Player Matchup

Ishtar
Ishtar
Fyndril
Ishtar
Level 81
God Stats
1W - 2L
1,581 SR
Queue Stats
2W - 5L
1,568 Elo+
Party 1
Artio
Artio
SHIΞLD
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,711 Elo+
Party 1
Janus
Janus
Sharkoom
Janus
Level 169
God Stats
3W - 1L
1,506 SR
Queue Stats
102W - 75L
1,633 Elo+
Party 1
Team Averages
Level 131
1,529 SR
1,637 Elo+

VS

Team Averages
Level 124
1,500 SR
1,538 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Im_Perfect_EL
Hel
Level 175
God Stats
9W - 13L
1,386 SR
Queue Stats
291W - 296L
1,531 Elo+
Solo
Apollo
Apollo
xAkShadow
Apollo
Level 109
God Stats
22W - 20L
1,616 SR
Queue Stats
234W - 212L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fyndril
Ishtar
12
1 / 5 / 4
7,074
786
3,742
6,605
2,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
SHIΞLD
Artio
12
3 / 3 / 2
7,104
789
5,052
9,601
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Sharkoom
Janus
12
2 / 4 / 3
7,338
815
6,140
6,524
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 4 / 7
8,239
915
6,690
10,980
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 7
8,949
994
8,465
6,943
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xAkShadow
Apollo
14
3 / 2 / 8
8,491
943
5,768
7,669
3,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
7
1.88
L
Ishtar
Fyndril
Ishtar
1
5
4
0.6
W
5
0
7
8.5
L
Artio
SHIΞLD
Artio
3
3
2
1.33
L
Janus
Sharkoom
Janus
2
4
3
0.88
W
Apollo
xAkShadow
Apollo
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
20,923
22,730
Taken
25,592
11,753
Mitigated
9,780
3,942
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,690
4,961
0
3,916
10,980
4,163
1,067
3,493
7,140
0
24,239
L
Ishtar
Fyndril
Ishtar
3,742
2,157
0
627
6,605
2,169
0
2,322
4,265
0
15,673
W
8,465
454
2,957
4,579
6,943
2,480
632
2,952
3,835
33,967
622
L
Artio
SHIΞLD
Artio
5,052
356
60
2,436
9,601
7,540
0
4,031
5,525
11,724
0
L
Janus
Sharkoom
Janus
6,140
516
0
819
6,524
2,044
0
1,801
4,690
31,008
676
W
Apollo
xAkShadow
Apollo
5,768
3,702
0
2,376
7,669
3,137
2,033
4,249
3,380
0
32,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
25,679
105
Minions Killed
134
0
Camps Cleared
0
475,675
Distance Traveled
523,087
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,239
915
31
3
0
179,087
0
L
Ishtar
7,074
786
35
4
0
143,163
0
W
Hel
8,949
994
47
5
0
173,261
0
L
Artio
7,104
789
19
2
0
170,299
3
L
Janus
7,338
815
51
6
0
162,213
0
W
Apollo
8,491
943
56
6
0
170,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role