Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
JEFG14
Maman Brigitte
Level 129
God Stats
0W - 2L
1,302 SR
Queue Stats
119W - 119L
1,484 Elo+
Solo
Achilles
Achilles
ShirakiinChan
Achilles
Level 148
God Stats
4W - 7L
1,549 SR
Queue Stats
385W - 371L
1,477 Elo+
Party 2
Olorun
Olorun
Tripulsiks
Olorun
Level 146
God Stats
2W - 5L
1,364 SR
Queue Stats
450W - 477L
1,401 Elo+
Solo
Team Averages
Level 141
1,443 SR
1,472 Elo+

VS

Team Averages
Level 99
1,502 SR
1,440 Elo+
Poseidon
Poseidon
Damontej143
Poseidon
Level 69
God Stats
1W - 1L
1,276 SR
Queue Stats
65W - 75L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
Rain-Trails
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
SIRDI0S
Baron Samedi
Level 193
God Stats
2W - 0L
1,683 SR
Queue Stats
370W - 259L
1,473 Elo+
Solo
Tiamat
Tiamat
SMITE_Banned_14
Tiamat
Level 124
God Stats
6W - 1L
1,762 SR
Queue Stats
92W - 73L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
emighostrider
Ratatoskr
Level 85
God Stats
1W - 0L
1,287 SR
Queue Stats
8W - 11L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 3 / 7
8,388
932
6,228
13,336
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
 
Jing Wei
14
4 / 6 / 6
7,679
853
9,243
8,686
3,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maman Brigitte
JEFG14
Maman Brigitte
9
2 / 4 / 2
6,244
694
2,864
4,915
1,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ShirakiinChan
Achilles
13
2 / 4 / 4
7,033
781
8,399
9,940
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Tripulsiks
Olorun
15
2 / 4 / 7
7,979
887
6,313
9,717
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Damontej143
Poseidon
15
6 / 1 / 12
9,051
1,006
10,361
6,444
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Rain-Trails
Erlang Shen
11
1 / 6 / 11
7,170
797
4,510
10,984
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
SIRDI0S
Baron Samedi
14
2 / 2 / 13
7,909
879
7,119
8,570
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 14
8,323
925
11,228
5,798
4,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
emighostrider
Ratatoskr
14
7 / 3 / 8
8,372
930
7,994
8,798
3,544
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
13
Kills
21
21
Deaths
14
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
7
2.17
L
Jing Wei
 
Jing Wei
4
6
6
1.17
W
Poseidon
Damontej143
Poseidon
6
1
12
12
L
Maman Brigitte
JEFG14
Maman Brigitte
2
4
2
0.75
W
Erlang Shen
Rain-Trails
Erlang Shen
1
6
11
1.08
W
Baron Samedi
SIRDI0S
Baron Samedi
2
2
13
4.25
W
5
2
14
6
L
Achilles
ShirakiinChan
Achilles
2
4
4
1
L
Olorun
Tripulsiks
Olorun
2
4
7
1.38
W
Ratatoskr
emighostrider
Ratatoskr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
41,212
46,594
Taken
40,594
36,423
Mitigated
24,306
10,097
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,228
1,243
615
1,598
13,336
14,049
0
7,627
5,559
15,814
932
L
Jing Wei
 
Jing Wei
9,243
7,209
0
205
8,686
3,312
0
4,977
3,532
0
16,180
W
Poseidon
Damontej143
Poseidon
10,361
1,682
489
1,564
6,444
2,207
762
1,645
4,527
24,773
0
L
Maman Brigitte
JEFG14
Maman Brigitte
2,864
420
328
137
4,915
1,761
0
3,024
1,858
4,029
308
W
Erlang Shen
Rain-Trails
Erlang Shen
4,510
1,670
0
495
10,984
9,121
40
4,006
6,740
0
5,174
W
Baron Samedi
SIRDI0S
Baron Samedi
7,119
358
3,852
3,251
8,570
5,176
732
4,293
4,194
16,974
0
W
11,228
921
238
932
5,798
4,258
186
2,399
3,250
20,357
0
L
Achilles
ShirakiinChan
Achilles
8,399
1,168
393
1,246
9,940
12,945
0
6,234
3,497
1,176
14,141
L
Olorun
Tripulsiks
Olorun
6,313
2,751
2,055
3,520
9,717
4,356
0
6,846
2,834
20,708
836
W
Ratatoskr
emighostrider
Ratatoskr
7,994
1,938
174
1,709
8,798
3,544
1,304
3,185
5,477
0
14,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
40,825
104
Minions Killed
88
0
Camps Cleared
0
765,247
Distance Traveled
913,508
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,388
932
28
3
0
144,359
0
L
Jing Wei
7,679
853
21
2
0
164,121
0
W
Poseidon
9,051
1,006
26
3
0
196,551
0
L
Maman Brigitte
6,244
694
1
0
0
125,021
0
W
Erlang Shen
7,170
797
3
0
0
172,619
0
W
Baron Samedi
7,909
879
18
2
0
155,287
0
W
Tiamat
8,323
925
26
3
0
208,735
1
L
Achilles
7,033
781
18
2
0
166,792
0
L
Olorun
7,979
887
36
4
0
164,954
0
W
Ratatoskr
8,372
930
15
2
0
180,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role