Player Matchup

Neith
Neith
Ivanstif
Neith
Level 87
God Stats
2W - 1L
1,384 SR
Queue Stats
18W - 29L
1,325 Elo+
Solo
Arachne
Arachne
JewJitsuJew
Arachne
Level 157
God Stats
7W - 4L
1,571 SR
Queue Stats
71W - 66L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
NeanderpauI
Kuzenbo
Level 160
God Stats
2W - 2L
1,298 SR
Queue Stats
79W - 87L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Sh00terMcStabin
Nu Wa
Level 154
God Stats
33W - 28L
1,592 SR
Queue Stats
65W - 63L
1,480 Elo+
Solo
Bacchus
Bacchus
gues_patcho
Bacchus
Level 128
God Stats
22W - 16L
1,603 SR
Queue Stats
64W - 74L
1,448 Elo+
Solo
Team Averages
Level 137
1,490 SR
1,455 Elo+

VS

Team Averages
Level 72
1,475 SR
1,425 Elo+
Zeus
Zeus
Drams2015
Zeus
Level 29
God Stats
20W - 25L
1,445 SR
Queue Stats
81W - 97L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Kledson Yuki
Nu Wa
Level 108
God Stats
392W - 409L
1,525 SR
Queue Stats
484W - 558L
1,465 Elo+
Solo
Loki
Loki
SmiteMostWanted
Loki
Level 27
God Stats
27W - 37L
1,454 SR
Queue Stats
78W - 106L
1,409 Elo+
Solo
Hachiman
Hachiman
thecriptkeeper
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,417 Elo+
Solo
Neith
Neith
wet_busse
Neith
Level 39
God Stats
24W - 30L
1,450 SR
Queue Stats
130W - 162L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ivanstif
Neith
14
4 / 2 / 1
8,443
1,055
3,454
6,517
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
JewJitsuJew
Arachne
15
5 / 4 / 4
8,814
1,102
7,844
9,345
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
NeanderpauI
Kuzenbo
14
2 / 2 / 6
8,256
1,032
5,117
9,693
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 2 / 6
7,652
957
8,758
4,667
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
gues_patcho
Bacchus
9
0 / 0 / 0
6,400
800
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 2 / 1
8,237
1,030
8,508
5,068
1,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,797
600
0
472
149
13
0 / 5 / 3
7,389
924
3,868
9,062
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
13
1 / 2 / 3
7,408
926
3,575
6,332
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
wet_busse
Neith
15
5 / 2 / 4
8,720
1,090
4,447
6,743
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
10
10
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
2
1
2.25
W
Neith
Ivanstif
Neith
4
2
1
2.25
W
Arachne
JewJitsuJew
Arachne
5
4
4
1.75
L
0
0
0
0
W
Kuzenbo
NeanderpauI
Kuzenbo
2
2
6
2.5
W
0
2
6
1.5
L
0
5
3
0.3
W
Bacchus
gues_patcho
Bacchus
0
0
0
0
L
Hachiman
1
2
3
1.25
L
Neith
wet_busse
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
20,398
30,222
Taken
27,677
18,180
Mitigated
9,204
6,520
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,508
588
0
1,318
5,068
1,662
0
3,131
1,735
27,716
0
W
Neith
Ivanstif
Neith
3,454
602
0
1,879
6,517
2,247
261
1,145
5,372
0
18,716
W
Arachne
JewJitsuJew
Arachne
7,844
5,500
0
1,286
9,345
4,939
48
3,530
5,815
0
26,498
L
0
0
0
0
472
149
0
472
0
0
0
W
Kuzenbo
NeanderpauI
Kuzenbo
5,117
1,375
0
1,360
9,693
9,469
50
2,863
6,830
18,879
1,920
W
8,758
1,934
151
1,844
4,667
1,525
359
970
3,697
24,806
948
L
3,868
943
0
1,628
9,062
2,896
0
3,009
5,732
0
19,624
W
Bacchus
gues_patcho
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
3,575
1,395
0
1,124
6,332
2,215
0
2,878
3,080
0
20,721
L
Neith
wet_busse
Neith
4,447
879
0
1,717
6,743
2,282
0
3,723
2,861
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
36,551
170
Minions Killed
188
0
Camps Cleared
0
667,913
Distance Traveled
592,399
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,237
1,030
57
7
0
157,385
0
W
Neith
8,443
1,055
38
5
0
150,576
4
W
Arachne
8,814
1,102
61
8
0
185,850
0
L
Nu Wa
4,797
600
0
0
0
0
0
W
Kuzenbo
8,256
1,032
29
4
0
176,314
0
W
Nu Wa
7,652
957
42
5
0
155,173
0
L
Loki
7,389
924
36
5
0
145,262
0
W
Bacchus
6,400
800
0
0
0
0
0
L
Hachiman
7,408
926
41
5
0
144,152
0
L
Neith
8,720
1,090
54
7
0
145,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role