Player Matchup

Maui
Maui
FUN_AZN
Maui
Level 137
God Stats
6W - 8L
1,541 SR
Queue Stats
41W - 41L
1,543 Elo+
Party 1
Izanami
Izanami
Moxley22
Izanami
Level 47
God Stats
7W - 8L
1,143 SR
Queue Stats
36W - 37L
1,251 Elo+
Solo
Hera
Hera
SuedeShooz
Hera
Level 48
God Stats
17W - 13L
1,601 SR
Queue Stats
117W - 80L
1,575 Elo+
Party 1
Arachne
Arachne
Xavier__Frost
Arachne
Level 62
God Stats
22W - 31L
1,442 SR
Queue Stats
222W - 248L
1,423 Elo+
Solo
Nike
Nike
gingto02
Nike
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,574 Elo+
Solo
Team Averages
Level 77
1,445 SR
1,473 Elo+

VS

Team Averages
Level 93
1,506 SR
1,444 Elo+
Thor
Thor
 
Thor
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AugustoMTRs
Anhur
Level 99
God Stats
37W - 33L
1,538 SR
Queue Stats
627W - 638L
1,420 Elo+
Solo
Merlin
Merlin
DeadlyPrecizion
Merlin
Level 106
God Stats
43W - 41L
1,477 SR
Queue Stats
69W - 82L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
Level 102
God Stats
37W - 33L
1,442 SR
Queue Stats
87W - 94L
1,400 Elo+
Solo
Charon
Charon
tecstillcamping
Charon
Level 69
God Stats
21W - 15L
1,576 SR
Queue Stats
284W - 281L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
FUN_AZN
Maui
10
2 / 2 / 2
6,194
1,239
3,326
5,651
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Moxley22
Izanami
11
0 / 2 / 2
5,786
1,157
3,018
5,354
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,995
1,199
2,113
2,930
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
9
0 / 0 / 0
5,020
1,004
100
156
36
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
0 / 3 / 4
5,695
1,139
3,312
7,228
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

345

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 4
5,992
1,198
4,035
5,968
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 3
6,419
1,284
4,488
1,394
472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 3
6,339
1,268
4,351
2,750
852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
11
1 / 1 / 3
5,801
1,160
2,498
2,434
915
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 0 / 6
6,159
1,232
3,238
1,492
645
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
9
9
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
4
1.5
W
3
0
3
4.5
W
3
1
3
4.5
L
Maui
FUN_AZN
Maui
2
2
2
1.5
L
Izanami
Moxley22
Izanami
0
2
2
0.5
W
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
1
1
3
2.5
L
2
2
0
1
L
Arachne
0
0
0
0
L
Nike
0
3
4
0.67
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
18,610
21,319
Taken
14,038
11,542
Mitigated
4,879
956
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,035
725
0
295
5,968
1,995
0
2,309
3,449
0
12,679
W
4,488
2,412
0
401
1,394
472
0
241
1,113
0
14,916
W
4,351
342
0
0
2,750
852
0
719
1,929
14,245
378
L
Maui
FUN_AZN
Maui
3,326
570
0
0
5,651
5,083
0
1,140
4,511
5,326
30
L
Izanami
Moxley22
Izanami
3,018
1,922
0
590
5,354
1,659
0
2,502
2,852
0
17,492
W
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
2,498
882
98
224
2,434
915
0
1,335
1,037
0
9,903
L
2,113
299
0
0
2,930
824
0
1,380
1,550
9,876
348
L
Arachne
100
100
0
46
156
36
0
0
156
0
1,536
L
Nike
3,312
98
0
320
7,228
3,940
0
2,425
4,803
0
8,374
W
3,238
457
0
541
1,492
645
0
263
1,197
6,536
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
30,710
82
Minions Killed
95
3
Camps Cleared
6
421,222
Distance Traveled
473,811
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,992
1,198
20
4
1
100,627
0
W
Anhur
6,419
1,284
24
5
5
95,040
0
W
Merlin
6,339
1,268
33
7
0
91,403
0
L
Maui
6,194
1,239
7
1
0
98,763
0
L
Izanami
5,786
1,157
38
8
1
90,786
0
W
Ah Muzen Cab
5,801
1,160
11
2
0
89,234
0
L
Hera
5,995
1,199
24
5
0
95,369
0
L
Arachne
5,020
1,004
2
0
1
20,029
0
L
Nike
5,695
1,139
11
2
1
116,275
0
W
Charon
6,159
1,232
7
1
0
97,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role