Player Matchup

Discordia
Discordia
AyoPreech_
Discordia
Level 119
God Stats
6W - 5L
1,531 SR
Queue Stats
330W - 345L
1,423 Elo+
Party 1
Horus
Horus
Kenzell3438
Horus
Level 105
God Stats
1W - 0L
1,736 SR
Queue Stats
30W - 26L
1,512 Elo+
Solo
Chronos
Chronos
Pass_Lane_honcho
Chronos
Level 106
God Stats
24W - 21L
1,460 SR
Queue Stats
443W - 450L
1,454 Elo+
Party 1
Skadi
Skadi
SprSmshBroh
Skadi
Level 128
God Stats
3W - 3L
1,491 SR
Queue Stats
204W - 209L
1,424 Elo+
Solo
Chiron
Chiron
v sadfrosty
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,392 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,441 Elo+

VS

Team Averages
Level 130
1,551 SR
1,481 Elo+
Chronos
Chronos
 
Chronos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CaIamityCloud
Athena
Level 149
God Stats
1W - 4L
1,421 SR
Queue Stats
97W - 116L
1,404 Elo+
Solo
Freya
Freya
FudderShucks
Freya
Level 113
God Stats
1W - 2L
1,594 SR
Queue Stats
144W - 155L
1,499 Elo+
Solo
Terra
Terra
GaBriEl_Lp190
Terra
Level 116
God Stats
0W - 1L
1,495 SR
Queue Stats
24W - 23L
1,487 Elo+
Solo
Cerberus
Cerberus
el_Rover
Cerberus
Level 120
God Stats
4W - 3L
1,744 SR
Queue Stats
306W - 321L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AyoPreech_
Discordia
15
5 / 0 / 11
8,873
887
10,705
3,115
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 13
8,444
844
6,034
11,934
9,919
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 9
8,262
826
8,022
6,742
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 13
9,030
903
22,011
8,432
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
12
3 / 1 / 6
7,614
761
7,281
5,546
1,758
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 2 / 1
7,684
768
11,729
11,858
5,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 2
7,344
734
2,814
13,457
9,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 2
6,500
650
3,480
7,790
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 3 / 4
7,399
740
4,645
15,464
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
el_Rover
Cerberus
12
1 / 6 / 3
7,050
705
7,562
14,909
14,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
16
Kills
5
5
Deaths
16
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
1
1.75
W
Discordia
AyoPreech_
Discordia
5
0
11
10.5
L
1
2
2
1
L
0
3
2
0.33
L
0
3
4
0.67
W
1
2
13
3.75
W
4
1
9
8.5
W
3
1
13
9.5
L
Cerberus
el_Rover
Cerberus
1
6
3
0.42
W
Chiron
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,053
Damage
30,230
35,769
Taken
63,478
17,757
Mitigated
47,965
19,016
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,729
1,697
628
1,285
11,858
5,473
0
3,859
7,999
28,920
0
W
Discordia
AyoPreech_
Discordia
10,705
947
423
62
3,115
1,143
0
2,494
621
20,040
0
L
2,814
346
2,662
4,051
13,457
9,785
0
3,702
9,755
5,561
0
L
3,480
817
759
973
7,790
3,401
0
1,803
5,987
12,533
0
L
4,645
496
6,188
6,996
15,464
14,344
0
4,727
10,737
13,172
1,237
W
6,034
2,710
4,619
5,788
11,934
9,919
0
8,901
3,033
0
8,571
W
8,022
2,512
1,188
1,741
6,742
1,904
1,119
6,239
503
14,296
0
W
22,011
5,065
1,172
1,266
8,432
3,033
97
6,864
1,568
0
41,938
L
Cerberus
el_Rover
Cerberus
7,562
370
1,810
3,937
14,909
14,962
0
4,636
10,273
13,407
0
W
Chiron
7,281
2,338
1,637
1,120
5,546
1,758
56
5,239
307
0
16,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
35,977
115
Minions Killed
103
0
Camps Cleared
0
969,122
Distance Traveled
785,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,684
768
29
3
0
168,424
0
W
Discordia
8,873
887
24
2
0
201,781
0
L
Athena
7,344
734
9
1
0
156,735
0
L
Freya
6,500
650
17
2
0
136,549
0
L
Terra
7,399
740
21
2
0
174,624
0
W
Horus
8,444
844
9
1
0
182,298
0
W
Chronos
8,262
826
11
1
0
201,505
0
W
Skadi
9,030
903
59
6
0
193,988
0
L
Cerberus
7,050
705
27
3
0
149,501
0
W
Chiron
7,614
761
12
1
0
189,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role