Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OmfgHunter
Ne Zha
Level 55
God Stats
1W - 1L
1,907 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 2
Ravana
Ravana
Zinxas
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,462 Elo+
Solo
Hel
Hel
flococo
Hel
Level 67
God Stats
0W - 1L
1,406 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Charybdis
Charybdis
ΜαÐήεss
Charybdis
Level 180
God Stats
10W - 12L
1,547 SR
Queue Stats
920W - 942L
1,521 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,427 Elo+

VS

Team Averages
Level 120
1,504 SR
1,535 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
DEBUFIN83
Hel
Level 154
God Stats
4W - 2L
1,621 SR
Queue Stats
542W - 573L
1,485 Elo+
Solo
Ullr
Ullr
DaurerMaurer
Ullr
Level 53
God Stats
5W - 3L
1,393 SR
Queue Stats
122W - 101L
1,563 Elo+
Party 1
Ymir
Ymir
Jah_hubi
Ymir
Level 138
God Stats
8W - 6L
1,505 SR
Queue Stats
431W - 444L
1,527 Elo+
Party 1
Hercules
Hercules
Schwiegerknecht
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 4 / 6
8,040
1,005
13,317
11,898
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
OmfgHunter
Ne Zha
12
2 / 6 / 5
6,840
855
8,991
12,630
6,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Zinxas
Ravana
5
0 / 0 / 0
4,960
620
0
0
0
Hel
13
4 / 4 / 4
7,596
950
8,545
8,526
3,482
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ΜαÐήεss
Charybdis
13
0 / 3 / 6
6,805
851
9,541
11,386
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 2 / 11
7,441
930
11,837
6,094
3,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 7
7,895
987
6,838
7,798
3,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
5 / 2 / 10
7,667
958
10,149
7,233
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
13
3 / 1 / 12
7,363
920
7,752
15,304
15,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
12
3 / 2 / 11
7,038
880
5,046
10,217
9,322
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
10
Kills
17
17
Deaths
10
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
6
1.75
W
Medusa
 
Medusa
4
2
11
4.75
W
2
3
7
1.83
W
5
2
10
5
W
Ymir
3
1
12
9
L
Ne Zha
OmfgHunter
Ne Zha
2
6
5
0.75
W
Hercules
3
2
11
4.25
L
Ravana
Zinxas
Ravana
0
0
0
0
L
Hel
4
4
4
1.5
L
Charybdis
ΜαÐήεss
Charybdis
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
41,622
44,440
Taken
46,646
19,979
Mitigated
34,709
15,294
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,317
3,940
487
3,269
11,898
4,445
0
4,349
7,549
0
26,201
W
Medusa
 
Medusa
11,837
4,039
0
50
6,094
3,094
52
1,190
4,904
0
29,714
W
6,838
162
6,535
3,427
7,798
3,194
0
820
6,978
13,654
532
W
10,149
2,017
1,793
724
7,233
3,191
259
2,056
5,177
0
19,144
W
Ymir
7,752
416
1,161
3,943
15,304
15,908
36
3,143
12,161
9,271
2,345
L
Ne Zha
OmfgHunter
Ne Zha
8,991
1,628
0
1,025
12,630
6,386
0
2,489
10,141
0
14,380
W
Hercules
5,046
844
0
839
10,217
9,322
0
1,078
9,139
721
4,926
L
Ravana
Zinxas
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Hel
8,545
179
5,109
2,986
8,526
3,482
0
3,244
5,282
12,647
346
L
Charybdis
ΜαÐήεss
Charybdis
9,541
4,251
127
2,291
11,386
5,666
0
3,536
7,850
0
20,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
37,404
80
Minions Killed
95
0
Camps Cleared
0
528,077
Distance Traveled
738,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,040
1,005
22
3
0
140,161
0
W
Medusa
7,441
930
42
5
0
141,662
0
W
Hel
7,895
987
20
3
0
164,656
0
W
Ullr
7,667
958
22
3
0
157,571
0
W
Ymir
7,363
920
8
1
0
136,196
0
L
Ne Zha
6,840
855
13
2
0
122,126
0
W
Hercules
7,038
880
3
0
0
138,770
0
L
Ravana
4,960
620
0
0
0
0
0
L
Hel
7,596
950
11
1
0
146,130
0
L
Charybdis
6,805
851
34
4
0
119,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role