
2,099
15,810
0
62,828
L
Sun Wukong
Lamarh123
Sun Wukong
8,285
1,249
0
2,713
15,920
9,864
0
4,230
11,179
0
53,640
W
Hera
12,956
3,176
0
2,224
8,373
3,311
1,135
2,948
5,425
89,252
646
W
Bacchus
Tarro45632
Bacchus
7,873
1,309
0
3,695
11,594
11,451
277
4,262
7,332
27,168
883
W
Thanatos
XxRiksenxX
Thanatos
13,044
3,687
0
11,520
15,652
6,313
708
2,387
13,265
0
76,787
L
Olorun
ajokeade
Olorun
6,869
2,812
546
1,515
11,098
3,160
0
5,261
5,629
37,597
2,870
W
Anubis
alsa2000
Anubis
13,942
689
0
5,068
11,305
4,176
433
4,017
7,288
61,744
711
L
Cthulhu
8,682
881
80
2,005
17,148
14,029
33
11,653
5,404
31,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
51,668
353
Minions Killed
460
0
Camps Cleared
0
1,674,927
Distance Traveled
1,844,248
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,879
438
77
4
0
300,040
0
L
Amaterasu
8,344
464
74
4
0
384,472
0
W
Hercules
10,725
596
108
6
0
378,590
3
L
Sun Wukong
9,569
532
89
5
0
330,320
1
W
Hera
11,150
619
135
8
0
364,755
3
W
Bacchus
9,812
545
30
2
0
356,250
0
W
Thanatos
10,158
564
104
6
0
417,043
4
L
Olorun
8,648
480
74
4
0
344,281
0
W
Anubis
9,823
546
83
5
0
327,610
5
L
Cthulhu
8,141
452
39
2
0
315,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role